Update 8 has now fixed 99% of the performance problems I had (i7 3770, 16 GB, 1050 Ti running at 1080p). I can play quite happily if I'm getting 30+ fps. I get that for most activities and I've been able to raise the detail level from Low to Mid at the same time. The only unusable fps is around big planeside installations and I have to drop the detail level down to low to get the fps above 30+. Ironically, on-foot CZs seem fine.
As always it's pretty hard to interpret all the anecdotes. My best guess is that the emphasis on GPU issues has helped people who were GPU-bound but whose CPU was well above minimum (or even recommended) spec; those who were both GPU-bound
and CPU-bound are probably not seeing much improvement.
Those who were not GPU-bound, but were CPU-bound, aren't seeing any improvement at all. (That's me, btw.) The great big Interceptor in the room is the game's poor threading. If they can finally do something about that then they'll be getting somewhere. It's just so puzzling that they haven't seemed to even try. Admittedly it's a large problem that might not show immediate results, and since they must want to show results one can understand why they'd tackle the low hanging fruit first. But
because it's a large problem it would have made good sense to start hammering on that ASAP so there would be plenty of time.
After every update I've hoped that the next one would turn the corner but these days I feel more like they've welded the steering column in place.
Finally, something on-topic so that
@Rubbernuke doesn't scold me.