Given that Corvettes have always been barn sized pinatas, nothing in this patch will change for paper-newbies, except that experienced Corvettes will now have an answer for Cutters that use their superior speed and shields to ignore federal ships.
You're not wrong it fixes one problem. But its created 400 other problems.
Its not a bad change. By itself its a bad change though. It shoudnt have been the only change made. Or no change at all.
If other defensive mechanisms were touched, I dont think the reaction would be this bad. But again, its like what happened to internals and hull tanking after the 3.0 rework. The 3.0 rework was a good one. It was much needed, but other things really were not adjusted.
Yeah, we can catch cutters now, yeah I was even excited about this change in the beginning. However, there are multiple other issues that come up after a change like this.
I still think its a good move, but only if other things were fixed around it.
Quite frankly almost no one PVPs in Fdev, and when I watch their streams for the past 3-4 years its been the same entry level jump, scoop and delivery. They really need someone on the inside that PVP's, and is willing to go out there and PVP and learn the PVP part of this game.
They have a general idea. But we have seen nothing from Fdev showcasing their skills, or know abouts when it comes to PVP.
And if they want to make something like powerplay worth a damn. They desperately need someone or a group of people that understands this game. And for the love of god stop listening to the people yelling grief or some content creator they like that only explores talking about shield boosters.
Its almost insulting after this amount of time. Love the game, love the people. But cmon Fdev you can do better than this.