hardpoints

  1. E

    General Add "Torpedo Storage Limpet Controller"

    Add a limpet controller that both stores additional torpedoes and allows a limpet to reload torpedo hardpoints. It would be balanced given the optional internal requirements, the average cost of torpedoes, and the current functioning of torpedoes which have been a hit or miss weapon. There...
  2. E

    General Assign Fire groups to Cockpit modes

    Assigning combat fire groups to combat mode and assigning other fire groups to exploration mode would dramatically reduce the amount of clutter you have to cycle through while switching weapons while in the middle of combat. Alternatively, you could just remove the warning to switch fire modes...
  3. SergMx

    Hardpoints and Utility

    It's not quite clear. If you look at the installation of utility modules, they are all placed on top of the case, without any hatches. But in flight (when this module is activated), some of these modules open the weapon slots for some reason. Why is that? I don't understand.
  4. D

    Ships Using weapons and scoops planetside in a ship at the surface

    We don't seem to have a weapons/combat subforum so since these this is mostly about hardpoints and kit, and hardpoint config is a ship thing, I'll go with "Ships." So. I thought I'd have a go at turning the old Cobby into an in-system planet hopper, suitable for those times when you just fancy...
  5. CMDR Litening

    Ships Federal Corvette Corvette rear hardpoints cover animation

    As the title may suggest, the animation of the cover is horrible. Animations in this game aren't perfect, with weapons, landing gears, cargo hatches and fighter bay parts glitching through the ship model at times. Yet those are mostly small details and only present during the animation, as of...
  6. D

    Maybe buff the Corvette a bit? (Small hardpoints have no business on this ship)

    I was a bit surprised to find that my big grind and my big financial and engineering investment lead to a ship that, while still is great, is a tiny bit lacking. After making my way to be able to buy and max it out with the best equipment and fully engineered, I find that there are two things...
  7. Mimix

    So what PvP weapon loadout do they use nowadays?

    Greetings, As the title says, what is the most popular/effective weapon loadout people in open use nowadays? I have an Anaconda with one huge and two large beam lasers engineered to G5 efficiency and oversized experimental effect. In the remaining large, two medium and two small hardpoints I...
  8. Duck & Jenny

    Can someone explain this to me?!?

    WHY do I need to deploy hardpoints to use my KWS and wake scanners? This irritates me to no end for multiple reasons. First, if a person is dumb and not paying attention (sheepishly raises hands), it's very easy to accidentally shoot the person you are trying to scan, you know, if the triggers...
  9. ebbrell

    T9 buff in defense

    Can the t9 have a few more hardpoints top and bottom to allow it to defend itself. They don't need to be large, medium would be cool. Allow it to have 2 on top, 2 on bottom. In addition the ones at front. Also give it another 2 utility slots allowing it to boost sheilds. This amazing cargo...
  10. IcemanAJL

    Allow for Reloading of weapons when hardpoints are retracted

    Self explanatory: let us reload our weapons magazine when the hardpoints of the ship are retracted. Balance by having said reload occur 5 seconds after the weapons are fully retracted. It would be convenient for keeping ammo counts balanced between fights without just firing off ammo, and it is...
  11. R

    Rich

    Am currently on Humason Hub, Carns System. Have gone into outfitting and all of my hardpoints have been stripped back to empty. Not sure when this may have happened but played 3/4 days ago and this wasn't the case
  12. P

    New Hard Point - Search Light

    An idea for a non-weapon type hardpoint of a search light. Could operate as a turret (be set to forward, target, or any etc... and would just point the light at your target...). It would be a more powerful light than the ships external lights. I'm thinking those that do rescues or exploration...
  13. Chancer

    Type 7 - Using all of its Hardpoints

    The type seven currently has 4 small hardpoints, most of which don't see much use as it is a relatively vulnerable (if surprisingly maneuverable) trade vessel. The recent changes have given it a much stronger role than previous to the point where I bought one and have fitted it for exploration...
  14. Jason Sefer

    Best hardpoints for chieftain?

    Hey, guys I have an alliance chieftain equipped with 3 small pulse lasers, a medium pulse laser and 2 engineer large multicannons. I have pulse lasers because my power plant sucks (6C) and it doesn't overheat with them. Do you have any suggestions for the hardpoints i should use? Let me know 🙂
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