It's almost guaranteed. All the exhibit animals are on looped animations.I can see it's an extreme possibility that there'll be looped animations.
It's almost guaranteed. All the exhibit animals are on looped animations.I can see it's an extreme possibility that there'll be looped animations.
While the wombat indeed fits the spooky theme less than the devil, I don't think replacing the most highly requested animal that made it into the pack (and the most popular, at least from what I've seen) with an even more highly requested animal would quell much of the disappointment regarding the rest of the roster. I think there's two main reasons the wombat was chosen over the devil:Then I hear the disappointments about the roster. I think Frontier may have failed to assuage discontent by favoring the wombat over the Tasmanian Devil. I admit that I find it difficult to understand this choice myself, since the latter returned, just by its name, much more in the spooky theme claimed by the pack, rather than the very cute wombat.
Only 2 months actuallyAt least this pack is only 2.5 months away from the xmas pack. Also we might get 1 to 3 free fan appreciation university update. The animal in this pack is perfect to build like a tiny low budget zoo.
But actually we don’t know that. It wasn’t confirmed and we will be able to test soon.I don’t mean to burst any bubbles, but there really isn’t much Frontier will need to test with the new larger exhibit. It will function pretty much the same as our current smaller one, and the animals inside will too. The bats will be on a looped, pre-defined animation. Mechanic-wise, there really isn’t anything different/new happening with the walkthrough exhibit from what we already have.
Exhibits system-wise sure. But wouldn't flight itself, that's been absent since the start, be enough of a testing reason?I don’t mean to burst any bubbles, but there really isn’t much Frontier will need to test with the new larger exhibit. It will function pretty much the same as our current smaller one, and the animals inside will too. The bats will be on a looped, pre-defined animation. Mechanic-wise, there really isn’t anything different/new happening with the walkthrough exhibit from what we already have.
Yeah, and I could be the mythical Yeti playing Planet Zoo. It's unlikely, but I could be right?But actually we don’t know that. It wasn’t confirmed and we will be able to test soon.
I could work just as exibit animal or be a totally new type and be mix of habitat and exibit animal.
Flight in a looped animation vs flight in free flying is pretty much apples and oranges. So this wouldn't really be testing out free flying for birds I'm afraid, in the same way that deep diving wasn't a test for water based exhibits. They could have done that from the start.Exhibits system-wise sure. But wouldn't flight itself, that's been absent since the start, be enough of a testing reason?
In your words all of it are just assumptions. We will know for sure in nearly a week.Yeah, and I could be the mythical Yeti playing Planet Zoo. It's unlikely, but I could be right?
I'm sorry for putting it that way, but I think these kind of reactions are unfair. You make it sound like people are prematurely judging something without having any information, but that's absolutely not the case at all. Here are the three facts we have so far.
Like, based on those facts, the assumption that the bats are looped animations is the most solid one of all. Yes, we cannot know for sure until we have them, but the assumptions aren't based on nothing and it isn't really a situation where the chances are 50/50. In my eyes, anyone who thinks this is something else than looped animations has the burden of proof here, because all we know so far points clearly towards it being looped animations.
- The bat takes the traditional spot of an exhibit animal
- Frontier themselves call it a walkthrough exhibit, and they've been very consistent about using the word exhibit and habitat
- Exhibit animals are looped animations with predetermined points
The fact that no Frontier dev so far has chimed in and said "guys, these aren't the traditional exhibit boxes" ( and they've done that, they've confirmed biome skirts cannot be changed for saves, they confirmed that brachiation would be possible with piece by piece building, etc.) just further confirms it for me.
Flight in a looped animation vs flight in free flying is pretty much apples and oranges. So this wouldn't really be testing out free flying for birds I'm afraid, in the same way that deep diving wasn't a test for water based exhibits. They could have done that from the start.
Yeah but you skip the part where I say that not every assumption is equally likely lol, that's not really "my words" thenIn your words all of it are just assumptions
It does seem alot of inspiration comes from Chester and similar uk zoos. I never would of thought of a walkthrough bat exhibit but surely can't be too far out if Chester does itI think that the best walk in bat exibit od bat Forrest in Chester zoo. I wonder if that inspired them to create new types of exibits?
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In your words: “not every assumption is equally likely” and you are totally right.Yeah but you skip the part where I say that not every assumption is equally likely lol, that's not really "my words" then![]()
I went there a few weeks back and absolutely loved the walkthrough bat exhibit - one of the best parts of the zoo! I’m so excited to have bats in game, and if the new walkthrough exhibit takes any inspiration from Chester it’ll be AWESOME!!!I think that the best walk in bat exibit od bat Forrest in Chester zoo. I wonder if that inspired them to create new types of exibits?
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They have mentioned in the past that Chester zoo was an inspiration for them in many ways.It does seem alot of inspiration comes from Chester and similar uk zoos. I never would of thought of a walkthrough bat exhibit but surely can't be too far out if Chester does it
Sure, but I'm talking about the flying as a concept in confines of the game, wether it be looped or free.Flight in a looped animation vs flight in free flying is pretty much apples and oranges. So this wouldn't really be testing out free flying for birds I'm afraid, in the same way that deep diving wasn't a test for water based exhibits. They could have done that from the start.
Because from the looks of it, the assumption that is the most likely one is that it is looped animations. Whether that's good or not, that's completely up to each individual person. If you're not really interested in full customization, then you're totally going to be fine with looped animations. If you're really heavily into customization, you're obviously not going to be so happy with it.In your words: “not every assumption is equally likely” and you are totally right.
Still assumption is still just an assumption.
Why we can’t just enjoy and assume that it is going to be good rather then assume that it’s going to be bad?
That part was just not that clear to me…
I'm absolutely open to be wrong too here, but this was indeed always the argument why a lot of us were convinced that we wouldn't get looped flight because it was always an option from the get go. It was always the easiest option, but given that we didn't have it for 3 years all of us just assume that wasn't the way Frontier was going to go if they were going for it.I'm absolutely open to stay corrected, but I think if looped flight was option from the get go, we would get bats and smaller birds long time ago (because why wouldn't we?).