The EDO 'Soul' that's being referred to can really be summed up with, there was no new space mechanics in EDO and the planets are generated in a new way we don't like. (BTW, I've been exploring and scanning planets for more than 150 hours now and not seen a single duplicate view while on a planet).
Personally, I though Elite lost it's soul when galnet went away but got it back when the new storylines started to emerge. Might have something to do with the fact that the new Lore changes the origin of the initial thargoid contact
If I'm perfectly honest I was never really a lore anorak with Elite and usually only joined CGs/IIs for the credits, rewards or simply the emergent gameplay because they're player magnets in Open. Stuff like the Gnosis was great too, and the buildup towards the Thargoid/Guardian reveal. It just kind of stopped in terms of the more exciting stuff (aliens) and is more focusing on politics and power games. I can't get too excited about that and if I wanted to read more along those topics I'd just check the RL news.
The problem with EDO is that there's no story that focuses on anything that's driven/affected by on-foot gameplay. It just feels like a theme park, you do a CZ, you run missions, you scan plants. As I said, could be due to the consoles delay but I don't think it's wise to just pause that stuff because of that (if that is indeed the reason). People play Odyssey now, they have paid for the DLC already. That consolieros can't do so isn't (and shouldn't) really those players' problem. It's not like ED was available on consoles in 2015 either.
I feel the same. And each episode is basically the same script over and over. You dont miss much.
Good to know. Maybe I might just read a transcript of events unfolding, not an achievement hunter so I don't really care too much completing it, ever. I'm very selective of the types of games I'm willing to see a story through - TLoU, Witcher 3, CP2077, Fallout to some extent. Even RDR2's story doesn't tickle me at all, whenever I play it I mostly mess around on the map.
They need to add a graphics benchmark test with a varied bunch of scripted scenery, then you'd have something to base your mininum/average/maximum FPS on.
Imagine if they did. Probably would double FC prices and wipe your Arx balance.
I liked it when the interdiction UI disappeared as well. I've been interdicted a couple of dozen times this week (NPCs) and got away from all of them no problem, but not having the arcade game bars made it more tense.
Yeah, I can easily escape interdiction by NPCs, but I can't imagine it's of great help if another player interdicted you - in my experience with those the UI helped greatly as I could see when it was time to submit to avoid the longer FSD reboot time.