Game Discussions Star Citizen Discussion Thread v12

You think those fancy promo videos were made in-engine?

I do mean not in the Star Citizen engine. They may have used their StarLumberCryEngine to generate it, but i'm pretty certain it wasn't done by moving things around and animating them using the SC game engine. Everything will have been done as bespoke animations and scenes.

It might be easier for them though to drop the assets in Unity or Unreal though and make the videos there.

And no proof, but ask yourself, can the SC game engine do half the stuff they show in those videos?
From what I understand, CryEngine is a nightmare to import models in and out of, among its myriad flaws and inadequacies. That applies to both the game version and the CGI versions, as the game engine is really just bolted onto the codebase.

You know CryEngine is bad when UBISoft had the rights to use it from the FarCry deal, and reworked it so thoroughly for FarCry 2 and onward that they actually renamed it completely.
 
Nobody uses that clapped out version of Cryengine except CI-G. It will just fall further and further behind the rest of the field.
What "rest of the field"? Star Citizen couldn't care less about the rest of the field. The whole thing is proprietary, it doesn't need to be competitive since it has it's exact niche. The rest of the field doesn't make space games like SC. ED is the only DIRECT competition SC has.
 
What videos do you mean when you say the SC game engine can't do something? It would be utterly pointless to make promotional videos on a different game engine. Promotional videos aren't made using gameplay systems, it's mostly animation trickery.

Source: https://youtu.be/68WbTT_2hWg

Watch this, they use the same lumberyard editor they make the game in,
Source: https://youtu.be/47byWU9ZBk0

Proof that it's actually the exact same thing, here they make a small prop as a demonstration.

Just about any of the Whitley's guide. Also that old video with people on a bridge looking over the planet. And the 2001 space odyssey bit. And the Fifth Element/Great Gatsby rip off. And the one with the two female pilots going down to a planet and getting into a fire fight. None of those were done using the game.
 
What "rest of the field"? Star Citizen couldn't care less about the rest of the field. The whole thing is proprietary, it doesn't need to be competitive since it has it's exact niche. The rest of the field doesn't make space games like SC. ED is the only DIRECT competition SC has.
Well until they actually release a game, CI-G are not in competition with anyone in the industry.
 
Just about any of the Whitley's guide. Also that old video with people on a bridge looking over the planet. And the 2001 space odyssey bit. And the Fifth Element/Great Gatsby rip off. And the one with the two female pilots going down to a planet and getting into a fire fight. None of those were done using the game.
If it takes you screenshots with red circles to show me how none of that was done in game engine, please do. I fail to see what you're seeing that's so suspect. Please, point out individual things in these videos that the engine literally cannot do for whatever reason. Flabbergasted by the graphics? Or what do you mean.
 
Star Citizen the game is running in the StarLumberCryEngine, or whatever you want to call it. It IS the Star Citizen engine.

Either i wasn't clear or you're not understanding me.

You have Star Citizen the game right? Which has a game engine right? And that game engine can do certain things, which allows the things that can happen in game. That game engine (and maybe my terminology here is not precise) is using the the overall engine.

In the overall engine you can do stuff that you can't do in the game engine.

I'll give an example. In SC there is no animation for patting your head while rubbing your belly. So its not like you can use the game engine as it is to make a video of a character pat their head and rubbing their belly. But you can use the overall engine to do it, by whipping up an extra animation to make it happen. Its not an anim that will be added to the game, it will be made specifically for the video and probably never used again.

Probably i'm not using the right words here and my original statement was probably badly worded, but hopefully i'm explaining it a bit better now.

Let me try it another way, many of CIGs videos are not representative of what can actually be done in game.

It is interesting to note, when FD do stuff like that, they get ripped apart for it. The launch video got a lot of flack for it. In SC land, backers wet their pants and talk about how wonderful it is. Its quite bemusing.
 
Also, i'd just like to say this whole forum thing is pretty sluggish. It's cool and all, but uploads often don't work so pictures don't embed, this whole forum architecture I feel like limites actual discussion. It's just kinda tedious. Any chance we could ever move this to a Discord or something? I'd be willing to make one.
 
Either i wasn't clear or you're not understanding me.

You have Star Citizen the game right? Which has a game engine right? And that game engine can do certain things, which allows the things that can happen in game. That game engine (and maybe my terminology here is not precise) is using the the overall engine.

In the overall engine you can do stuff that you can't do in the game engine.

I'll give an example. In SC there is no animation for patting your head while rubbing your belly. So its not like you can use the game engine as it is to make a video of a character pat their head and rubbing their belly. But you can use the overall engine to do it, by whipping up an extra animation to make it happen. Its not an anim that will be added to the game, it will be made specifically for the video and probably never used again.

Probably i'm not using the right words here and my original statement was probably badly worded, but hopefully i'm explaining it a bit better now.

Let me try it another way, many of CIGs videos are not representative of what can actually be done in game.

It is interesting to note, when FD do stuff like that, they get ripped apart for it. The launch video got a lot of flack for it. In SC land, backers wet their pants and talk about how wonderful it is. Its quite bemusing.
Now i'm getting you! Finally! I didn't mean that all of this stuff was choreographed in game by people playing it, no. I think we misunderstood eachother here. So, can we agree that these videos CIG make, aren't the Star Citizen ingame version, but made with the engine CIG uses to make Star Citizen?
 
10 systems, in 14 years?

Even if it happens, how can anyone think this is acceptable?

It basically insinuates that there won't ever be 110 systems.

It might be possible, if they can somehow get CR out of the way so he doesn't keep interrupting progress with cries of fidelity. If he doesn't insist on separate fashions and assets for every moon and planetoid.

At their current pace, no way. But if they aim for simpler, smaller systems, and dial back on the unnecessary guff, they could do it.

Otherwise, 1 system a year would be optimistic.
 
Now i'm getting you! Finally! I didn't mean that all of this stuff was choreographed in game by people playing it, no. I think we misunderstood eachother here. So, can we agree that these videos CIG make, aren't the Star Citizen ingame version, but made with the engine CIG uses to make Star Citizen?

Super.

I'll accept they could be made with the engine CIG uses, or maybe they used another one, although that is just pure speculation.

Deal?
 
Super.

I'll accept they could be made with the engine CIG uses, or maybe they used another one, although that is just pure speculation.

Deal?
Deal. But I must note that, importing any of the SC assets into any other engine would be a lot of work and would look completely different. For example: Take a look at any game made in Unreal Engine 4 and you'll see it has a very, very distinct look. It just doesn't make sense to me why they should use another completely different engine from their inhouse one they spent so much money modifying in the first place.
 
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