Based on this being first 4 weeks, unlocked some engineers, have a reasonable ship, and already have some credits and mats in your inventory (not starting from zero), after 4 more weeks you could easily unlock a few more engineers, purchase, outfit & engineer a new ship. Along with other activities. If you desired. And continue on month after month.I have a little over 4 weeks in-game too with that commander, I'm currently engineering a Viper MK IV.
I've got :
Admittedly it might be tough to purchase and fully outfit and G5 engineer a combat Corvette* two months in a row. Rotating new ship builds between general purpose & utility, exploration, mining, and combat evens out the materials used.
* Yes, I realize it needs to be unlocked. Just using it as an example of a ship that consumes lots of materials for engineering. Compared to an Asp exploration ship.
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