Game Discussions Star Citizen Discussion Thread v12

It's standard Star Citizen Defence Force dogma...I'm sure Ci¬G have an operations manual they hand out. I guess I missed my copy 🤷‍♂️
It is standard because it's simply true.
And repeating it thousand of times doesn't change this fact.

It's not standard defense if you say me that your cows are 'cows' when I call them 'dogs'.

SC is still a pre-alpha. You can say it should not after 10 years but you can't say that SC is technically anything else than a pre-alpha.

And CIG need new buildings, like it or not. The humans working for CIG need some places like your cows. Talking about shiny building for CIG is stupid when you compare the building they will get to buildings like Rockstar north.
 
It is standard because it's simply true.
And repeating it thousand of times doesn't change this fact.

It's not standard defense if you say me that your cows are 'cows' when I call them 'dogs'.

SC is still a pre-alpha. You can say it should not after 10 years but you can't say that SC is technically anything else than a pre-alpha.

And CIG need new buildings, like it or not. The humans working for CIG need some places like your cows. Talking about shiny building for CIG is stupid when you compare the building they will get to buildings like Rockstar north.
Rockstar....and most other game development or publishing houses, sold released games to get where they are... with the development costs of those games being paid for internally to build their business's enough over decades to own those fancy buildings and fill them with thousands of workers...Chris Roberts merely has aspirations of being viewed in the same light as these established software houses off the back of squandered and grossly mismanaged development funds supplied from other people's pockets. He's produced absolutely nothing as either a game developer or publisher for over 20 years. He's earned nothing, been given much, yet still failed to produce a single saleable product.

He's a wastrel...or worse, he's a wastrel with an ego that far outreaches his capabilities as both a game designer and the head of a business.
 
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Viajero

Volunteer Moderator
It is standard because it's simply true.
And repeating it thousand of times doesn't change this fact.
The thing is that what you say does not contribute in any way to the discussion offered by that Spectrum poster, if you care to read him. And which is that this alpha is an extremely crappy alpha, bad work and very poorly managed, especially after all the time and money that has gone into it. You can have more reasonable alphas better managed but what this poster suggests is that that is not the SC case.
 
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Starfield is going to eat SQ42's lunch. Sure it will be a bugfest at the start but I've no doubt Bethesda will get it out the door before CIG and it will have way more content and be way more fun
Sq404 is vapourware. They have nothing to show for. Spoiler crap is just an excuse there simply isn't a playable game.
 
deRockstar....and every other game development or publishing house, sold released games with the development costs of those games being paid for internally to build their business's and own those fancy buildings with thousands of workers...Chris Roberts merely has aspirations of being viewed in the same light as these established software houses off the back of squandered and grossly mismanaged development funds supplied from other people's pockets. He's produced absolutely nothing as either a game developer or publisher for over 20 years.

He's a wastrel...or worse, he's a wastrel with an ego that far outreaches his capabilities as both a game designer and the head of a business.

Rockstar games started out as 5 guys working from a small flat in Dundee, Scotland...they've worked for what they own off the sweat of their own brows and some serious talent.
It's CIG that need a new building (that is not really shiny, it's a plain cube), not CR. If CR die today, I almost certain that CIG will continue at the same pace. They need a building because they will expand from 700 employee to 1000 employee. And like it or not, the alpha in its current state is generating enough money for CIG to expand. Expanding building while not having releasing a product is not rare. If you need place, you get it if you can afford it. For what I know, Space X had expanded multiple time before having one success.

Perhaps you judge that the current SC alpha + SQ42 (that we know almost nothing) is not enough to justify that CIG need 1000 employee. The fact is no one know. The first product of CIG will be SQ42 and it can justify it by itself. Perhaps no, perhaps yes but probably yes because if you remove all problems tied to network and server in SC, CIG has already a pretty solid engine and the workflow to release games like Mass Effect. When you look at Starfield (that is probably something really similar to the initial project of SC but just in solo mode), CIG is not really far from Bethesda from a tech point and could do something similar if they want.

Calling out CIG because they build a new building is just unfair.
 
The thing is that what you say does not contribute in any way to the discussion offered by that Spectrum poster, if you care to read him. And which is that this alpha is an extremely crappy alpha, bad work and very poorly managed, especially after all the time and money that has gone into it. You can have more reasonable alphas better managed but what this poster suggests is that that is not the SC case.
The only true thing is that the alpha WAS poorly managed (and I think it's not the case anymore). All the rest is stupid.
 
Sq404 is vapourware. They have nothing to show for. Spoiler crap is just an excuse there simply isn't a playable game.
This is also FUD. Sq42 has been playable for years!

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It's not like CIG are still developing the most basic tech and required features for the single player game, 10 years in...

Ready for SQ42 lols? It's been an info overload day...


  • "Last month, they continued the process for the remaining core cast characters. These assets had not been worked on for some time, so required updates to meet the desired fidelity"
  • "The landing officer is now finished and integrated into the chapter flow. The role of this AI is to help the player land safely and correctly oriented on the landing pad, with character animations playing to assist with positional and rotation changes. This routine can now be viewed on the ship's cockpit display, as solely seeing the AI through the cockpit visor proved challenging." [Yes Chris, we know it was in the 2012 sizzle real, but be reasonable man...]
  • AI Features began implementing logic for a selection of different attack archetypes: defender, pusher, and strafer. [Answer the Call, to 202020]
  • "This is in pursuit of completing the set so that characters with the female skeleton can perform the same combat behaviors as the male skeleton."
  • "prototyping a set of fauna behaviors... a basic creature roaming behavior, and a basic combat behavior based on the combo melee system used by the Vanduul."
  • "Throughout June, the Animation team worked on... helmet usage"
  • "The team also updated all bunk-bed and mess-hall scenes to ensure they correctly ‘handshake’ with the AI."

Oh in case you're wondering, yes, most of the Chapters have had their work runs extended ;)

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It's CIG that need a new building (that is not really shiny, it's a plain cube), not CR. If CR die today, I almost certain that CIG will continue at the same pace. They need a building because they will expand from 700 employee to 1000 employee. And like it or not, the alpha in its current state is generating enough money for CIG to expand. Expanding building while not having releasing a product is not rare. If you need place, you get it if you can afford it. For what I know, Space X had expanded multiple time before having one success.

Perhaps you judge that the current SC alpha + SQ42 (that we know almost nothing) is not enough to justify that CIG need 1000 employee. The fact is no one know. The first product of CIG will be SQ42 and it can justify it by itself. Perhaps no, perhaps yes but probably yes because if you remove all problems tied to network and server in SC, CIG has already a pretty solid engine and the workflow to release games like Mass Effect. When you look at Starfield (that is probably something really similar to the initial project of SC but just in solo mode), CIG is not really far from Bethesda from a tech point and could do something similar if they want.

Calling out CIG because they build a new building is just unfair.
I'm calling out Chris Roberts for paying for the Empire of Roberts building using the money I gave him 7 years ago to make a space game that was supposed to be finished and released 6 years ago. I couldn't care less if he'd compiled it on his own using a Pentium 3 laptop in his mum's kitchen 😐
 
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It's CIG that need a new building (that is not really shiny, it's a plain cube), not CR. If CR die today, I almost certain that CIG will continue at the same pace. They need a building because they will expand from 700 employee to 1000 employee. And like it or not, the alpha in its current state is generating enough money for CIG to expand. Expanding building while not having releasing a product is not rare. If you need place, you get it if you can afford it. For what I know, Space X had expanded multiple time before having one success.

Perhaps you judge that the current SC alpha + SQ42 (that we know almost nothing) is not enough to justify that CIG need 1000 employee. The fact is no one know. The first product of CIG will be SQ42 and it can justify it by itself. Perhaps no, perhaps yes but probably yes because if you remove all problems tied to network and server in SC, CIG has already a pretty solid engine and the workflow to release games like Mass Effect. When you look at Starfield (that is probably something really similar to the initial project of SC but just in solo mode), CIG is not really far from Bethesda from a tech point and could do something similar if they want.

Calling out CIG because they build a new building is just unfair.
Hot air is what CIG needs and hot air is what you produce. Hot air and mental ballast, regurgitated from the fairy tale bag. There is no solid engine and there certainly is no workflow as demonstrated by 10 years of sub-amateur levels of performance. CIG is far from being comparable to any decent dev and the main difference is honesty about their work and capabilities.
 
I'm calling out Chris Roberts for paying for the Empire of Roberts building using the money I gave him 7 years ago to make a space game 😐
And 2 space games are made. Really complex, interesting and beautiful ones. Something that other companies don't even try to do.
Everyone talking about Starfield but when you read between the lines, what I see is several discontinued flat maps for a planet. No atmospheric flight with predefined cut scene landing places (because the ground must be flat below the ship). Simplistic space with no EVA and perhaps nothing else to do beside combat (if space mining was possible we should have seen it). Combat already better in SC (easy to see when the server is fresh). With this CIG is already technically able to deliver a better solo space game than Bethesda if they limit the scope to what Starfield is (except for the base building).
 
And 2 space games are made. Really complex, interesting and beautiful ones. Something that other companies don't even try to do.
Everyone talking about Starfield but when you read between the lines, what I see is several discontinued flat maps for a planet. No atmospheric flight with predefined cut scene landing places (because the ground must be flat below the ship). Simplistic space with no EVA and perhaps nothing else to do beside combat (if space mining was possible we should have seen it). Combat already better in SC (easy to see when the server is fresh). With this CIG is already technically able to deliver a better solo space game than Bethesda if they limit the scope to what Starfield is (except for the base building).

Heh, straight into the whataboutism.

People have been reading between the lines with SC/SQ42 for years now yet certain fans seem to thing 2 space games are made which are really complex, interesting and beautiful.
 
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