Update 13, Narrative and Access to 4.0

The timing's kind of unfortunate. We've got the climax/finale of the Azimuth saga, along with this newly announced 'upgrade'(?) to 4.0 for non-Odyssey PC players coming in August... just a few weeks before the promised console profile transfer event which is supposed to happen in September sometime (unless they moved that and I missed the announcement - which is a distinct possibility).
The Azimuth saga has been going on for ages, it's kind of a shame they couldn't get these two adjacent events (update 13/Azimuth finale & console transfer) reversed in order, thereby allowing those console players who are planning on switching to be involved in the full 4.0 Azimuth endgame as newly-enabled PC players.
I think you may have misunderstood the post. The end of the Azimuth Saga will still be visible/playable/whatever with current Horizons. Update 13 will not make any changes to (or have any effect on) this. The 3.8 / 4.0 versions will not be implemented until some weeks after the Azimuth Saga has concluded / update 13 added.
 
From what I've read Ody runs worse on better hardware.

From what I've read, Ody has better performance on the older hardware.

Yep to this, im still running Ody on an old 1070 with no issues at all, no stutter, no slow down

Odyssey doesn't run worse on better hardware and there is essentially no scenario where increasing the performance of one's hardware is going to reduce the performance of Odyssey.

Odyssey is slower than Horizons, often inexplicably so. Some things that people think should be upgrades aren't (a faster GPU in a CPU bound area, or a CPU with more cores when a single thread is the bottleneck, for example) and performance is all-round worse than many expect.

There is also a huge spectrum of subjective views on performance. What one person thinks is great may be borderline unplayable for another. Even anecdotes featuring objective performance figures are hard to judge without going into very specific details.
 
I'm not running Odyssey, though. I refused to buy the hot garbage that was the Alpha-state release of Odyssey, and then continued to refuse due to the various "fixes" and "improvements" that have still not fixed the terrible performance the game exhibits... Not to mention the terrible planet gen, the basically useless, super-buggy, ultra-grind that is "on-foot action".

I'm perfectly fine flying ships through space (like the previous games were about), and exploring INTERESTING planets containing UNIQUE geography with a Scarab SRV.
So basically you're saying you haven't tried Ody, and have absolutely no idea how well it will (or will not) run on your machine? It has come a long way in performance since release (granted, it can still do better), but you seem to think it is still as bad as at launch? Your machine will probably be able to run it better than some high end PC's, simply because it isn't high end (like mine isn't). Well, at least you will be able to give Horizons 4.0 a try for free, to see how it runs... You never know, you could be pleasantly surprised. Everyone's PC's are different, you can't go by what someone else says their performance is like, even if they have very similar hardware . 🤷‍♂️
 
So... will the UI finally get some urgently needed fixes? Or will we all now be forced to use the flawed Odyssey UI with no way to avoid it any more?
 
I'd imagine that 3.8 becomes the base game at some point..
It already is. The last I checked the 'base game' reported exactly the same version string, including build number, as the 'Horizons' client. The only difference was in the presence/truthiness of the 'Horizons' flag in initial Journal events. I can't quite recall what I discovered about the 'demo' (i.e. the tutorial scenarios standalone).
 
So... will the UI finally get some urgently needed fixes? Or will we all now be forced to use the flawed Odyssey UI with no way to avoid it any more?
Only if you wish to directly experience some 'new content' in the future that is only programmed into the 4.0 clients. If you're happy to continue playing on Horizons 3.8 then that will still be an option.
 
So, to confirm, we will have Horizons 3.8 in perpetuity?
If that is really so, that is so sweet! We get to mess about on Ody worlds AND Hoz worlds too! :)
And I don't have to worry about the misses not being about to me on the second PC (see sig)
 
It already is. The last I checked the 'base game' reported exactly the same version string, including build number, as the 'Horizons' client. The only difference was in the presence/truthiness of the 'Horizons' flag in initial Journal events. I can't quite recall what I discovered about the 'demo' (i.e. the tutorial scenarios standalone).
Cool, then let's hope that the base game stays a few years and is horizon enabled.
 
Odyssey doesn't run worse on better hardware and there is essentially no scenario where increasing the performance of one's hardware is going to reduce the performance of Odyssey.

Odyssey is slower than Horizons, often inexplicably so. Some things that people think should be upgrades aren't (a faster GPU in a CPU bound area, or a CPU with more cores when a single thread is the bottleneck, for example) and performance is all-round worse than many expect.

There is also a huge spectrum of subjective views on performance. What one person thinks is great may be borderline unplayable for another. Even anecdotes featuring objective performance figures are hard to judge without going into very specific details.
So then, given your comment, how would you explain how it's mostly people with high end rigs that seem to be the most vocal about problems, versus those of us with lower end rigs that have none (or very few)? I understand that we only hear about people with problems, because those without have no reason to complain, but I'm yet to see a low spec player complain, and have seen many that say Ody is fine for them. 🤷‍♂️ I have seen low spec players complain, but they are just repeating what others have said, and don't actually own Ody.

You say there is "no scenario", but you're wrong in that. If (as is suspected) optimisations are a large part of the problem, then these will be more pronounced on higher spec machines, because they have a lesser effect on low spec rigs as they don't run at 4K/244Hz (or however high the user sets). Us lower spec users are only running at 1080p 60Hz and we're not getting any (or very few) problems at all.

Having been a PC user for the better part of 40 years, and been an IT field service engineer for a good portion of that, I've seen first hand many, many times exactly how higher end machines can perform worse when the software is old and not optimised for new hardware. This is a 10 year old engine, it wasn't designed for the likes of Ryzen or Intel's latest. 🤷‍♂️ It's probably why FDev are having such a hard time optimising it now.
 
Really wish they'd have just done this in the first place. I wasted money buying an expansion I didn't want just for the updated graphics that they're now giving away for free. Sort of makes you feel ripped off when they do things like this.

On the other hand, does this now mean I can just run the game in Horizons with all the stuff that was still cool and still get the newer lighting?
 
On the other hand, does this now mean I can just run the game in Horizons with all the stuff that was still cool and still get the newer lighting?
You won't get to land on tenuous atmo bodies, but you still get the updated planetary tech, and I assume the new lighting, as far as I can tell from the information given.
 
You can still play a game from 2014.
Elite on Consoles wont shut down, but no more updates so you'll have the opportunity to play the game as it is now till they shut down the servers.
Literally as it is now, since no new content will be added to it (which is not exactly a bad thing if you really like the game as it is now on consoles)
This is sarcastic, play a game with no future. Nice idea
 
So, to confirm, we will have Horizons 3.8 in perpetuity?
If that is really so, that is so sweet! We get to mess about on Ody worlds AND Hoz worlds too! :)
And I don't have to worry about the misses not being about to me on the second PC (see sig)

i'd be surprised if this was not a temporary period. Otherwise fdev cannot realize the full benefit (or likely even the majority of the benefit) ...of having 1 version of the engine instead of 2 since odyssey's launch. Too much work is involved on the server side to maintain 2 separate means of dealing with 3.8 and 4.x.

I'd say 3.8's days are numbered.
 
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