If you use any missiles or energy weapons with really high DPS in mind, you will see the heat is REAL, and it's a much bigger issue than other ships mentioned. If you aren't experiencing the heat, then you are probably using one of the prescribed low heat FDL builds. If you do any experimenting with various high DPS builds, then you might see what I am saying. Hit scan weapons like the Pulse Laser or the beam track pretty well. Other physical weapons, not so much. It also really depends on the heat of the target in question. The hotter they are, the bigger your arc and the better your tracking.
I was never suggesting that you intentionally ram the FDL. Silly rabbit. I was explaining that if you get rammed by someone else, you're screwed.
See above for heat issues. Compared to the Python, it has serious heat issues. The Python can be made to run cool with a single mod to the PP. The FDL requires you to mod all over the place to stay cool. And by cool I mean cool enough that you won't be a magnet for gimbal weapons. Which is well below the point where you are taking heat damage. Gimbal damage is much more deadly in any case. And if you are hot, you're going to get nailed from far away making your attempts to show a small hit box rather pointless.
Yes all combat ships have high shields and low armor. This is the general balance of the game. The OP was comparing the high shields of the FDL, but ignoring the equally high Armor of the other ships he was comparing it to. The Python can easily have 2 or 3 times the armor of the FDL. And after the next patch, it will have module protecting armor slots for unkillable drives, PP, and Weapons.
I am not missing the positives, I am responding to a challenge from some silly person who claimed that the FDL didn't have any downsides. Please read the context