After every new patch I can't help thinking "when will you guys finally admit that Odyssey is still beta, pull it and go back to the drawing board ?"
beta != drawing board
After every new patch I can't help thinking "when will you guys finally admit that Odyssey is still beta, pull it and go back to the drawing board ?"
Can confirm that glass is a major performance issue!About the glass reflection performance problem,
I just want to confirm that it seems related to a shader (disabling one specific shader solves the problem).
It's used in :
- the screen of the missions consoles
- the shop windows
- some settlement windows
- glasses in the bar
- some transparent red colored panels in the concourse "guardrails"
The GPU usage climbs the closer you are to the source of the problem (and looking at it).
Disabling that shader solves the fps problem. Side effect is liquids disappear in glasses, some symbols are removed from the shop windows, etc.
About the performance gain, if i'm close to a shop window, GPU usage drops from 100% to 65% (Nvidia GTX 1080).
I can provide more infos and screenshots if needed.
No worries and thanks, been up all night so time for sleep, hopefully things are better in a few hours.Gottit. Thanks for this. Got a bunch under my arm right now but bear with me and let's see what we can do! o7 and thanks!
Thanks...that worked for me too!Update on my part (Steam user)
Disable Virtual Cache -> Validate Game Files (In ED launcher)
Im in Odyssey.![]()
I've done both and didn't work.So what worked worked for me to get past the Orange Sidewinder, as many have mentioned, I am on Steam:
1. Verify game files from Steam - Right click on game > Properties > Local Files> Verify Integrity of game files
2. Validate game files from Elite Dangerous Launcher - Open the launcher then go to Options > Validate Game Files
I did have some files download. Restart the launcher and try again.
Ok, this is trolling now.Lighting & VFX
- Lighting improvements have been made to the Megaship fighter launchbay.
Could we please take a side step from people's issues to ask about the patch notes though?
In the Road Map it said today would have 'Codex CMDR Stats'.
Is the 'distance travelled on foot' the only one we are getting? Are there going to be Exobiologist and Mercenary stats?
thx, helped me also. Now I can login.SOLUTION FOR STEAM USERS:
- Start Launcher from Steam
- Launcher Options-> ED Cache disabled!
- Launcher Options -> Validate Game Files (NOT FROM STEAM, FROM ED LAUNCHER!)
- Launch Oddyssey and play
True, my bad. Beta is about polish, Alpha is where features can still change.beta != drawing board
It's a bit problem, launcher is not usable last year on Linux. Only play worksValidate game files from Elite Dangerous Launche
Hi Sally,Woah, so these should have returned! I've had Commanders letting me know they came back so I'm a little worried!
@sallymorganmoore Can confirm, I found that odd too. Apparently the brighter the star, the brighter the skybox and the background in general. Stars that aren't as bright though, their surroundings will be pitch black, even if it doesn't make sense at all. Because it should be the other way around (as another CMDR pointed out).if it helps, then at least as of patch 3 the brightness of the skybox was related to the brightness of the star. So white dwarfs looked amazing (see images below), while brown dwarf systems had a very dark galaxy. Haven't checked properly with update 4 yet! Was in LHS 449 today after patch 4, which looked much better than before. Some dimmer stars still looked odd vs horizons.
View attachment 241300![]()
Oh no please take an hour! I think lunchtime is very important to reset for your own sake - thanks for doing all you do.Needing a little lunch, Commanders o7
I've got a few of you tagged to reply to but just going to take a half our ---- brb!!
Needing a little lunch, Commanders o7
I've got a few of you tagged to reply to but just going to take a half our ---- brb!!