I would suggest that they open source cobra. Release it for anyone to use. if it's a good game engine, it will compete well with the others and start getting most of the work in building exceptional support tools and feature support for less money than doing it yourself or even free. Plus less onboarding training.
That is, if they want to keep cobra relevant and continue using it without investing a ton of money in it.
ED has been successful because it had few if any competition and more or less worked. Nobody is clammering to it for its exciting exploration and trading and mining etc gameplay. It's successful almost as a default, rather than because it's doing anything great with the simulation in terms of gameplay. I didn't say a different engine would make the game better / faster and give us everything we wanted and dont have currently. I said a different engine eliminates many of the roadblocks currently faced in the game's development such as keeping up with current game technology featuresets, support tools to create and develop assets, and acquiring new talent.
space combat/sim games have been and always will be niche games due to their complexity and the cost of hotas equipment which is required for any serious player (i wouldn't even consider keyboard and mouse users players ....they exist just as extra funding resources). A new engine is just one possible solution to a problem they seem to have. It's far from the only solution or the only problems.
players (mostly) dont seriously think any suggestion they make in the forum is going to be acted upon. We're pretty much in a "Doom" camp or a "no longer care if they dont care" camp. Either way we can play the game we have and continue on doing that... but that will never get rid of the random thoughts of what might be... and that's what Forum Tycoon World is for.
That is, if they want to keep cobra relevant and continue using it without investing a ton of money in it.
The mistake you are making is the common gamer-equivalent of "If only we had better politicians we would have won the war, our army had such potential!". ED has been massively succesful for far longer than the average game, the idea that 'if they had used a different engine we would have everything we have now, plus more, faster, easier and better!" is literally based on nothing but gamers mistaking imagination and fevered dreams for 'potential'.
Maybe ED is never going to conquer the entire world, regardless of engine, and it never had any such potential. Maybe its not that all the professionals are wrong, but that a subset of gamers that need to get a reality check.![]()
ED has been successful because it had few if any competition and more or less worked. Nobody is clammering to it for its exciting exploration and trading and mining etc gameplay. It's successful almost as a default, rather than because it's doing anything great with the simulation in terms of gameplay. I didn't say a different engine would make the game better / faster and give us everything we wanted and dont have currently. I said a different engine eliminates many of the roadblocks currently faced in the game's development such as keeping up with current game technology featuresets, support tools to create and develop assets, and acquiring new talent.
space combat/sim games have been and always will be niche games due to their complexity and the cost of hotas equipment which is required for any serious player (i wouldn't even consider keyboard and mouse users players ....they exist just as extra funding resources). A new engine is just one possible solution to a problem they seem to have. It's far from the only solution or the only problems.
players (mostly) dont seriously think any suggestion they make in the forum is going to be acted upon. We're pretty much in a "Doom" camp or a "no longer care if they dont care" camp. Either way we can play the game we have and continue on doing that... but that will never get rid of the random thoughts of what might be... and that's what Forum Tycoon World is for.
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