
Sandi Roberts talks with Todd Papy - Star Citizen Spectrum
Its over on her twitter page. She basically has 3 questions for him. Q1/3: Status on getting an improved in-game map? 1. We are working on the star map in S42 first and that includes fps radar...

Its over on her twitter page. She basically has 3 questions for him.
Q1/3: Status on getting an improved in-game map?
1. We are working on the star map in S42 first and that includes fps radar and local map associated with it, once its done with S42 we will transition it into the PU.
Q2/3: Are they working on building procedural algorithms for building out the interiors of city buildings and street level exploration areas so they don't have to keep putting them together by hand?
2. We are working on procedural tools that dont necessarily build it out completely but what we do is call out certain things that are important to us whether those be shops or certain moments or certain rooms that we feel would make an area, from there we do a layout generation, test it, play it and see how it feels and from there that will become basically our object container that we move into the PU. Now with the team we are working on that for space stations already then we are in pre production for under ground facilities and we havent even started production yet for building interiors which would consist of apartments, office space, and manufacturing, so that would be done in the future and that will be done in Montreal.
Q3/3: What are you looking forward to in #StarCitizen?
3. Most excited about is resource management, what that means is the player has control of items in the ship and how that functions and how that flows throughout the ship as well as the environment. So I think that this will really bring our environment and ships to life so you can go in sabotage, go in an repair. Once that gets put into SC I think that will be a game changer.
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1 - Working on the Star Map? For SQ42???? Aren't there like 3 systems max in SQ42?
2 - More tools being worked on! This time procedural!
3 - Talk about the future, blah, blah, dreams.txt