Greetings Commanders,
Elite Dangerous is a game close to my heart.
It’s no secret that Odyssey’s launch was less than ideal, including the need to split the PC/console player base to focus on a PC-only launch. Since Odyssey’s release in May 2021, we have worked tirelessly to improve the Odyssey experience on PC, and whilst we have made great progress there is still more to be done. We have been supporting the pre-Odyssey and post-Odyssey codebases since.
Over the last several months, we have been wrestling with the best way to move forward, and it is with a heavy heart we have decided to cancel all console development. We need to be able to move forward with the story of the game, and in order for us to do this we need to focus on a single codebase. Elite Dangerous will continue on console as it is now together with critical updates, but we will focus on new content updates on PC on the post-Odyssey codebase.
We appreciate this news is not what our console community were hoping for. This was not an easy decision to make, but it was made with the long-term future of Elite Dangerous in mind.
@David Braben
This is a sad news to ear about a game we all love, but it can also be a oportunity!
Since suport is ending on all Horizon vesion of the game, why not let the community build the game from this point on, for the horizon versions?
I thinkg i can speak for all the community when i say "Let us help".
[Story line wize, add a universal event that justify the separation of the 2 games vertions as paralel universes. AKA "The Rift" (you can use Salvation weapon gone wrong for example)]
this could be done in varius ways::.
A relese a mod builder for example, or tools that allow the comunity to add or expand features to the game.
(We understand that many licence and intellectual property issues may arise regarding a proposal like this and understand that perhaps a franchisee model may fix this scenario for all parties involved. Allowing discussion with Fdev and a small band of people willing to franchisee Elite Dangerous Horizon would allow ideas regarding crowdfunding or seeking investors in this project.)
here some examples:, alow payers to add a features like
- build and manage they bases and factions in game (converting the game into a more strategy wise direction but keeping all its actual content and story line but adding the so called personal narrative=player progress ).
-managing base/faction resources with npcs from the galaxy map; + alert system when your ncps are atacked.
- making new side stories playable from in game (that dont afect the normal galnet story line)
- for exploration, adding a "myth" section to codex that displays myths by the sector player is in (giving a objective to the player, so it wound go roaming endesly only for site seeing) + this could also be used for site survey resources for player faction.
- Combat would mean more than gank people, as eatch faction would have to protect there assets.
This would not conflict with Odessy as only this version has the on foot experience, and you can always add news to Gallnet advertising odessy with related content)
(btw convert the CQC botton on the main menu to Odessy, nobody uses CQC anyway. we can make CQC turnaments as events later in game anyway).
This could help keep Horizons alive and also serve as a marketing place for Odessy.
This in my humble opinion on the corrent situation
Thanks for your time and concideration