As I understand, jump time depends on server load. But what does it mean? Total players online or all fleet carriers jumps queue? Mabye devs can explain this and present an estimaited numbers.
And 1 thing I can't understand. Why fleet carrier jumps in non-populaited systems are heigh too? There...
Way to many times, i click on the map to move and the game selects that spot as a jump destination. Then i have to go in again and cancel jump, only to have to go back in again to select my destination after cooldown.
Why not make it like we do on the ship's galaxy map. Press and hold to select...
Hi folks,
I recently saw in the FSD that I can manufacture some kind of boost, and then I saw in the route plotter to use level 1 boost. However, when I try to plot the route it always fails.
Is there a way to use the boost to plot a quicker route?
I am willing to manufacture the boost at...
Hello, CMDRs.
Not sure how many of you may have experienced this interesting situation where a Carrier aborts a jump with an in-role failure. After this failure, there was about a 5min period during which I was unable to input any directions, and it just marked it as failed. Afterwards, a fresh...
After my first journey out of the bubble, I realised the star backgrounds changed according to where you are in the galaxy.
Cool.
But I was wondering if the hyperspace graphic sequence actually showed the stars you're passing by on the way to your destination system?
I've been watching the...
hi like this idea, we should have a similar but different view of the carrier jump. the jump drive technology is different so fdev could make up another view from the inside of the jump.
this is a great example of a view in normal space, then jump and existing the jump, i found it on...
I would like to suggest that the ‘high wake’ jumping animation is revised.
The galaxy of Elite is just quite incredible; to be able to go and explore a 1:1, astrophysically accurate simulation of the Milky Way is amazing. The number of screenshots and shared stories created by Cmdrs shows just...
On the galaxy map i selected LFT 992 but arrive at second star in this sistem (gliese 507 B) how is that possible ?
cca 6-7 minutes with 50 void opals in cargo was able to escape 3 interdictions ... hell of a ride o_O
I was hunting bounties in Jalabon when I accidentally shot the wrong ship (earning a bounty on me), eventually took aggro and was shot down. I was able to rebuy in the station I was carted off to (The Sepuchre), but can't make the trip back to Jalabon since every time I try to plot a route, it's...
Some trading is a waste of time. Sometime happens that I reach a system, and the target station orbits around another star far, far away from the one next to me.
Since I don't see any reason for the interstellar jump to arrive always at the same star in the same system, I'd like to have...
Hi people
I want an HYPERCRUISE, please....
When we travel across the galaxy reaching far destinations, we have to jump, and jump and jump and rejump to stars again and again an then again [zZzZz] . I really love to explore the galaxy and i love to apprehend its vertiginous vastness before...
In 1984 you'd make a hyperspace jump and if you chose your system poorly (well?) you'd be instantly in the sights of waiting pirates, looking to make a quick buck off traders.
Id ED, you jump to any system you like without thought, the only risk is you get a bit of a bite from a neutron star or...
Maybe it’s just me but as of right now it seems like while jumping into another system with a mamba there is a tendency to disconnect. Anyone else experience this?
As head of The Gnosis: Forgotten Initiative, I had the opportunity to fully map the closest systems to the perimeter of the permit locked zone. Thus, establishing the fence. Knowledge of this sector will greatly improve the quality of transportation. Please see the findings report and images...
I was trying some build with Guardian FSD Booster on Coriolis and realized that it makes a heavy combat Corvette with 26.21 LY jump range and 105.19 LY total range. Is it really possible? I mean, is it possible to remove vette's only drawback and make a dream ship with only one module? :O
Build...
I was wondering if there's a way to implement a jump to or filter for dev/mod comments in the forum threads they post in or in general?
I don't mind reading through the threads but sometimes I'd like a way to jump to or filter for dev/mod comments. Most of the time the devs/mods would've...
I have a suggestion when it comes to faster than light travel. I hear a lot of bashing around current jump ranges from players when playing in a wing and I would like to make a suggestion for something that I believe would be an amazing addition to the game.
My suggestion would be centred...
So with the current Thargoid incursion into the bubble and whatever other armageddon FDev has planned for the future I have a proposal:
Outfit stations with an Emergency FSD drive.
I am aware that stations such as Orbis and Ocelus are deployed via an FSD at the back, then the FSD is replaced...
ED has deliberately given me a passenger mission > 1,000 light years away which needs a ship with a bigger jump distance. I'm one star away from the target and have just realised its nearest neighbouring star is 30 light years away from it and my ship only has a jump distance of 25 light years...
I think that all FSD ranges should be doubled, reason is in most ships when armed jump range drops to 20ly, and if exploring in an ASP would be able to get 80ly. I spent 2 of my nights jumping to travel the 5000ly for engineer unlock, I work in the daytime, I would explore more if it wasn't so...
So I've been playing this On and off for a while and have accrued only about 22 million, any tips on making more cash would be appreciated. That aside I've been looking at passenger missions and some of these missions are really far away with quite an unreasonable distance of over 22 thousand...
There's really only one thing that prevents me from being a major explorer around the stars in Elite..
- The hyper-jump animation is so disgusting and ugly.
It looks like enveloping space and its stars is something monstrous, sticky and satanic.
You are hurled forward into parts of...
I just wondered what the highest jump in an SRV was using a geyser? I did a recording of my jump, which I event managed to land from over 19km up!
https://www.twitch.tv/videos/209426599
Currently you have only 2 options when plotting a course as far as normal jump range is concerned. Quickest and economical. Inside quickest route you can make a small difference by using the sliding scale based on the cargo space. However, if you are out exploring, and have zero or minimal cargo...
I find I visit a couple of systems regularly so it would be really handy if I could pick a system or two from the Galaxy Map & 'pin' them to the Systems list on the Navigation Panel, clicking on them generates the route from where ever I am.
Neowave
I have mentioned the range before when i wanted a corvette.
since i have managed to buy one. This is when it gets silly.
i bought one in LHS 28 to get 15% discount, but the default equipment and jump range is so low i couldn't jump out of the system in a direction i wanted.
i ended up...
I have been playing only for a few months, so I apologize in advance if this isn't a new idea for the veterans here.
One thing I noticed in the game, is how some things like some ships (#freekeely) or components seem to miss their purpose.
Optional Internal Fuel Tanks (and to some extent...
Should "False-Flag-Operations"/"False-Flag-Terrorism" be allowed/possible/exist within Elite Dangerous as part of the story line or within special missions?
First, what is a "False-Flag-Operation"?
A "False-Flag-Operation" is an operation planed by a government/group in which an attack on the...