Unfortunately, players have no choice. Either they buy the fleet carrier and deal with the discomfort(which, again, is completely unnecessary), or they don't buy a fleet carrier and deal with the discomfort of not having one.
Absolutely correct!
You might as well say, "Well, they don't have to play the game."
No, I'll leave that to others.
Although, obviously, if I am playing a game it is for entertainment, so I won't make myself miserable doing something I don't wish to do, you, naturally, may choose otherwise.
Of course, that means people quit,
People here tell us they are quitting over something that isn't in their dream of what the game should be fairly often. People quit the game, it is their choice.
the game doesn't get purchased as much, dev time gets allocated elsewhere, and you get less content in the long run.
That is the developer's issue - the game will die, sooner or later, it has had a long run already! - Frontier know precisely how much revenue they are getting from each of their titles, and would make a decision based on those facts.
So I don't exactly think that's an ideal solution.
Apparently, much of the game isn't ideal and needs to change, the crazy thing is that if every change was implemented, I doubt it would 'improve' the game for everyone, quite the opposite.
The ideal solution is for Frontier to continue to make decision about
their game. If players want to have a hissy fit and leave because their pet ideas are not implemented, the game will either keep going or not, so no great shakes.
ETA: It is a purely selfish attitude to the many suggestions mooted by players who wish for this to be their "ideal" game, as 99% of the stuff I read suggested would not improve the game for me, quite the opposite.