Unable to provide for more habitats?

Hi i have recently started playing 2 weeks ago and was enjoying the steep learning curve when i hit approximately 8000 guests and started lagging. Found the limit guest function and placed that down for a bit but at this point if i dont uncap the guest i wont have enough income to place more animal habitats down? Graphic settings have all been turned down, I dont speak technology very well but its brand new with the highest GPU/CPU graphics card or whatever from the store. When it start lagging my pc hasn't utilised all its GPU yet, about 50-60% .

Bought all the DLCs but barely been able to place many animals down yet, about 25% of the map has been utilised :( Have tried spreading guests across different areas of the zoo which helped a bit, but the lag is really becoming unplayable.
 
Unfortunately, unless you play in sandbox, there's a limit in how many habitats you can place due to the need to cap visitors.
That said, you can get a whole lot of habitat animals in a zoo with a visitor cap of 6,000 (what I normally use) by being very good at designing your zoo to be profitable. Education and visitor happiness are both of vital importance for a highly profitable zoo, as is not being wasteful of your spending. Wasteful spending would be things like having the expensive staff (vets, mechanics, educators and keepers) trained higher than they need to be for their workzone assignments or keeping a LOT of each species in the zoo, particularly for those of a species which are expensive to feed.

The above and a very good layout, not just for visitors, but for staff efficiency, and you should have no problems having a pretty large zoo. Combined-habitats help a lot with staff efficiency, plus visitors really love them if you have 3 (or more) species in the habitat, so explore making combined habitats beyond just those which the zoopedia tells you give enrichment bonuses. 99% of viable habitat combinations are not listed in the zoopedia, because it lists only those combos that give a 'bonus'.

That said, if your dream is to have a zoo with "one habitat for every available animal species" in the game....it's not going to happen outside of sandbox mode.
 
Just be sure to keep an eye on the guests as they enter your zoo and continue to raise ticket prices till they say it's fair. the more in one's zoo the more one can charge.
 
I would say raise ticket prices and hope that helps. Along with that without knowing specifics about your comp a good GPU is not all that is needed, good amounts of ram, cpu speed, HDD/SSD speed, etc. When you have a sandbox that you can put basically infinite amount of pieces in, it becomes very taxing on hardware.
 
If you post a few screen shots, folks might be able to give more feedback but in general: alas, PZ is not optimized the best so it's very difficult to both utilize the entire provided map space, have all teh animals they proivde in one zoo, and have lots of guests. Guests, animals, climbing frames and water tend to hog function - they all require the game to frequently re-calculate the entire zoo. Mixed exhibits can make it possible to have more animals with less costs, you can change the prices of food/souveneers, tickets, etc to get more money. Make sure you've spammed the entire zoo with donation boxes (unlike real zoos, this is where you make the bulk of your money). High education and happiness mean the guests will spend more money per guest than simply packing in more people (again, unlike real life).
 
At that many guests you should be making plenty of money. Im sure I have my cap at a lot lower than that. The trick to franchise is to to slow, dont try to build too quickly. Have you raised your ticket price? Put atms down so guest dont run out of money?
 
High education and happiness mean the guests will spend more money per guest than simply packing in more people (again, unlike real life).
This is definitely like real life, in my experience. A lot of people want to be educated when coming to zoos and communicated, the happier they are the more money their willing to spend. The place I currently work has a “steep” (for the area) admissions, along with multiple extras to pay for throughout the zoo, but they don’t pay for the extras if the person running them isn’t knowledgeable (extras like feed decks, animals pictures, etc.) about the thing they’re selling.

But a big YESSS and second to the donations, although donations are important to zoos irl, they will make or break your PZ life. I do two at every main enclosure view point, three if it’s big. I also disputes some around my gardens and food/shop areas they don’t draw as much but definitely help.
 
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