Newcomer / Intro My Return to ED ......

Ok ...... like it. But hope my reply to Codger (repeated below) holds true. Would save a lot of time.

" ...... I hope what is shown on the Galaxy Map in regard to how many jumps you can make has all those possible variables built in. If so it reinforces: "a picture is worth a 1000 words"."
Yes, the Galaxy Map will correctly figure it all out for you.
 
Yes, well, I wasn't in the game at the time. And I may or may not have been to that system, so I went ahead and used EDDB.

Don't get me wrong, using third party web sites is nearly essential in this game. But I think it's also good to understand the in-game tools, that's all.
(y)(y)(y)
 
Hmm. I'm not sure where the 3 jump idea came from. Makes no sense to me. It would depend on the ship, how big a jump range you have, how far apart the stars are, whether you're using economical or fastest routing, and other factors. I guess it's an OK 'rule of thumb' but I would not trust it.
The 3 jumps was based on the capability of the default Sidewinder with 2E FSD which I assume Wombat is still flying.
 
I think you are getting bogged down in tech babble lolol.

Because you don't have a fuel scoop, the Fuel Star system will need to have a population (hence a station that will sell fuel).

All you need to do is jump to the first system, then immediately jump to the next....... etc...
Once you reach the fuel Star system, buy fuel, then continue to your destination.

However if the fuel Star system does not have a population, then buy fuel at the last previous system that does.
Yes. Understand.
But I'm only using this journey to learn the associated skills and other skills that are almost too numerous to mention:
taking, editing and posting screenshots here at the Forum; reading galaxy maps correctly; improving my docking skills; determining the length of fuel jumps; etc; etc; etc.
And what about learning about the lack of game PAUSE; or the true meaning of stellar nomenclature and their relationship; that ED has a finite size and on and on and on ........
I've had a great couple of days and I truly thank you all. I couldn't have done it without you.
With due respect, I'm not getting bogged down, I'm loving every moment of it. Maybe others, yes, but it's just one thread, so who cares. ;)
 
Got this shot of my carrier today, orbiting a ringed gas giant. I'm in the Viper on pad 13 there.

I just thought it was a cool pic to share. It has nothing to do with the discussion :p

Screenshot_1582.jpg
 
The 3 jumps was based on the capability of the default Sidewinder with 2E FSD which I assume Wombat is still flying.
Yes. Still have Misnati. Hopefully not for long though. I won't sell her. I'll save her for my grandson who just turned eleven. Hopefully, if I survive long enough, we'll be out there together flying between the Stars.
 
Yes. Still have Misnati. Hopefully not for long though. I won't sell her. I'll save her for my grandson who just turned eleven. Hopefully, if I survive long enough, we'll be out there together flying between the Stars.
Yeah! I kept mine too, with all the loaned modules and everything. Just for historical and nostalgia reason I guess. It still goes everywhere with me on my carrier.
 
Yeah! I kept mine too, with all the loaned modules and everything. Just for historical and nostalgia reason I guess. It still goes everywhere with me on my carrier.
Think I'll park mine somewhere safe
Bit like my 700cc Honda motorbike. Don't ride it much anymore, but I can't bring myself to sell it. 😏
 
Yes. Still have Misnati. Hopefully not for long though. I won't sell her. I'll save her for my grandson who just turned eleven. Hopefully, if I survive long enough, we'll be out there together flying between the Stars.
Mmmm, each player needs there own paid account and you cannot give a ship to another player. The closest you could get is, buy a ship that can seat 2 crew capable of fitting a Ship Launched Fighter bay and your grandson could, from his paid account, join your ship and pilot your Ship Launched Fighter. The Krait Phantom is not capable of having a Ship Launch Fighter, but the Krait II is. I think the cheapest ship that can carry a Ship Launched Fighter is the Keelback.
Nothing stopping you from flying with your grandson in whatever ship he manages to get into in his own account, though.
 
1) Nope. CMDR Codger could have gone anywhere after being destroyed. He does not disappear when you log off, cuz he's not a NPC.

2) Nope. As soon as CMDR Codger logs off he disappears from the game. He CAN just log off at any time, using the Exit To Main Menu or Exit To Desktop actions, which take 15 seconds. After that, he's just sitting at his computer, and is not in the game.
Hmmmm ....... we need to talk about this. Not sure I agree. But it should make a good discussion. But not now (it's 12.48am for me) and not in private. Let others participate. They are only notational scenarios. 🤭
 
Got this shot of my carrier today, orbiting a ringed gas giant. I'm in the Viper on pad 13 there.

I just thought it was a cool pic to share. It has nothing to do with the discussion :p

Sweet.
The days of 200 million credits per hour doing any kind of mining appear to be long gone, and stacking pirate massacre missions from multiple systems to get a kill counting several times no longer seems to work. I can't beat Robigo Mines passenger runs for 80 million an hour so the price tag of a Carrier and then the upkeep seems totally out of reach. I might be able to match 80 million an hour trading in an Imperial Cutter, but that needs over a billion to buy it at the right specification.
 
I used to be a big motorcycle guy. Not these days though 😊
So did I. But I find at 81 you become a little more careful. I don't jump on like I used to. Except in Bali where I hire a 125cc and ride it in shorts and thongs. Only use a helmet in Bali because of the police. Funny, they don't book you there, it's an on-the-spot fine which you negotiate. And the money goes straight in his pocket. Ha!
In Oz I've got the full leather gear: suit, boots, gloves, back brace, helmet, etc.
But, give me Bali anytime ........ 😎
 
Sweet.
The days of 200 million credits per hour doing any kind of mining appear to be long gone, and stacking pirate massacre missions from multiple systems to get a kill counting several times no longer seems to work. I can't beat Robigo Mines passenger runs for 80 million an hour so the price tag of a Carrier and then the upkeep seems totally out of reach. I might be able to match 80 million an hour trading in an Imperial Cutter, but that needs over a billion to buy it at the right specification.
What!!!!! 80 million/hr. You're kidding me. 😲
 
Sorry, I'll try and be more specific:

(1) You and I were flying together, in our own ships, chasing the same enemy, that enemy being CMDR Codger, (importantly, not an NPC).
I log out of ED, leaving you on your own chasing CMDR Codger and you destroy him.
Hence, would he be there when I log in to ED again as I would expect him to be ?
Or would you have to advise me you'd defeated him?
Remember he's not an NPC.

(2) If CMDR Codger want's to escape, away from both of us, I assume he can't simply just log out.
This I assume is because his craft, piloted by God knows who, will still be flying in ED, trying to evade you and me.
Is this the case ?


I assume these scenarios are only possible in OPEN Play, which I'm extremely unfamiliar with.
Therefore what I describe above, might be a load of impossible nonsense ..... ;)


What Codger wrote is correct.

After a player is destroyed, they rebuy their ship and then they are back and they are the same CMDR. They are persistent while in the game, and as Codger says, they can go anywhere they choose. I can tell you I destroyed him, but it would not be material as they will be back, and they may or may not be where you last saw them. Just like you they can go wherever they want whenever they want.

No, a player can log off whenever they wish (there's a 15 second wait time if you are in combat) at which point they are removed from the game until they log back in. The player and their ship are gone, the ship isn't still flying around piloted by an NPC.

Yes, it's only possible to see other players while playing in open or a private group, but not in solo. You are still flying in the same galaxy / game world, the modes are simply filters that enable you to see other players or not.
 
What!!!!! 80 million/hr. You're kidding me. 😲
I've mentioned the passenger missions before where Robigo Mines Outpost has an unending supply of criminal masterminds who want to see a tourist beacon in the Sothis system. When you have allied reputation status with all the factions there so you get offered the best passenger missions, and you have a Python with no shield installed and a load of passenger cabins, you can make around 80 million credits per hour going backwards and forwards. You can make 30 million rising to 40 million an hour with allied reputation doing the same trip with an ASP X full of passenger cabins. This is how you can get from ASP X to Krait Phantom money very quickly.
I suppose you could do it with a DBX for less credits per hour, but it's probably best to do some exploration and sell some exploration data from that ship until you can get an ASP X.
This is for much later - since I'm worried about "input overload" for you 😉
[Edit: removed 1st video link as it was talking about Anaconda - can be done in cheaper ships]
In this video - two ships are compared for the Robigo run. Watch the route for the Python from the Robigo Mines outpost that can also be done with an ASP X which does not need any engineering to get the jump range needed to do this easily:
Source: https://www.youtube.com/watch?v=kx6XyfXy8Mg
 
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