Game Discussions Star Citizen Discussion Thread v12

really getting into the holiday spirit over there on spectrum

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Ooof.... that's not very christmassy.

Its been nuked already. No surprise. I'm no fan of Nightrider but that guy was just looking for a 10 year ban. So anyway, at least he will be back before the game releases :p
 
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It's been a while since someone came up with one of those flowery descriptions of utterly mundane gameplay ("I was sitting in one seat, and then I went and sat in another another seat"). We all know how open world games work, Roberts didn't invent them, he's shown no aptitude for designing them, and he has so far done a very poor job of creating one that's compelling to anyone who isn't willing to put up with mechanics and tech which are under-designed, under-developed, broken, or missing entirely. You might be, and that's fine. But I'm sure you are seeing the emperor's new clothes, and some of us just don't have the special insight required (I'm told it comes free with an Idris).
i'm trying to describe how i feel about the game, people keep saying they don't understand it... so please don't throw that back in my face. I'm not trying to convince you of anything so don't come back at me with the same irrelevant tired old drivel that already makes up just about this entire thread.
 
Thats such a weak 'u mad bro?!?!!', I expected better from you. Oh well.

And the notable thing is that its only an observation in hindsight. If it truly was a thing, it would have been anticipated before it happened. After ten years the response was "lol we predicted it they are going down lol", and after 11 years it suddenly becomes "we all knew the trend would reverse, it is a very typical thing."

It is simply dishonest and cheap. Absolutely regardless of what happens next year, TheAgent et al. will tell you [x] is exactly what they predicted, you should sell everything you have and hide in a bunker because horrible things will happen in 90 days tops. They have Real Secret Sources! He is the QAnon of SC. The inability to acknowledge such obvious nonsense is both expected and sad, no matter how pathethic SC itself is..
I'm not really doing the hello thing anymore. A Christmas miracle!

Now all my idiot opinions are just my own and can be easily dismissed (just like before!).

Anyway, Merry Christmas and Happy Holidays everyone! Here's to another ten years and twelve threads of Star Citizen!
 
I'm kinda in the same boat as @Intrepid3D. Star Citizen scratches an itch in a way that only Star Citizen can. We're both in the same boat where we know exactly who and what Ci¬G are and equally know exactly what the 'game' we play is (or isn't)...but there's simply nothing like it...similar, certainly...but whilst that may be enough for some or an excuse to quite rightly lay heavy on Ci¬G's marketing tactics as a reason not to play, I've tried enough of those similar style of games to realise they aren't enough for me.

When something does come along that fills the same niche...and there will be something eventually...I'll be the first to relegate Star Citizen to the 'also played' bin and head off to new pastures. Until then, I'll let Star Citizen scratch that particular gaming itch and be reasonably content spending my time doing it.
TLDR-can see the appeal of the game, so definitely no more money for CIG and Merry Christmas!

I managed to stay in game a bit longer than usual last night. A while ago, I set my graphics to low, because that makes sense. Saw a website with suggestions, and it said keep everything high or very high or whatever. That makes absolutely no sense, but I tried it and it worked..well, better than before.
I holed up in Area 18, which is the same place I started out in years ago. This time, after running around for about 20 minutes, I accidentally found the path to the transport to the starport, which obviously wasn't accessible all those years ago. And "accidentally" meaning I thought I'd checked all ways to go, then found it in a place I must have ran past.
I was able to see that there is only one elevator per area, or something. I didnt know that was how they work till I read it in here a while back. It's sorta funny to watch that do its thing. If you're in the right spot, the elevator passes through you, like the kid in Poltergeist, into it's berth. (Is that the right word for that?)
Prior to the elevator, I saw a lot of half bodies or bodies with torso missing etc. Do you realize how many pages of complaints that would generate in forums here?
A lot, if not all, of the objects seem to have a mind of their own. I think SC may need to hire AI psychiatrists for the objects in game, so the objects, like plants or vending machines, can decide before rendering if they want to be there or not. The way it seems now is they're not so sure.
I made it into space, got a route plotted but kinda forgot how to activate it and got blown up by an NPC ship. So I woke up, ran to the terminal, claimed my ship, waited but liked the timer/price thing, then watched the elevator again, then launched. This time I was able to do a jump. While in the jump, I got out of my chair. Walked to the door, and brought up the options. I didnt click anything, but maybe it saw a mousemove as something, and anyways, the door opened and I climbed out of the ship...while in the jump. Well, I kinda died.

I think all that lasted about 1.5 hours and though it was a hastle getting to my ship the first time, the second time seemd quicker for sure. So I can say I can see more the appeal this has. But that has nothing to do with the scam part. In fact, seeing the appeal and seeing a few things work a little bit makes things worse. That's because overall, the game as they tout it, I dont think is possible. They promise a lot more stuff than is possible right now. If they sold the game as it is now, or said pledge to this so we can "try" to add things, that's not promising things. It's a fine, seemingly silly line, but here's what it boils down to. And I know...broken record here, but the more money they get, the more they have no reason to progress. A lot of people, including a number of people who participate in this thread, are happy with the game as it is now so let me put it this way, to those who are enjoying the game now. Wouldn't you enjoy it more if they had 10 systems? Wouldn't you enjoy it more if they had 1000 folks? If so...then stop giving them money. They could have 30 systems sitting there ready to go, but why would they release any of it, and potentially change their income as it is now? This has to be a forced thing to happen or they can keep doing nothing and are still in the gravy. Free them from this very tempting distraction called money.

Merry Christmas
 
I think all that lasted about 1.5 hours and though it was a hastle getting to my ship the first time, the second time seemd quicker for sure. So I can say I can see more the appeal this has. But that has nothing to do with the scam part. In fact, seeing the appeal and seeing a few things work a little bit makes things worse. That's because overall, the game as they tout it, I dont think is possible. They promise a lot more stuff than is possible right now. If they sold the game as it is now, or said pledge to this so we can "try" to add things, that's not promising things. It's a fine, seemingly silly line, but here's what it boils down to. And I know...broken record here, but the more money they get, the more they have no reason to progress. A lot of people, including a number of people who participate in this thread, are happy with the game as it is now so let me put it this way, to those who are enjoying the game now. Wouldn't you enjoy it more if they had 10 systems? Wouldn't you enjoy it more if they had 1000 folks? If so...then stop giving them money. They could have 30 systems sitting there ready to go, but why would they release any of it, and potentially change their income as it is now? This has to be a forced thing to happen or they can keep doing nothing and are still in the gravy. Free them from this very tempting distraction called money.

Merry Christmas
If people stopped giving them money they'd declare bankruptcy within a couple of months. They don't have lots of cash reserves. Why would they keep developing the game if they make a lot of money now? Well, because that gives them more money. As you can see with spectrum, people are getting skeptical and less willing to open their wallets.
 
If people stopped giving them money they'd declare bankruptcy within a couple of months. They don't have lots of cash reserves. Why would they keep developing the game if they make a lot of money now? Well, because that gives them more money. As you can see with spectrum, people are getting skeptical and less willing to open their wallets.

Someone calculated they have about 65 million in reserve. That would give them a year if they scaled back on their activities a bit. Might give them time to focus hard and poop out a 1.0 release. But CR would never go for that. Better he shut up shop and blame the backers for their lack of faith.
 
i'm trying to describe how i feel about the game, people keep saying they don't understand it... so please don't throw that back in my face. I'm not trying to convince you of anything so don't come back at me with the same irrelevant tired old drivel that already makes up just about this entire thread.

I don't think flowery descriptions help those who don't understand why some enjoy the game so much, it just ends up sounding like a marketing shill account then.

Listen to this:

It was a tense situation. The enemies were out there and i was running out of options. My next move could be critical. Where were they? One wrong move and I knew i would be toast. To the left was a concentration of enemies, i was fairly sure of that, but to the right there were more unknowns, and step in that direction would require me to take a huge gamble. But i had a time to beat, so a risk was required. I made my move, and disaster, i triggered a bomb, game over!

Minesweeper.

We know you enjoy the game, we see the game in the state it is in, and flowery descriptions don't match the "reality" of what we see.
 
I don't think flowery descriptions help those who don't understand why some enjoy the game so much, it just ends up sounding like a marketing shill account then.

Listen to this:

It was a tense situation. The enemies were out there and i was running out of options. My next move could be critical. Where were they? One wrong move and I knew i would be toast. To the left was a concentration of enemies, i was fairly sure of that, but to the right there were more unknowns, and step in that direction would require me to take a huge gamble. But i had a time to beat, so a risk was required. I made my move, and disaster, i triggered a bomb, game over!

Minesweeper.

We know you enjoy the game, we see the game in the state it is in, and flowery descriptions don't match the "reality" of what we see.
Reminds me of Rimmer‘s stories of Risk in Red Dwarf :)
 
Someone calculated they have about 65 million in reserve. That would give them a year if they scaled back on their activities a bit. Might give them time to focus hard and poop out a 1.0 release. But CR would never go for that. Better he shut up shop and blame the backers for their lack of faith.
You don't just go from what there is now to 1.0 in a year. Cyberpunk esque release disaster.
 
You don't just go from what there is now to 1.0 in a year. Cyberpunk esque release disaster.

Well, technically speaking, they could slap a 1.0 release label on it any time they wanted, as long as they didn't mind getting shredded in reviews :D

What i'm talking about is stopping all new stuff and polishing what is there, tying down some loose ends, and saying "ta da!" this is 1.0. They might be able to do that within a year.

It will still get shredded of course :p

Release of a product that wouldn't get shredded will require years of work yet, possibly decades, by which point, SC will be extremely dated.

Buy an Idris.
 
Release of a product that wouldn't get shredded will require years of work yet, possibly decades, by which point, SC will be extremely dated.

Buy an Idris.
Perhaps, but No spacegame has even been announced yet that is quite Like SC. So even If it Looks Dated there might still Not be anything Like it.
 
I don't think flowery descriptions help those who don't understand why some enjoy the game so much, it just ends up sounding like a marketing shill account then.
Small children assume a preconceived notion of an ulterior motive and react accordingly, because they don't know any better. They don't know to give it the benefit of doubt because they are not wise enough to know the meaning of doubt.
 
Perhaps, but No spacegame has even been announced yet that is quite Like SC. So even If it Looks Dated there might still Not be anything Like it.

The old scope/ambition issue. You can announce whatever you like. I could announce a game with 10x the fidelity and scope of SC today, doesn't mean i can deliver on it.

This is one of the issues people have with SC. Talk is cheap. CR spent years saying yes to everything backers asked for. Over 1000 questions on TftC he said yes to. That's a lot of things he promised.

He basically wrote a lot of cheques his rear end couldn't cash.

I prefer to focus on what actually is delivered in games rather than dreaming of what might be, but probably won't be.
 
Small children assume a preconceived notion of an ulterior motive and react accordingly, because they don't know any better. They don't know to give it the benefit of doubt because they are not wise enough to know the meaning of doubt.

You said you wanted to express your feelings about the game. But those feelings as expressed sounded like something the marketing department of CIG might write. Don't be surprised if its met with skepticism even if written in good faith.
 
The old scope/ambition issue. You can announce whatever you like. I could announce a game with 10x the fidelity and scope of SC today, doesn't mean i can deliver on it.

This is one of the issues people have with SC. Talk is cheap. CR spent years saying yes to everything backers asked for. Over 1000 questions on TftC he said yes to. That's a lot of things he promised.

He basically wrote a lot of cheques his rear end couldn't cash.

I prefer to focus on what actually is delivered in games rather than dreaming of what might be, but probably won't be.
Still, not even talking about ambition. There simply isn't another game out there that combines Ship & Station Interiors & Planetary Cities with gameloops into one. Well, that isn't a voxel game I suppose.
 
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