So there's absolutely 0 reasons for Odyssey to run poorly anymore.

Well, when you twist things to throw muck at the game and the owner, which you did, don't expect much sympathy.

Things have improved for other ppl but not for you.
Sucks to be you it seems.

You have a long history of pooping on this game so i'm not sure i believe a word of it.

This is the price you pay for trash-talking... no matter if true or not.

Talk to FD, they'll prolly help you.
Wow. 😲

Calm down - you're getting way too emotional over this. I've not said anything that's untrue, and even though you evidently disagree with my opinion you've not made any attempt to address the points I've made.

Remember: argue the point, not the person

You said:
You have a long history of pooping on this game so i'm not sure i believe a word of it.
I'm not sure I understand what you're trying to say here, but you're going to have to provide some evidence to support a statement like that.

Considering I've been an active forum member for nearly 10 years, what do you consider to be a "long history"?

This is the price you pay for trash-talking... no matter if true or not.
I have no idea what that's supposed to mean.

Talk to FD, they'll prolly help you.
I did. They couldn't.
 
For me update 11 performs worse than 10, I wasn't expecting that.
Its still good and enjoyable in some places a bit down of fps where its wasn't on update 10.
I didn't see any changes myself between update 10 and 11 personally.
Granted I don't have a 3080 or 3090 but I do have 2080ti which should be capable of hitting 60fps at 4k in elite. It did on horizons at the point in stations while in ship, same position in odyssey is running at 54 fps, update 10 was stable 60
You have literally one generation higher GPU, and then some. According to a comparator on the internet, it's 118% better than the recommended GPU on steam page. Assuming the rest of the computer is not a bottleneck, then yes, you should totally run the game at max setting (barring some "experimental" ones) with no issues whatsoever.

My 1070ti is "only" 69% (nice) better than recommended, but I have drops to less than 50fps at times in Odyssey content. Playing in 1080p.
 
Considering the current state of "optimizations", Frontier did tackled most of some obvious stuff... not solved them. Lightning is overall improved but not fixed, Anti-Aliasing is still bananas, navmesh was dealt with by removing the capabilities of NPCs/AIs to move "at all"... now they are slowly walking again a pre-defined path.

Engine performance seems to be very CPU-bound in a sense it won't scale with more cores because it does not employ more than 8 Threads at once, so a high clock/IPC CPU will be much favourable with a noticeable FPS boost.

This is all besides the fact Frontier now seemed to have chosen to slow down code fixing in favor of moving forward with the game story... this is just my personal "reading in between the lines", so, I might be wrong with this one.
 
This is all besides the fact Frontier now seemed to have chosen to slow down code fixing in favor of moving forward with the game story... this is just my personal "reading in between the lines", so, I might be wrong with this one.
There is only a limit on what they can do. I leave it to debate whether it's engine issues, poor development skill, or whatever else. In the end, there is a point where most of what you can do is done.
I think Fdev reached that point. The drop of console is a clear indication that no, Odyssey will never run properly on old gen level of computer.

And there is little to do.
 
There is only a limit on what they can do. I leave it to debate whether it's engine issues, poor development skill, or whatever else. In the end, there is a point where most of what you can do is done.
I think Fdev reached that point. The drop of console is a clear indication that no, Odyssey will never run properly on old gen level of computer.

And there is little to do.
I would agree to the fact that there's a LOT still left to be done as Mr.Braben acknowledged himself, but I also have the very same opinion as you that Frontier will slow/stop beating this dead horse and move along. Things might eventually improve, but just don't wait for it.
 
stunning poor performance even of top tier hardware.
That's odd, after upgrading from an i7-6700, 16gb 3200 DDR4 and a GTX 1080 which i had 50-60 FPS on foot (which for Odyssey is ample) to an MSI z-690 Edge DDR4, 32Gb Team Group Dark Pro 3600 DDR4 and an RTX 3080 I now get 110 in the Concourse and the same on surface mission. Your statement is massively floored.
 
That's odd, after upgrading from an i7-6700, 16gb 3200 DDR4 and a GTX 1080 which i had 50-60 FPS on foot (which for Odyssey is ample) to an MSI z-690 Edge DDR4, 32Gb Team Group Dark Pro 3600 DDR4 and an RTX 3080 I now get 110 in the Concourse and the same on surface mission. Your statement is massively floored.
Maybe the "top-tier" reference meant at the original release of ED?
 
It seems to me that there is a bottleneck that makes the game CPU bound on older hardware. Hopefully they can figure out the reason for this and get rid of many of the FPS drops. I also get the impression that the occlusion culling doesn't work and that the game paints far too much, hopefully they can get this working too, which should help a lot.

And finally they can hopefully fix all the remaining lighting issues and re-enable some of the shaders that seem to have been turned off.
 
Calm down & other stories...
Let's keep this on topic.
A while back FD said there was a problem with the planets and at the same time they mentioned that somebody "baked" in something they shouldn't have.
This makes perfect sense when considering what people are reporting in ODY.
That is what we know.
If that, prolly human error, was bad enough, that could well have scuppered consoles... not any of the wild assumptions, head candy or conspiracy theories currently being passed around.
I'd also suggest that they are currently trying to fix it with this "chequerboard" thing in the latest update, as it seems related, but i don't know for sure.
Either way, and as much as some ppl don't like it, only FD will be able to fix it.
 
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Never wait for a game, play what is fun, and if the future brings better, then rejoice..
That's why I've gone back to X4 with 3 huge expansions since 2018. It has no VR, no planetary landings, no orbital mechanics* :( but it feels so much more alive than ED - and my personal bugbear; minutes long save pauses appears to have been fixed (just restarted so I'll see if that holds).
... and a modding community that is on par with Skyrim modders.

* Better Newtonion flight modelling when EVA-ing and a crap ton more stuff to discover out there in the black with story lines up the wazoo.
 
Not that I have my hopes up, but now that you cannibalized all our platform siblings to the gods of false promises, will at least the actual Odyssey experience be elevated to a near-playable experience?

My deepest condolences for our console colleagues, I hope the ones who are willing to stick around will receive a free copy and transfer to Odyssey on pc.
Let me introduce you to two little known products, called Windows Vista and NMS.

1 was patched into oblivion and never worked right. It was released a full year prior to the date when it should have been released when all the little things were going to be fixed. It was published early due to the kernal being released on the interwebs.

The other was patched, reworked, fixed and finally came through the other end of the tunnel as something playable. It was also released early, but this time due to marketing (Sony) picking a date when the game would be released and the devs working like H E double hockey sticks to get it done.

There are 2 paths before us. Which one will it be? I would like to think it would be reworked, patched, fixed and released when it's done.

Saying that... we are all tired of games coming out broken. We are all tired of promises that never reach full potential. And honestly, I think we - the consumers - have the lion's share of the blame. "When is it going to be released?" "Why can't you work harder? I could code this better/faster!" etc etc. The gaming industry spend MILLIONS on ads, we eat it up. We get frothing mad for a title. The devs work hard to get it done, things go awry (I have worked with devs before... things out of the blue are commonplace), then dates get pushed back. We then freak out. I would rather wait the extra year for a title and have it 1) work like it should on day 1 and 2) not have this DLC crap available. DLC has lead to more disappointment than anything else.
 
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