How about the stuck in hyperspace everyone has been getting,
I haven't been getting, and i'm out exploring jumping many times per hour.
How about the stuck in hyperspace everyone has been getting,
Greetings Commanders...
- Improvements to interdictions
Zac
What no fix for | |
10CR bug No contacts in range left panel bug Corruption in transactions screen left panel Anaconda HUD bug Thrusters at launch bug Crazy spinning NPC's NPC's ramming again just like pre 1.3 and many many more | |
It's good to know that the BGS issues are still being looked into, I'd prefer a fix that you guys are confident in than a speculative one. One thing that I was curious about, but couldn't find an answer on the forums is: did the Mayhem event to flip Eranin actually work?It's a fair point. Just remember that during the stress test we did run 41 events in 2 weeks and some of those were specifically focused on the BGS and different elements of it. I understand there are frustrations that come with these issues but the team are aware and working on it. Ultimately, we're all on the same team.
Stick with us and we'll have an update for you soon.![]()
Intriguing! I would like to know more...
Simple fixes that are not here. Why?
1. Mission Target - black font
2. Anaconda Hud vertically offset/- was ok but was damaged in 1.4
3. FAS cameras on medium wpn swapped
4. Utility mount cameras on FAS swapped.
5. Medium FAS hardpoints cannons, multicannons and other weapons not firing properly.
6. Anaconda huge hardpoint - rails not firing, beam fixed not firing
7. 10cr repair - still there!
8. Ship integrity repair repairs PAINTJOB.
9. Most important - SMAA Anti Aliasing STILL not working. We warned about this since first 1.4 beta. NOTHING.
What is going on? Even the simple black mission target is not in the update? I hope it is just not mentioned...
Greetings Commanders...
Don't worry, your eyes aren't playing tricks on you! Here is the patch notes for tomorrow's update. The update is due to go live from approximately 10:30am BST and will last for roughly an hour and half.
Will the framerate problem in supercruise (AMD) be looked into further? It's quite bad![]()
Or is this AMD's problem to fix?
Not sure if the bug is related but I am seeing framerate issues in SC too with a GTX980 as is everyone playing in VR. I suspect everyone gets it TBH it is just more noticable in VR as it is far more sensitive to dropped frames