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Yes, unfortunately that didnt work out for them.
And it was planned to be released when console version of odyssey get released. Soo... not exactly canceled without noticed



I'm not forcing anyone to do anything.
But if the feature that is interesting you lays in Odyssey then you have to buy Odyssey. 🤷‍♂️

And dont tell me it isnt cheap because It is damn cheap.
We get to Play hundreds or thousands of hours for what is less than a dinner out or a show+popcorn at the cinema

"Buy Odyssey!" This sentence is not force something?

And just read again this, plz. FDev canceled only "console". Can you find other notice about canceling "Cross Instancing"?

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After console launch, Horizons and Odyssey PC players will be able to land on the same body sites, but Horizons players will be limited to Horizons features i.e. they won't be able to get out of their SRVs to play on-foot.

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In line with the console launch, we plan to update Elite Dangerous on all platforms (PC/PlayStation/Xbox) to allow Odyssey and Horizons players to reunite and play together with other users on their respective platform.
 
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Updated to Horizons 4.0 last night and wow! This is gorgeous. So much "feels" new. The jump to hyperspace, the entire station UI, and the galaxy map are all stuff I have to get used to now, but it's not too bad.

Graphically, again, it just seems... prettier? I dunno, passing by planets and celestial bodies seems more impressive now. If Horizons 4.0 is basically Odyssey in terms of planet generation and tiling, and it's this beautiful, then what is/was the gripe of those who prefer Horizon 3.8's planet generation to Odyssey's?

I've only had a few hours to check it out but I didn't have any issues with planet graphics. Granted, I'm playing in 4k on powerful hardware with most everything cranked up to max, so is that hiding these flaws, per se?

Two tech things:
1) I have noticeable bloom-like/vapor-cloud-like behavior around select things (like the big orange rotating 3D model of your vessel when you're logging/loading in). Is this a bloom-setting type of problem or is this some other kind of graphics issue?
2) When Horizons 4.0 launched, I verified the graphics were still set to my desired settings (they were not). The preset value for supersampling was set on the AMD SuperFidelity 4.0 Mega Ultra Uber business, which I thought was weird since I have an Nvidia card. For kicks, I left it on and played the game for a few minutes before changing it to the game's native supersampler. Silly question, perhaps, but when it was on the AMD SuperFidelity, was that setting actually doing anything given my Nvidia card?
 
Can you find other notice about canceling "Cross Instancing"?
As far as I'm aware there was nothing said about this, but they also only have said that it is planned ... and planned mean (in my book) that it may change. There is no obligation which is saying that we must have any info about some decision prior is such decision taken. Arguing about what Frontier should do (personal opinions) and did is imo completelly pointeless.
 
The only thing I'm a little disappointed by is the fact that Horizons 4.0 player can't instance in space with Odyssey players. This means that ;-
  1. If there's any content in space that needs the 4.0 engine, then Horizon players and Odyssey players can't team up.
  2. CQC, guess we'll have to use 3.8!
  3. Open Powerplay. If, like me, you exclusive play in open for power play, then the only way to get the whole player base together is in 3.8.
I mean, I know that CQC and powerplay are considered 'Fringe' parts of the game but it does feel that this is kind of the death-nell for them.

P.S. (I don't mean to be Doom and Gloom because I really like Odyssey, now that most of the issues are sorted)
 
I think you didn't read that post carefully.

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After console launch, Horizons and Odyssey PC players will be able to land on the same body sites, but Horizons players will be limited to Horizons features i.e. they won't be able to get out of their SRVs to play on-foot.

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In line with the console launch, we plan to update Elite Dangerous on all platforms (PC/PlayStation/Xbox) to allow Odyssey and Horizons players to reunite and play together with other users on their respective platform.
I did read it carefully thank you for asking. As has been pointed out by others you are referring to something they said would happen after console launch. The phrase that you should have highlighted with greater prominence was "In line with the console launch". We've known for a long time that wasn't going to happen so anything stated that was predicated upon it can no longer be quoted as a reliable source. Do you have another message to quote where they commit to continuing the intention to allow EDH and EDO to instance together in their own respective clients?

You didn't paste this bit, perhaps you missed it?

From PC Launch:

All Elite Dangerous: Odyssey players will gain access to the new features, including planetary improvements, enhanced lighting, and textures. The differences will mean that Elite Dangerous: Horizons players cannot share a gameplay session with those playing Odyssey. However, Odyssey owners will be able to share a session with and play with those in Horizons by launching the game in Horizons mode – though if they do this, they will temporarily not have access to the new Odyssey features.
This has been the case since PC launch. So I ask again - is that no longer possible?
 
I dunno, passing by planets and celestial bodies seems more impressive now. If Horizons 4.0 is basically Odyssey in terms of planet generation and tiling, and it's this beautiful, then what is/was the gripe of those who prefer Horizon 3.8's planet generation to Odyssey's?

Odyssey planets have terrain that is generally less spectacular than what we had in Horizons, although they may look more realistic
Some people are not that happy with the bland Odyssey planets.

2) When Horizons 4.0 launched, I verified the graphics were still set to my desired settings (they were not). The preset value for supersampling was set on the AMD SuperFidelity 4.0 Mega Ultra Uber business, which I thought was weird since I have an Nvidia card. For kicks, I left it on and played the game for a few minutes before changing it to the game's native supersampler. Silly question, perhaps, but when it was on the AMD SuperFidelity, was that setting actually doing anything given my Nvidia card?

4.0 has it's own gfx settings and bindings.
hence the new, default values that you got for the first run.
Amd Superfidelity is a generic (and less spectacular) AMD version of nVidia's DLSS, but it works on all gfx cards, not only AMD ones
So yea, enabling AMD superfidelity will work on your AMD NVIDIA card and will give you some extra fps, but at a quality cost (and iirc some blurry text here and there)
 

You are just missing points. Every user could already play Horizon 3.8 before Horizon 4.0. Major point that many user are asking is cross instancing. And additional post said more clearly about early Odyssey plan.

 
You are just missing points. Every user could already play Horizon 3.8 before Horizon 4.0. Major point that many user are asking is cross instancing. And additional post said more clearly about early Odyssey plan.

Actually most users here who have EDO are asking why they don't have EDH4, not why they can't cross instance from EDO. You have interpreted that as FD giving up on EDH/EDO instancing. Their current stance, not the ones you keep quoting from May 2021, is that they have nothing more to say on cross instancing at this time. This could mean anything. Fire up your guns when they categorically say they have abandoned it.
 
As far as I'm aware there was nothing said about this, but they also only have said that it is planned ... and planned mean (in my book) that it may change. There is no obligation which is saying that we must have any info about some decision prior is such decision taken. Arguing about what Frontier should do (personal opinions) and did is imo completelly pointeless.

I agreed. But it seem that some users think "cross instancing is unreasonable demands". I just want to say "it's not unreasonable demands".

And FDev has the right to decide whether notice or not. But because cross instancing is not minor issue, it might be good that FDev told us in advance.
 
The problem here, as it was around the early Odyssey patches, is the communication from Frontier. It was not stated until after 4.0 became available that it is intended as a kind of demo, and it still hasn't been stated whether they still intend to have Horizons 4.0 and Odyssey players instance together. So all anyone can do is speculate. People who've had a bad experience to this point are like going to speculate negatively, and people who had a positive one positively.

I preordered odyssey and haven't been back to Horizons since, and I think there's positive reason they've released this the way they have, but I also get the frustration. Frontier can make things so much easier for themselves being clearer in their communication.
 
Actually most users here who have EDO are asking why they don't have EDH4, not why they can't cross instance from EDO. You have interpreted that as FD giving up on EDH/EDO instancing. Their current stance, not the ones you keep quoting from May 2021, is that they have nothing more to say on cross instancing at this time. This could mean anything. Fire up your guns when they categorically say they have abandoned it.

Horizon 4.0 is already released and cross instancing is impossible "at now". And why many EDO user want to have Horizon 4.0? FDev said Horizon 4.0 user can't interact with Odyssey user at early post. Cross instancing is fundamental solution. But it seem to be impossible at now. So EDO user want to have Horizon 4.0, because they want to play with ther friend not have EDO... play new story and new graphic with friend. And this expectaion is originate from FDev's plan, not players.
 
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read the post above the one above this one (damn, Facta ruined my layout here). 😂

and the argument is that Odyssey is the future, not Horizons 4.0 which is only a stepping stone, a very limiting stepping stone

Now you are clearly showing that you are trolling. FD have said they will continue to develop ED Horizons but on the 4.0 code-base. The say they will retain access to ED Horizons 3.8 until an undetermined point in the future but will not develop it, just maintain it.

So kindly stop with the Odyssey "shill" behaviour, anyone would think F D were paying people to cajole others into buying Odyssey.
 
The problem here, as it was around the early Odyssey patches, is the communication from Frontier. It was not stated until after 4.0 became available that it is intended as a kind of demo, and it still hasn't been stated whether they still intend to have Horizons 4.0 and Odyssey players instance together. So all anyone can do is speculate. People who've had a bad experience to this point are like going to speculate negatively, and people who had a positive one positively.

I preordered odyssey and haven't been back to Horizons since, and I think there's positive reason they've released this the way they have, but I also get the frustration. Frontier can make things so much easier for themselves being clearer in their communication.

"Frontier can make things so much easier for themselves being clearer in their communication."

I strongly agreed.
 
Now you are clearly showing that you are trolling. FD have said they will continue to develop ED Horizons but on the 4.0 code-base. The say they will retain access to ED Horizons 3.8 until an undetermined point in the future but will not develop it, just maintain it.

So kindly stop with the Odyssey "shill" behaviour, anyone would think F D were paying people to cajole others into buying Odyssey.
Do you own Odyssey?
 
Odyssey planets have terrain that is generally less spectacular than what we had in Horizons, although they may look more realistic
Some people are not that happy with the bland Odyssey planets.
Interesting. My own searching for comparisons has coughed up a wide range of pictures and player feedback, although many of the pictures and videos are from 2021 or early 2022. It's truly interesting to see how everyone has such varied experiences, with many players wondering if their poor experience is just due to bugs. They're finding absolute extremes of the most gorgeous and the most dull, rounded, "blah" planets.

4.0 has it's own gfx settings and bindings.
hence the new, default values that you got for the first run.
Amd Superfidelity is a generic (and less spectacular) AMD version of nVidia's DLSS, but it works on all gfx cards, not only AMD ones
So yea, enabling AMD superfidelity will work on your AMD NVIDIA card and will give you some extra fps, but at a quality cost (and iirc some blurry text here and there)
I appreciate the clarification! o7 Since I'm already hitting my desired fps cap of 116 (to keep it within my Gsync window), I don't need any more frames so I will definitely avoid the SuperFidelity.
 
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