Seeing as we're in the pause before the nothingburger that is Citcon...
I went truffling for more dev opinions. This is by far my favourite
Nov 2014 - Ex MMO designer
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Some bonus ones:
Sept 2015 - Indie dev on insider gossip
Sept 2016 - Veteran on the Kotaku coverage
Oct 2019 - Ex Auran dev
June 2022 - Travis Baldree [Rebel Galaxy etc] laughing at an SQ42 Update
I went truffling for more dev opinions. This is by far my favourite
Nov 2014 - Ex MMO designer
I’m sorry, they have fricking fish collecting in Star Citizen? Roberts is a mad god, and this game is his tormented universe.
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Some bonus ones:
Sept 2015 - Indie dev on insider gossip
I have a few people involved in the project that have sent me some things with SC…suffice to say that project management and burning money on nonsense was a major issue in why things are behind.
Sept 2016 - Veteran on the Kotaku coverage
I’ve been in the industry for 20 years now, and I worked for companies big and small. I’ve seen similar things happen a lot of times. And nearly all of them are workable if you have the right mindset and care from the start. I know because I experienced at least one project in which that was the case.
So, when I see something as big as Star Citizen wasting backer’s money because people didn’t communicate as they should, didn’t follow back as much as needed, and didn’t have proper project management, it causes me pain, because that’s backer money being thrown away on something that could be avoided or at the very least minimized.
Oct 2019 - Ex Auran dev
Nothing they have done or showed off so far is actually new on either an individual level or even on a lot of aggregate levels. Their ambition is stupid not because they are trying so many new things but because they wont’ focus on “a thing” to create and have scope creeped the hell out of the game that they don’t even know the fine details of the gameplay loop to put everything they’ve created together.
June 2022 - Travis Baldree [Rebel Galaxy etc] laughing at an SQ42 Update
As a developer/engineer and someone who has run multiple studios this entire update is hysterical.
“The animation team moved 6 deck chairs from the fore to the aft of the Titanic’s main deck, which is very important to the integrity of our narrative”