2.2 is a Disappontment for PYTHON Commanders

Well,

we CANT get cabin for passengers
we CANT transport ANYONE
we CANT get fighter port
so all the fancy new stuff is NOT for python pilots which is ridicolous because what the f... they think the damn second pilot seat on my right is for? i cannot even take ONE damn passenger with?! SO WHY THE FRICKIN SECOND PILOT SEAT?!?!?!?!?!?!?!?

Also why no damn cabins? FD argued that the pythin is "already a multipurpose ship". YES IT IS!!! and exactly THATS WHY it does not make ANY sense at all why i cannot customize my MULTIPURPOSE SHIP as I WANT. I could live with not gettin the fighter bay. screw that. but why the damn not the cabins?

next thing i didnt understand so far: where can i setup my avatar?! i didnt find it anywhere. so?

right now, the whole "BIG" update are just some changed sounds, some new small details in the UI, a new menu i didnt ask for and some functions which are not that hard to implement - from a python pilots POV.

i cant get passenger missions
i cant hire crew members. well i can, but its absolutely pointless since i cannot not assign them since i dont have a fighter port. in "reality" i COULD assign a crew member to MY or the second seat which then would assist with my ship while im on the ground with the srv. but hey, thats not possible! so what the point anyway....

yes im damn disappointed. 9gb update for some little little sound and menu changes and that i cannot transfer my ship.... almost a year for that....

*slowclap*


Probably the silliest post 2.2 thread this side of the Black stump........Oh look here is my flying around in a Pyhton making Millions from Passengers, Missions, Combat, Exploration, etc etc. The one thing and only thing (I Think) i can't do is launch fighters.....Big deal OP, buy a Keelback!

I award you the Wasp0 Silliest post 2.2 thread. Step up and take your Prize sir...It's a Statue of a Python!!
 
My Python's doing ok.

Before the 2.2 update, I was using it to murder Security Forces. But now that the update has arrived, I'm using it to murder Security Forces.

I've also removed the modifications except for the FSD. Unmodded, it's very efficient.
 
The argument some people have made is that it's supposedly designed as a "heavy interceptor". That's what a MiG-31 is. When it's a role people define as being different to a fighter, the obvious interpretation of that is that it might not have a good turning radius, but it would have speed to intercept the target in question (and prevent it from escaping).

The Python has neither. Ergo, it's not really a heavy interceptor. It just has the ability to mount a higher class of weapon than most.



But that's by modifying it. You can modify any ship in the game - and only if you've got the patience for the insane grinding the Engineers require (first to unlock the one(s) you need, then to progress along their technology paths). By modifying a ship, you're altering it outside of its intended parameters. You can probably modify a Type-6 which can turn and burn, but that wouldn't be what most people purchase it for. :)

Even as an A-rated ship, the Python has relatively poor agility (and, yes, I have A-rated thrusters on mine). The only way you can alter that is to effectively 'grind-cheat' and do the Engineers thing (which is no different to any ship in the entire game). Like the Asp Explorer, it's capable of surviving and has decent firepower for what it is, but it's not agile and it's not fast, which are the very things you're looking for when choosing a ship for combat.

Exactly. For every person who complains that a Python needs a buff are 10 rational people who realize that if there is one ship that is better than everything else, then why even MAKE other ships. Boo Hoo. I think the Python has too much cargo capacity.. I wish FD would make some of the higher end module slots in some of these ships locked out of cargo, much like only Liners can carry the Luxury Suites for Passenger missions.
 
In terms of universal usage the Anaconda for example should not be able to carry a fighter. The Anaconda is able to defend itself so well, it does not need that joking little fighter. The smaller the ship, the more need for a fighter for assistant fire support. [hehe]
 
That would make no sense, whatsoever. A cargo module is virtually just an empty space. If you can put other modules in, you can definitely put a cargo module in. Unnecessary compromises are what have led to some of the more terrible design decisions in the game.
 
I still love my Python. It gets a lot of use. I was in it today, because it's the best ship for checking out new areas and missions. I found a couple interesting places, ran a few missions, made a few million credits, poked around a couple of planets, did some scanning, tried to attack a mining facility and had to run away...

Nothing wrong with the ship, at all. It's as great as ever.
 
I suspect he has tried to purchase cabins in a station that doesn't have them available.

^ THIS ^

High Tech stations generally have them. Best to use the Galaxy Map FILTERS to single out that type of system.

I've got a Python and I was able to fit cabins just fine. Luxury cabins are only available for the Beluga and Orca though. Highest other ships can run is First Class.

People new to the game need to CHECK existing threads before posting absolute statements like this, which are quickly proven to be pilot error. ;)
 
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The Python would still occupy the space between the Asp and the Conda so I can't really see whats wrong with it. The python for awhile has needed a little bit extra. I think we can all agree that in Elite some ships are definitely more equal than others, we all know which ships they are and the Python isn't one of them.

Are you trying to tell me that a Cutter is more equal than a Sidewinder?

No, I'm sorry but no.
 
The argument some people have made is that it's supposedly designed as a "heavy interceptor". That's what a MiG-31 is. When it's a role people define as being different to a fighter, the obvious interpretation of that is that it might not have a good turning radius, but it would have speed to intercept the target in question (and prevent it from escaping).

The Python has neither. Ergo, it's not really a heavy interceptor. It just has the ability to mount a higher class of weapon than most.

Just searched the thread and the only one mentioning a heavy interceptor is kofeyh, but he is referring to the Python pre-nerf back in early 2015:

Python is a technically a heavy interceptor. It was nerfed into the stone age when it turned out a heavy interceptor (fast, maneuverable, high shields and many guns) utterly destroyed Anaconda and was basically all kinds of busted as there really was no hard counter (apart from it's own kind).

And since Anaconda is the Golden Child? Python lost. Everything loses in this situation. Everything.

It's since been embraced as a multi-purpose transport ship; with engineering mostly putting it back into the frame as a heavy interceptor again. Engineering mostly places it back in line with the description, as is the case for a few ships.

Apart from Beluga; no-one (not even Frontier) has any clue what's going on there.
 
The argument some people have made is that it's supposedly designed as a "heavy interceptor". That's what a MiG-31 is. When it's a role people define as being different to a fighter, the obvious interpretation of that is that it might not have a good turning radius, but it would have speed to intercept the target in question (and prevent it from escaping).

It could be designed more like WWII era interceptors, the bomber destroyers, rather than the high speed cold war era interceptors. WWII era bomber destroyers were noted for their very heavy armaments with less of a reliance on speed than later interceptors, which makes sense considering the amount of punishment many strategic bombers of the period could withstand while high speeds weren't that necessary as bombers moved relatively slowly (very fast and heavy bombers only appeared in the cold war). In-game this means that the Python as an interceptor isn't designed to hunt down things like torpedo toting eagles, but instead to intercept things like Anacondas and Corvettes.
 
The argument some people have made is that it's supposedly designed as a "heavy interceptor". That's what a MiG-31 is. When it's a role people define as being different to a fighter, the obvious interpretation of that is that it might not have a good turning radius, but it would have speed to intercept the target in question (and prevent it from escaping).

The Python has neither. Ergo, it's not really a heavy interceptor. It just has the ability to mount a higher class of weapon than most.



But that's by modifying it. You can modify any ship in the game - and only if you've got the patience for the insane grinding the Engineers require (first to unlock the one(s) you need, then to progress along their technology paths). By modifying a ship, you're altering it outside of its intended parameters. You can probably modify a Type-6 which can turn and burn, but that wouldn't be what most people purchase it for. :)

Even as an A-rated ship, the Python has relatively poor agility (and, yes, I have A-rated thrusters on mine). The only way you can alter that is to effectively 'grind-cheat' and do the Engineers thing (which is no different to any ship in the entire game). Like the Asp Explorer, it's capable of surviving and has decent firepower for what it is, but it's not agile and it's not fast, which are the very things you're looking for when choosing a ship for combat.

I used to use a combat spec one in haz res sites before engineers even launched. Seriously I know what the damn ship can and can't do. If you try to fly it like a vulture, yes you will fail. That ain't the ships fault though.
 
But as its turning radius is inferior to an Anaconda, that wouldn't be a great strategy. :)

Agree about the ship kit. Was hoping that would be available on the day of download!
 
Well,

we CANT get cabin for passengers
we CANT transport ANYONE
we CANT get fighter port
so all the fancy new stuff is NOT for python pilots which is ridicolous because what the f... they think the damn second pilot seat on my right is for? i cannot even take ONE damn passenger with?! SO WHY THE FRICKIN SECOND PILOT SEAT?!?!?!?!?!?!?!?

Also why no damn cabins? FD argued that the pythin is "already a multipurpose ship". YES IT IS!!! and exactly THATS WHY it does not make ANY sense at all why i cannot customize my MULTIPURPOSE SHIP as I WANT. I could live with not gettin the fighter bay. screw that. but why the damn not the cabins?

next thing i didnt understand so far: where can i setup my avatar?! i didnt find it anywhere. so?

right now, the whole "BIG" update are just some changed sounds, some new small details in the UI, a new menu i didnt ask for and some functions which are not that hard to implement - from a python pilots POV.

i cant get passenger missions
i cant hire crew members. well i can, but its absolutely pointless since i cannot not assign them since i dont have a fighter port. in "reality" i COULD assign a crew member to MY or the second seat which then would assist with my ship while im on the ground with the srv. but hey, thats not possible! so what the point anyway....

yes im damn disappointed. 9gb update for some little little sound and menu changes and that i cannot transfer my ship.... almost a year for that....

*slowclap*

Ha! I absolute love how every single patch of ED will have random people complain about their Python. Also, these Python-whinors are nearly always completely cluessless about pretty much everything they rant about. I wonder how the Python ads in the ED universe go. Must be something like this:

"Are you ignorant? Do you easily get frustrated? And do you love to reveal your ignorance by ranting to random strangers? Then the Python is just for you! With the Python, no patch will ever leave you satisfied. Maybe your ship will be nerfed, maybe another ship will be buffed, maybe nothing will happen at all. Regardless, with a brand new Python noone and nothing will be able to stop you from complaining online!

Buy an Idris Python today!

:p
 

Kir Nalto

Banned
Eh, people these days with Ameba brain...

ameba-1.jpg
 
Not sure what all the Python hate is all about. I have this weekend just taken my 'Monty' Python out of mothballs and treated her/him to an all Engineer treat. I have just bought all my ships Prismatic Shields after my 4 weeks dull dredge on PP for Aisling bint to earn the Pris Shields, so it was the Pythons turn this weekend for a bit of Love.

Level 5 on Shields, 3x Multis with Rapid fire and Thermal, 2x Pulse also Rapid Fire with Phasing, level 5 Shield Boosters with Augmented Resistance, Level 5 Charged Enhanced Power Distributor, Level 5 FSD, Level 5 Dirty Drives, Level 5 Armoured Powerplant, Level 5 Mil Armour Re-inforced, level 3 Shield Cell Booster, Level 3 Heat sink.

Then took Monty into a CZ and Haz Res and the damn thing was just brilliant, more than held it's own and earned stacks of credits

Fitted 3 passenger Cabs and Earned 25 million doing close range transport.

Did a few Missions to get the next load of Mats for my next ship to get the Engineer treatment.

So is Monty going back into Mothballs? Bloody NO!

Yes it does not have a Fighter bay, and yes it is still sluggish to turn, but if you already know that and treat it accordingly the Python for me, is now my do it all workhorse. RIP my Dear ASP.
 
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Its horses for courses in ED.

The python is still the perfect mission running/medium trader ship - particularly with engie modded FSD and thrusters. Plenty defence, plenty cargo space, medium pads and it can hold its own when rigged for combat. The Python is THE bgs ship.

I recently built a modded FDL, and I just cant go back to the Python for pure combat now (I love me them G5 dirties).
 
I'm a Python owner and absolutely loving the ship! Since 2.2 I got G3 dirty drives and I'm having a great time in combat (PvE). I didn't think the dirty drives improved maneuverability but it feels like a whole new ship, can now keep track of FDL's and other agile fighters that are silly enough to interdict me, even the Elite ones.

Passenger cabins are at high-tech systems primarily and it's been known since the start that only the Orca and Beluga were getting the luxury cabins so I don't see the OP point here.

Finally, in my opinion having SLF capability for the Python would make it over-powered so I am happy that it cannot do this.
 
I'm a Python owner and absolutely loving the ship! Since 2.2 I got G3 dirty drives and I'm having a great time in combat (PvE). I didn't think the dirty drives improved maneuverability but it feels like a whole new ship, can now keep track of FDL's and other agile fighters that are silly enough to interdict me, even the Elite ones.

Passenger cabins are at high-tech systems primarily and it's been known since the start that only the Orca and Beluga were getting the luxury cabins so I don't see the OP point here.

Finally, in my opinion having SLF capability for the Python would make it over-powered so I am happy that it cannot do this.


Dirty Drives just give you Straight line speed boost, Clean Drives will give your maneuverability a bit of a boost.
 
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