Indeed, the Server Meshing tech that they've been working on for 4+ years now and was coming.... Q4 2018... is still a long time offThe server loosing its state is the reason why CIG works since several years on Server Meshing partly to resolve this problem. The actual server manage more than 500 000 entities alone. SM is not ready yet and as long as it's not ready and added in game, you will see NPC standing on chair. Not seeing the solution yet doesn't mean they don't work hard on it.
Source: https://www.reddit.com/r/starcitizen/comments/8ds79k/star_citizen_roadmap_update_20180420_9700x4800/
Gen12 isn't anywhere near complete yet, as CIG keep telling us all. You should read what the developers tell us. It's not "ready to add it in game"; they've added some portions of it in, like they've literally told us... repeatedly. Stop making things up, you just keep making yourself look silly to interested newcomers like @Old DuckIt's been several years they started working on gen 12 renderer and it's only since 3.17 they are ready to add it in game.
Anecdotal claims like that don't help anyone either. CIG provide telemetry so people can see exactly what players get:The result ? 50% more fps for a lot of players, more for others and some players with x3 fps.
RSI Public Telemetry
Good news everyone, the SC telemetry shows a performance increase on average.
Now 3% of players get 60FPS+ instead of 1%, and only 19% of players get lower than 30FPS instead of 26%
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