Ai in general, crime and punishment, bounties, pirates, lack of creativity, repetitive dumbfire ai.
And the onfoot Ai, they are blind, slow and uncoordinated.
Ai, what, your mate just squealed and fell less than 10 yards away and you didnt see or hear a thing, do they not use a scanner?
There are 15 bodies scattered all over the parade area floor and normal foot soldier carries on his normal duties, no raising alarms or calling in help, he has a pathway and he`s sticking to it.
Ooh look some dead people, i think i`ll crouch and hunch walk and look silly for thirty seconds then go about my normal business like the dead folks arnt really dead just taking a nap, i wont raise the alarm call support or anything else, why when the base is under attack from an unknown enemy are reinforcements not called in, they are just a quick flight away?
I walk into a room the ai character is stood right in front of me looking straight at me turns and looks right and asks if someone is there, im not in the fricking cupboard, much like when the squaddy wants to scan me while looking at the fitty next to me.
I have a jet pack why dont they, i can can jump and fly to hide on the roof, why cant they follow me up there?
When i hide behind a pipe or block or whatever on a roof why dosnt the drone reposition?
Give the AI some inteligence, let them stalk me, know my movements, follow, track, flank and trap me! Let them occasionally know why i am there and prepare to defend and battle for that scientist or sample or whatever else i am there for.
Right now they are just too dumb and easy!