staff

  1. E

    Advanced Work Zones

    I am having loads of problems with litter in my zoo, security guards seem to not be real helpful everywhere as I still have loads of pick pocket and vandalism issues in my zoo. Another problem I've been having is with my educators. A suggestion is for Planet Zoo to introduce some form of zoo...
  2. P

    Staff Schedule UI improvements needed

    Improvements to the staff schedule UI. Options in the overview instead of per block of a specific person's schedule. Now you have to do so much micromanagement for something that could be relatively easy with options like copy and delete. At the moment it seems only possible to shorten or...
  3. MrHappy

    New Staff Duties?

    Does this screenshot display overgrown foliage (that I can't imagine being an actual scenery item)? If so it would be a great nod toward nature and also additional staff duties.
  4. KickAir8p

    Downtown Vendors Can't Free Roam?

    In the Downtown Career Scenario (playing on Windows), the existing Vendors' Work Roster assignment field (in each vendor's Employment Tab, also in the Park Management > Staff tab) doesn't have a free roaming option. New-hire Vendors do, the existing Mechanic and Janitors do, but not the...
  5. C

    Wondering About AI for Guests and Staff In Jurassic World Evolution 2

    Hi please forgive me if this is the wrong area to post this question, but I did not know where it would belong. I was wondering what the AI for the Staff and Guests in Jurassic World Evolution 2 is like compared to Planet Zoo? Also I was wondering is it possible for the Dinosaurs to eat people...
  6. MicHaeL MonStaR

    Change (Automatically) Hiring and Firing Vendors

    Okay... I was originally only going to post about a problem with how some Staff is automatically hired, but I've found additional issues that just added to the original problem. So first I'll explain the initial issue I found there to be in my experience. Not everyone might agree, but this can...
  7. MicHaeL MonStaR

    Why does the AI do nothing about the trash here?

    As you can see, there's litter all along this path, even though there's a bin at the start and end of it, which really isn't thát long. I know that the AI isn't programmed as deeply as to be considerate, but it comes across like they're all juvenile, just throwing trash between the bins and even...
  8. D

    Sandbox - Option For Vendor (Food/Beverages/Stores) - Park Closed

    When creating/designing a theme park in sandbox build mode. Can we have an option to not hire Vendors right away? I have been playing the game and I noticed when building my parks that I always seem to run into the issue where I have to open my park gates because of staff walking around or...
  9. J-Double U

    Staff, Barriers, and Gates - Suggestions

    Heyy everyone, this is my first post on the Frontier Forums so please be gentle with me 😁 I am currently recreating my local-ish Wildlife Park in Planet Zoo and in the process, discovered that there are some features missing from Planet Zoo that, if added, would make recreating real zoos and...
  10. M

    Suggested Items/Functions

    I truly love this game; definitely one of my favorites (on any platform) of all time. Things I would like to see added: -Ivy (and vine) pieces that have sloped/curved tops (to match wall pieces) to increase construction options. -Mural options for other biomes (only tropical river and tundra...
  11. ninjaspeed

    General Thank you Frontier team!

    Greetings commanders and dear frontier development team and involved staff. CMDR NINJASPEED talking. This message is only to send a HUGE THANK YOU to all developers and all team concerned into the development of Elite Dangerous: Odyssey. We could see last days that many users started...
  12. RevanOfficial

    Recolourable Staff uniforms

    I don’t know if this has been said before or anything. But I’d love to have the staff uniforms become recolourable. I feel the ability to do so would go a long way to making our zoos our own, even more than we currently can. plus most zoos I’ve been to the keepers and staff in the shops, food...
  13. V

    Turning off Escapes and Fleeing doesn't affect staff, making it pointless

    https://i.gyazo.com/7c3369557620c8c22f4ebfd9fbdd1bed.mp4 So... The new sandbox options don't seem to work. So much for finally deleting the ridiculous rows of jeep track underneath my paths in order to make guests/staff not freak out every 2 seconds. I'm baffled why this only affects guests and...
  14. Cesare Vesdani

    Staff idle for too long and lazy to walk long distances

    I have noticed that any staff member such as caretakers, vets, mechanics, vendors and security and zookeepers are idle for too long after doing their first job. This bug either happens when staff members are having to cue at any staff facility that is full or when the staff facility is too far...
  15. llldasuselll

    Stafmembers not able to reach staffbuilding and/or habitats

    Since update 1.3, I get a lot of alerts that some of my staffmembers (keepers,vets and mechanics) are not able to find a staffroom and/or their habitat (since my zoo is big, I have approx. 70 alerts). A possible fix (doesn't seem to work all the time) is to place the staffmember next to that...
  16. S

    Natural Path for Staff

    It would be nice to have a staff path that's natural dirt and grass, like the option in the regular path options. I'd love to make my staff paths more discreet in my zoo :)
  17. H

    How to Fix your Keepers' Sadistic Starving Sprees

    For any of you who are still having trouble with this game-breaking problem, I'm happy to supply an explanation of how the system works, and how to make it benefit you in the video below (it's far too much to type, trust me). I am happy to report that most issues related to this are NOT bugs...
  18. C

    New staff types

    I think it would be really cool to add "tour guides", a staff member you can hire and create a set tour for (I.E could set up flags or some other marker showing where to start a tour, which exhibits to visit and where to finish the tour). They could add to guest happiness and any guests...
  19. N

    Elevators for Guests and Staff

    I think it would be really beneficial to have elevators that both guests and staff can use in order to make compact multi-story buildings, viewing platforms, etc.
  20. J

    Staff stuck underground, can’t move them!

    So I kept having a pop up that someone couldn’t find a staff room, I found them waaaaaay away from any building upside down underground, I can’t get them to move, I fired them and now I have a permanent pop up saying they can’t leave. I’ve tried moving them with the little ‘move’ tool but...
  21. BlckMohawk

    Work zones per staff type

    First post on these forums. Was heavily into PlanCo and now obvisoulsy Planet Zoo. I have the same problem now I had then as well though: it's difficult to see which work zones are covered by which staff. If I have all my buildings "in this work zone" or "in another work zone" that's already a...
  22. Firestar97

    Please make Staff-Buildings in Enclosures possible

    I've had a beautiful Idea how I can use the Staff-Buildings for the Design of my new Orangutan-Indoor-Enclosure but the Zookeepers don't use them. The Buildings are on Climbing-Pieces with a Ramp that goes down to the Ground. I know from the Beta that it is possible for Zookeepers to walk on...
  23. T

    Ability to link salary to level of employee

    I've been wishing this was a thing so many times when playing Planet Coaster and again when playing the Planet Zoo Beta. In my opinion, it would make managing staff sooo much easier if there was the possibility to link staff salary to their level. The best way I think this could be done is if an...
  24. K

    Kerb and staff

    Hi all ! Kerb are cool : we can manage guest flow, it's great. But what if Kerb block all guest, but not the staff ? We could build Staff area, backstage and more ! It would be great !! What you think ?
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