Dirty Drives just give you Straight line speed boost, Clean Drives will give your maneuverability a bit of a boost.
Wrong. Dirty drives are better than Clean at everything except heat.
Dirty Drives just give you Straight line speed boost, Clean Drives will give your maneuverability a bit of a boost.
Wrong. Dirty drives are better than Clean at everything except heat.
I feel like pitch, roll and yaw were better with clean drives too, also a bit more boost. While Dirty drives have me faster top speed. I had them at tier 2 while leveling, but certainly worth a revisit.Hmm, that was not the results i seemed to get on the Python, but my test where not scientific or even recorded, it just seemed and looked faster at maneuvering than when i had my Dirty boy drives in. I will look this up and maybe do a more detailed test when i stop beaming on the new Monty Python.
I feel like pitch, roll and yaw were better with clean drives too, also a bit more boost. While Dirty drives have me faster top speed. I had them at tier 2 while leveling, but certainly worth a revisit.
Clean drive mods tend to give a better optimal mass, so maybe it's possible a clean mod could end up with more maneuverability than a dirty one, particularly if the ship is heavy or has anything less than the best thrusters installed. If both modded thrusters are still available, one could install them and compare the pitch/roll/yaw values in outfitting.
Speed is calculated differently to p/r/y, but not sure if it's possible for dirty to have worse speed than clean in the scenario above.
Other than that, with dirty thrusters maybe it might be harder to keep the throttle in the blue zone, or perhaps something to do with inertia when decelerating from their higher speeds.
Hmm, that was not the results i seemed to get on the Python, but my test where not scientific or even recorded, it just seemed and looked faster at maneuvering than when i had my Dirty boy drives in. I will look this up and maybe do a more detailed test when i stop beaming on the new Monty Python.
Well,
we CANT get cabin for passengers
we CANT transport ANYONE
we CANT get fighter port
so all the fancy new stuff is NOT for python pilots which is ridicolous because what the f... they think the damn second pilot seat on my right is for? i cannot even take ONE damn passenger with?! SO WHY THE FRICKIN SECOND PILOT SEAT?!?!?!?!?!?!?!?
Also why no damn cabins? FD argued that the pythin is "already a multipurpose ship". YES IT IS!!! and exactly THATS WHY it does not make ANY sense at all why i cannot customize my MULTIPURPOSE SHIP as I WANT. I could live with not gettin the fighter bay. screw that. but why the damn not the cabins?
next thing i didnt understand so far: where can i setup my avatar?! i didnt find it anywhere. so?
right now, the whole "BIG" update are just some changed sounds, some new small details in the UI, a new menu i didnt ask for and some functions which are not that hard to implement - from a python pilots POV.
i cant get passenger missions
i cant hire crew members. well i can, but its absolutely pointless since i cannot not assign them since i dont have a fighter port. in "reality" i COULD assign a crew member to MY or the second seat which then would assist with my ship while im on the ground with the srv. but hey, thats not possible! so what the point anyway....
yes im damn disappointed. 9gb update for some little little sound and menu changes and that i cannot transfer my ship.... almost a year for that....
*slowclap*
I can't assume that the numbers seen are accurate and not a bug that needs a ticket. Wouldn't be the first disconnect. I think getting a good mass reduction secondary may be a factor.Pitch and yaw rates are listed on the outfit screen for comparison.
Dirty drives are just better in every way in terms of agility and speed in a like-for-like comparison.
Sometimes something that is inferior 'feels' quicker, but I think it comes down to perception bias, rather than actual performance.
Pitch and yaw rates are listed on the outfit screen for comparison.
Dirty drives are just better in every way in terms of agility and speed in a like-for-like comparison.
Sometimes something that is inferior 'feels' quicker, but I think it comes down to perception bias, rather than actual performance.
Dirty Drives just give you Straight line speed boost, Clean Drives will give your maneuverability a bit of a boost.
Well,
we CANT get cabin for passengers
we CANT transport ANYONE
we CANT get fighter port
so all the fancy new stuff is NOT for python pilots which is ridicolous because what the f... they think the damn second pilot seat on my right is for? i cannot even take ONE damn passenger with?! SO WHY THE FRICKIN SECOND PILOT SEAT?!?!?!?!?!?!?!?
Also why no damn cabins? FD argued that the pythin is "already a multipurpose ship". YES IT IS!!! and exactly THATS WHY it does not make ANY sense at all why i cannot customize my MULTIPURPOSE SHIP as I WANT. I could live with not gettin the fighter bay. screw that. but why the damn not the cabins?
next thing i didnt understand so far: where can i setup my avatar?! i didnt find it anywhere. so?
right now, the whole "BIG" update are just some changed sounds, some new small details in the UI, a new menu i didnt ask for and some functions which are not that hard to implement - from a python pilots POV.
i cant get passenger missions
i cant hire crew members. well i can, but its absolutely pointless since i cannot not assign them since i dont have a fighter port. in "reality" i COULD assign a crew member to MY or the second seat which then would assist with my ship while im on the ground with the srv. but hey, thats not possible! so what the point anyway....
yes im damn disappointed. 9gb update for some little little sound and menu changes and that i cannot transfer my ship.... almost a year for that....
*slowclap*
I'm of the controversial opinion that freighters be restricted to economy class cabins, and I'm a player with a dedicated passenger anaconda who's done hundreds of sightseeing tour missions (check the tourism data needed thread)
Ships like the python, Types 6-9 or anaconda would be restricted to economy. Others would have access to business, while asp, fdl, clipper, cutter and corvette would have one bay that could take first due to their descriptionsite.
Would give actual passenger ships a reason to exist beyond 2% of missions.
All described as carrying VIPs. Asp 2 sole purpose was to carry top navy officials and have ZERO cargo capacity.Cutter and clipper with first class cabins ok. But Asp, FDL and Corvette? Not so sure.