Autumn DLC Speculation

Then I hear the disappointments about the roster. I think Frontier may have failed to assuage discontent by favoring the wombat over the Tasmanian Devil. I admit that I find it difficult to understand this choice myself, since the latter returned, just by its name, much more in the spooky theme claimed by the pack, rather than the very cute wombat.
While the wombat indeed fits the spooky theme less than the devil, I don't think replacing the most highly requested animal that made it into the pack (and the most popular, at least from what I've seen) with an even more highly requested animal would quell much of the disappointment regarding the rest of the roster. I think there's two main reasons the wombat was chosen over the devil:
1) They're planning to have the devil as the headliner for something else, something that fits it better than a spooky autumnal pack (which, to be honest, the devil would still look a bit out of place in).
2) They needed an animal that varied more from the three small carnivorans they already had planned from the pack, rather than adding yet another small carnivore (even if one from an entirely different lineage of mammals). So they chose the wombat to give some herbivore rep to the pack instead.

Ditching the wombat for the devil would still leave us with 3 small carnivorans and 3 North American backyard species, so for the sake of variety I'd much rather have had either the skunk or the fox (probably the fox) be replaced instead. 2 North American carnivorans and 2 Australian marsupials gives much more variety, not to mention it'd mean there were 2 animals from the top 10 on the metawishlist rather than just 1.
 
I think the crowd-pleasing move would've been to do the devil and maned wolf over the skunk and fox. They're the two most popular species on the meta wishlist at the moment, represent two of the most underrepresented regions, and are still perfectly on theme. Heck, they're even vaguely visually similar to the species they'd replace so it's not like they'd disrupt the overall feel of the pack.

Of course, this does assume that this pack was planned in a vacuum, and they don't already have plans for these species in the future. I'm sure they do, assuming support extends into 2023, and still possibly even if it doesn't.
 
Twilight pack it’s basically North American Halloween pack with wombat in it and I think I’m ok with that. I would like to have one big headliner animal in this new pack but still I am ok with the racoon. Also whole dlc filled with small creatures seems a little bit odd by I guess the chosen species made a lot of people happy. Are there better options for skunk? I guess there are like striped hyena would fit into this pack very nicely but skunk is interesting enough too.

Less popular species in pack and as headliners may indicate longer game support.
I think we could find more requested and popular night species that would fit the theme but let’s celebrate what was given.
 
I don’t mean to burst any bubbles, but there really isn’t much Frontier will need to test with the new larger exhibit. It will function pretty much the same as our current smaller one, and the animals inside will too. The bats will be on a looped, pre-defined animation. Mechanic-wise, there really isn’t anything different/new happening with the walkthrough exhibit from what we already have.
But actually we don’t know that. It wasn’t confirmed and we will be able to test soon.

It could work just as exibit animal or be a totally new type and be mix of habitat and exibit animal.
 
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I don’t mean to burst any bubbles, but there really isn’t much Frontier will need to test with the new larger exhibit. It will function pretty much the same as our current smaller one, and the animals inside will too. The bats will be on a looped, pre-defined animation. Mechanic-wise, there really isn’t anything different/new happening with the walkthrough exhibit from what we already have.
Exhibits system-wise sure. But wouldn't flight itself, that's been absent since the start, be enough of a testing reason?
 
But actually we don’t know that. It wasn’t confirmed and we will be able to test soon.

I could work just as exibit animal or be a totally new type and be mix of habitat and exibit animal.
Yeah, and I could be the mythical Yeti playing Planet Zoo. It's unlikely, but I could be right? 😅

I'm sorry for putting it that way, but I think these kind of reactions are unfair. You make it sound like people are prematurely judging something without having any information, but that's absolutely not the case at all. Here are the three facts we have so far.

  • The bat takes the traditional spot of an exhibit animal
  • Frontier themselves call it a walkthrough exhibit, and they've been very consistent about using the word exhibit and habitat
  • Exhibit animals are looped animations with predetermined points
Like, based on those facts, the assumption that the bats are looped animations is the most solid one of all. Yes, we cannot know for sure until we have them, but the assumptions aren't based on nothing and it isn't really a situation where the chances are 50/50. In my eyes, anyone who thinks this is something else than looped animations has the burden of proof here, because all we know so far points clearly towards it being looped animations.

The fact that no Frontier dev so far has chimed in and said "guys, these aren't the traditional exhibit boxes" ( and they've done that, they've confirmed biome skirts cannot be changed for saves, they confirmed that brachiation would be possible with piece by piece building, etc.) just further confirms it for me.

Exhibits system-wise sure. But wouldn't flight itself, that's been absent since the start, be enough of a testing reason?
Flight in a looped animation vs flight in free flying is pretty much apples and oranges. So this wouldn't really be testing out free flying for birds I'm afraid, in the same way that deep diving wasn't a test for water based exhibits. They could have done that from the start.
 
Yeah, and I could be the mythical Yeti playing Planet Zoo. It's unlikely, but I could be right? 😅

I'm sorry for putting it that way, but I think these kind of reactions are unfair. You make it sound like people are prematurely judging something without having any information, but that's absolutely not the case at all. Here are the three facts we have so far.

  • The bat takes the traditional spot of an exhibit animal
  • Frontier themselves call it a walkthrough exhibit, and they've been very consistent about using the word exhibit and habitat
  • Exhibit animals are looped animations with predetermined points
Like, based on those facts, the assumption that the bats are looped animations is the most solid one of all. Yes, we cannot know for sure until we have them, but the assumptions aren't based on nothing and it isn't really a situation where the chances are 50/50. In my eyes, anyone who thinks this is something else than looped animations has the burden of proof here, because all we know so far points clearly towards it being looped animations.

The fact that no Frontier dev so far has chimed in and said "guys, these aren't the traditional exhibit boxes" ( and they've done that, they've confirmed biome skirts cannot be changed for saves, they confirmed that brachiation would be possible with piece by piece building, etc.) just further confirms it for me.


Flight in a looped animation vs flight in free flying is pretty much apples and oranges. So this wouldn't really be testing out free flying for birds I'm afraid, in the same way that deep diving wasn't a test for water based exhibits. They could have done that from the start.
In your words all of it are just assumptions. We will know for sure in nearly a week.
For me even if those would be looped animations it’s not a problem at all. But we still don’t know that.
It could be totally new type of exibits or it could be the system we already have.

I would definitely choose to have birds in exibits rather than not having them at all 🤷🏽
 
I think that the best walk in bat exibit od bat Forrest in Chester zoo. I wonder if that inspired them to create new types of exibits?
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Yeah but you skip the part where I say that not every assumption is equally likely lol, that's not really "my words" then 😅
In your words: “not every assumption is equally likely” and you are totally right.
Still assumption is still just an assumption.

Why we can’t just enjoy and assume that it is going to be good rather then assume that it’s going to be bad?
That part was just not that clear to me…
 
I think that the best walk in bat exibit od bat Forrest in Chester zoo. I wonder if that inspired them to create new types of exibits?
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I went there a few weeks back and absolutely loved the walkthrough bat exhibit - one of the best parts of the zoo! I’m so excited to have bats in game, and if the new walkthrough exhibit takes any inspiration from Chester it’ll be AWESOME!!!
 
Flight in a looped animation vs flight in free flying is pretty much apples and oranges. So this wouldn't really be testing out free flying for birds I'm afraid, in the same way that deep diving wasn't a test for water based exhibits. They could have done that from the start.
Sure, but I'm talking about the flying as a concept in confines of the game, wether it be looped or free.

I mean perhaps people with better knowledge of how game works "behind the scenes" and of their other games can see clear distinction, but if you asked me looped flight was out of the question as well as free flight, simply because nothing flew before bats, so there's was no reason to think that was possible.

I'm absolutely open to stay corrected, but I think if looped flight was option from the get go, we would get bats and smaller birds long time ago (because why wouldn't we?).
 
In your words: “not every assumption is equally likely” and you are totally right.
Still assumption is still just an assumption.

Why we can’t just enjoy and assume that it is going to be good rather then assume that it’s going to be bad?
That part was just not that clear to me…
Because from the looks of it, the assumption that is the most likely one is that it is looped animations. Whether that's good or not, that's completely up to each individual person. If you're not really interested in full customization, then you're totally going to be fine with looped animations. If you're really heavily into customization, you're obviously not going to be so happy with it.

I don't think the system is inherently good or bad tbh, I fully stand behind using it for small animals that don't move a lot. From a builders perspective, being limited to a 12 by 20 by 8 box with most likely fixed points where the animal can fly from and to, I'm of course much less of a fan. No matter how good it looks ingame, I'll be restricted because of the inherent design elements of this approach.

I really think it's perfectly fine to be happy with this and I'm actually happy that there are people happy with this approach. But what I'm not happy with that approach, and I think that's just equally fine. We can disagree on these things without people going around saying "why can't you just enjoy it".

I'm absolutely open to stay corrected, but I think if looped flight was option from the get go, we would get bats and smaller birds long time ago (because why wouldn't we?).
I'm absolutely open to be wrong too here, but this was indeed always the argument why a lot of us were convinced that we wouldn't get looped flight because it was always an option from the get go. It was always the easiest option, but given that we didn't have it for 3 years all of us just assume that wasn't the way Frontier was going to go if they were going for it.
Looks like we were wrong in that regard 😅
 
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