There is a recurring factor in this post which explains why I seem to be enjoying Odyssey much more than you, missions. I only do missions in Elite to rank up and get permits so have not done many in Horizons and almost non opinion Odyssey since testing.Invisible (and invincible) NPCs shooting at me with Intimidators, one-off scavs on clearing missions (aka the last one you'll never find), fetch missions not registering the item, kill missions not registering the kill (and showing some debug messages in the mission description), hilariously OP scavs (almost as hard as omnipols) dropping in in troves (first 2, then 3 dropships at once) for a threat level 2 "restore power" mission. And of course the usual tipped-off military settlement that greets you with enough firepower to stop you from doing that covert digital espionage mission that yields whooping 2 digital designs as a material reward. Sure enough they will see you coming from miles away through mountains, I often wonder why the game is not just exploding your ship on the pad as soon as you accept such missions. But wait... it would spare you from the fun of flying 300kls for 15mins or so for nothing at all. sigh
Different ways of playing the game.
Someone writing on the NPCs side.I had trailing Anaconda that was after my cargo jump rght in front of me just when I had pressed the boost button. No way to evade, I planted the Cobra smack in the middle and exploded. Shieldless smuggler Cobra. Still call it nollocks. Who codes crappy spawn scripts like that?
The Anaconda stopped you successfully and can now sort through the debris for anything of value. If we could manage to do the same then it would be a much bragged about tactic.