This may have been posted before, but I thought this would make traversing and Identifying stored modules easier. It would be helpful to name modules or have a notes section where you can describe what that module is used for. Just how CMDRS can customize their Bookmarks and create organization...
My friend and I recently got into Elite Dangerous, and for the most part are really liking it. But being a multiplayer game, it seems like many things are built to discourage players playing together.
Wing missions are the only thing close to promoting mutiplayer gameplay and they can only be...
Good Morning,
I purchased Elite back in 2015 and have been playing on and off since. I have recently fired the game back up and have managed to bring 3 friends back and through salesmanship managed to have 5 other friends purchase the game in the last 2 weeks and join us.
I understand Odyssey...
I've edited this image here to show what I mean! See where I added the plus-signs:
I think it would be incredibly helpful if we could create our own folders, by clicking plus-signs like this. At the very least in the Blueprints tab, but all tabs would be great. Shown here is the facilities...
Hi all!
I was watching a Paulsley stream a while back and asked him a question. He said it wasn't something in the current game, but that he loved the idea and suggested I voice it here. So... here I am!
PROBLEM:
I've noticed that in my first/largest zoo, I've hit a point where I can only...
Hi,
I think that it would be advantageous to commanders to be able to have separate fire group set-ups for Analysis Mode and Combat Mode. It would give more granular control of what hard points are being used and when. If I could have a different setup for FG1 in Analysis Mode than my FG1 in...
I doubt that im doing anything but waste my time right now. As surely many players have spoken up to this over the years but i have to try....
The fer de lance is unquestionably one of the most beautiful ships in the game both inside and out. Its cockpit interior in my opinion would easily...
So I agree with making it so that something’s make less money then other. But in the large scale that this game is the best thing to do is add events like weekly/weekend/monthly. The events would double/triple the money made on said item or job. For example making bounty’s double or triple or...
After the great FC release that will are were waiting for and that we all love, I'd like to open a thread where everyone could suggest some quality of life improvement that could be really more enjoyable the game.... at least for long time player, reducing... at least a bit... but just a bit...
So I've been playing the game since launch and I'm still playing the game to this day (and stream it almost daily on twitch). It would be an absolute lie if I said I didn't love the game cause its almost everything I ever wanted since I was a kid (I'm 26 now). The key word though is "almost"...
In the market, when you close the window and re-open it, the filtering is the same as when you close it. Can we please have that feature for the animals already in the zoo? Thank you :)
Very nice update, has fixed a lot of issues and has many Quality of Life improvements, especially for Sandbox.
Here are some more suggestions:
-Employees: The ability to choose multiple workers and "upgrade" them at the same time, and also the ability to synchronize the wages similar to prices...
I'm going to list a few things I feel would be wonderful updates/expansions and quality of life additions and tools <3
That being said though, amazing game so far everyone! You took a well loved concept and blew it out of the park, with dedicated revivalism and a new twist for 2019. That's...
I am greatly enjoying the game but there are a few repetitive aspects that I feel could be automated to improve quality of life. For example certain short-lived, fast breeding animals, especially exhibit animals like giant snails, become a real chore to keep there population under control...
Hello guys, first post here I don't know if Devs often come read suggestion but I want to give it a try.
I'm sure many of you had this idea pop in their head too maybe the dev themselves but it cannot be done ?
Anyway here's my idea at an ingame keyboard for VR users :
Have an...
I'll be updating this thread as I go. Trying to focus on QOL improvements alone since there seem to be plenty of threads for other stuff. Listing literally everything I can think of because I know many of these won't be implementable, especially by release.
Please fix: Don't have to keep...