Right now I'm using a Krait Phantom with 2 large G5 efficient pulse lasers, 2 G5 hi-cap packhound launchers. I have to reload the packhound launchers at least once each per medium CZ. Twice if my allies have ADD and keep leaving the chosen target to go attack something else.what are you using as a ship/weapon combo? and are your guns engineered? i'm using frag builds - ammo increased engineered - which can do 1 HCZ or 2 Medium CZ in medium ships, and 1 MCZ or two LCZ in small ships (cobra).
my overcharged multicanonn-smallship-builds (eagle, DBE, courier) can do 2 LCZ or 1 MCZ.
as a small ship cmdr i'm used to attack with a pack of npc friendlies, get a green wave going - if i do to many 1:1 with my MC builds i may run out of ammo in the 2nd CZ.
I always subtarget the powerplant too, but it's been a long time since I've done a lot of combat and it seems like ships don't pop anymore once the PP reaches 0%?
I've got a couple of medium G5 overcharged screening shell frag cannons .. but those are on transfer from the Colonia region and still have about 2 days left before arrival.
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