Canyon Racers, do not despair

I think the Stellar Forge follows Newtonian physics when constructing systems, what other physics would you suggest it was based on?

EUCLIDEAN!

Oh wait, I think that's geometry.

Euclid 's the original OG gangster anyway.

Hmm. Maybe it's Gallilean .... Oh forget it. 🤪
 
I think you're making it too complex, :) I agree it's like what you say and wasn't trying to suggest it was different, though I can understand why it might come accross like it, maybe equilibrium was the wrong term to use? What I was saying was the realm of the acceptable limits on planetary generation may have been based on what could exist in equilibrium, or planets that are stable. Some of the Horizons planets that push the boundaries of possibility may not qualify for that definition, they could be thought to exist as a temporary transitional stage after an event or something, but my feeling/guess is that Stellar Forge wasn't designed with that kind of added dynamic complexity in mind - which I think is what you took from my post? So, if a planet looks like it couldn't exist in a stable state of equilibrium, like Earth etc.. then it may have been viewed internally as an undesired result to be fixed with the updated tech. Hence also the references others have made to tensile strength etc..
Ah... ok, you were talking about hydrostatic equilibrium of planets and not the equilibrium of the galaxie. But i still don't understand how you can say that planets that push boundaries, like Nervi 3A ou Pomeche 2C, are not stable.

I think the Stellar Forge follows Newtonian physics when constructing systems, what other physics would you suggest it was based on?
I don't know. But Mitterand Hollow is definitively not Newton compliant.
 
lxAUjt4.png


I've found some decent canyons in my travels, as well. Many of these are barely wide enough for a Dolphin to fit down them.
 
lxAUjt4.png


I've found some decent canyons in my travels, as well. Many of these are barely wide enough for a Dolphin to fit down them.
Yeah there are loads like that, it would not be much of an exaggeration to say most planets have regions of 'dried out dirt' like that, some on a massive scale. I imagine that's the kind of terrain FDev hoped canyon racers would love & I've certainly had a lot of fun flying through as I wander about looking at things.

But I suppose there are no obvious persistent waypoints or a well defined, obvious circuit to race around, and they are often quite wide with flat upper & lower bounds.

If the Horizons terrain model does go away I'm sure many will see it as the end of an era for this style of emergent gameplay but terrain like that will probably make up the bulk of a new era of canyon racing for those that decide to continue past that transition.
 
Ah... ok, you were talking about hydrostatic equilibrium of planets and not the equilibrium of the galaxie. But i still don't understand how you can say that planets that push boundaries, like Nervi 3A ou Pomeche 2C, are not stable.


I don't know. But Mitterand Hollow is definitively not Newton compliant.

In fairness, Mitterland hollow is an acknowledged bug the Frontier left in because it had become so popular.
 
lxAUjt4.png


I've found some decent canyons in my travels, as well. Many of these are barely wide enough for a Dolphin to fit down them.
Yeah thanks for looking but these are pretty boring to be blunt and are not what we're after at all.

Have a look at the vid I linked to earlier here, that'll give you an idea of what we consider fun terrain to look like. If you find anything like that we'd definitely be interested
 
Yeah thanks for looking but these are pretty boring to be blunt and are not what we're after at all.

Have a look at the vid I linked to earlier here, that'll give you an idea of what we consider fun terrain to look like. If you find anything like that we'd definitely be interested
They're both about equally narrow, they both have twists and turns, the only real difference is that yours is much higher than mine, but given you always fly in the bottom anyway, that hardly matters.

Honestly, I don't see the difference.
 
The point is that there is no such bug in Newton's mechanics. Not even in Kepler's law.
True, but according to the Stellar Forge, the true mass of the planet as calculated for orbital/gravitation purpsoes could be a point contained within the planet with the surface being a shell then wrapped around it, if there was a miscalculation it could cause two planets that aren't close enough to their mass point to collide but their outer shells to collide, which could explain what we see at Mitterand Hollow. Or it could be a rounding error in that instance.. It is a simulation after all. Did Frontier ever provide an explanation as to what happened there apart from it being a 'bug'?
 
From an aesthetic, but much more from a credibility point of view, I don't want to see this rubbish in Odyssey. Of course, I wouldn't object at all to one or two handmade special planets where you can have your fun with. But please don't set the Stellar forge in such a way that something like this can happen again at every next corner.

If there was something else at the bottom of these deep canyons than just the possibility of having pointless races, I might think differently.
Nah that's alright, Odyssey is clearly pants for the thing I enjoy doing the most so just leave Horizons as is instead and I can play my game and you can play yours
 
True, but according to the Stellar Forge, the true mass of the planet as calculated for orbital/gravitation purpsoes could be a point contained within the planet with the surface being a shell then wrapped around it, if there was a miscalculation it could cause two planets that aren't close enough to their mass point to collide but their outer shells to collide, which could explain what we see at Mitterand Hollow. Or it could be a rounding error in that instance.. It is a simulation after all. Did Frontier ever provide an explanation as to what happened there apart from it being a 'bug'?

Mitterland Hollolw is in a manually edited system, and my recollection is that they just simply fat-fingered it. So really nothing at all to do specifically with Stellar Forge.
 
I wouldn't object at all to one or two handmade special planets where you can have your fun with. But please don't set the Stellar forge in such a way that something like this can happen again at every next corner.
I agree with this wholeheartedly. I believe it's in Frontier's power to make a few choice exceptions, and I would also daresay that for the hooners out there it would likely yield a much better chance to make that happen by advocating for that rather than aligning with the 'Odyssey killed Elite Dangerous' segment.

Frontier kept Mitterand Hollow after listening to requests, so packing up the 'Odyssey planetary tech as a whole is a downgrade, FDev revert plz' argument, which is an undeniably losing argument from the get go, and requesting Frontier do a similar thing for a few select locations as they did for Mitterand Hollow, I would humbly suggest, is the better way to actually get what y'all want.
 
I'm not sure that I would. What makes the difference? Depth? Curve? width?
Height, scale, variation, complexity, spires, gullies, proc gen etc, preferably flying with others at silly speeds, in highly engineered, agile ships with plenty of rebuy credits.

To experience it, is to know the difference.

I agree with this wholeheartedly. I believe it's in Frontier's power to make a few choice exceptions, and I would also daresay that for the hooners out there it would likely yield a much better chance to make that happen by advocating for that rather than aligning with the 'Odyssey killed Elite Dangerous' segment.

Frontier kept Mitterand Hollow after listening to requests, so packing up the 'Odyssey planetary tech as a whole is a downgrade, FDev revert plz' argument, which is an undeniably losing argument from the get go, and requesting Frontier do a similar thing for a few select locations as they did for Mitterand Hollow, I would humbly suggest, is the better way to actually get what y'all want.
Fdev tried this by 'hand crafting' a canyon onto Pomeche 2c (I think) after listening to requests, but in true Fdev style they didn't bother communicating with any of the racing/hooning groups and so royally fdeved that up anyway.

Had they asked for a list of favourite moons and were prepared to port at least some of them in that may have satisfied some pilots.

All I would like for frontier to do now is maintain Horizons as is for the foreseeable future, if they can do that I'll resume spending ARX on shiny PJs
 
Back
Top Bottom