Some Amazing Sights
Location: Somerset Station - I Carinae
Reason: Station orbits ringed Earth-Like
Location: Robert Aitken Orbital - Firdaus
Reason: Station has extremely low orbit
Location: Robigo Mines - Robigo
Reason: Stunning view of Ringed Gas Giant below
Systems Relating to the ED Timeline
Location: Alpha Centauri
Reason: Alpha Centauri was the system humans first received information on from an interstellar probe.
Landmarks: Hutton Orbital sits at 6,784,404.00LS
Location: Tau Ceti
Reason: Humans Discovered life on Tau Ceti 3 in 2120s. This is also the location of the first armed conflict over rights to an asteroid belt. In the 2150s a Colony established on Tau Ceti 3. Major corporations sending first private colony ships.
Location: Delta Pavonis
Reason: Life was found here in the 2180s and then made extinct the same year due to bacteriological infection
Location(s): Earth, Tau Ceti, Delta Pavonis, Altair, Beta Hydri
Reason: Locations of the First interstellar battle in the 2240s
Location: Mars, Sol
Reason: Mankind's first successful terraform in the 2290s
Location: Achenar 6d
Reason: The indigenous species of this planet were made extinct due to terraforming in the 2310s.
Unique Systems
Location: Prism
Reason: In my opinion, prism is one of the most beautiful systems in the game. This system appears in Elite Dangerous: Reclamation
Location: Zaonce
Reason: Home to the Bank of Zaonce which is where all commanders keep their credits
Location: B'Titus
Description: The end of the universe, or so the tone deaf inhabitants thought. They've turned this system into what they consider the party capital, celebrating each new day with a song and a jig. Visitor are routinely issued with earplugs to drown out the screeching.
Location: Momus Reach
Description: A disgraced ex-judge's retirement nest egg where he breeds the rare Bog Spaniel. Famed for its inability to hunt through water. it makes such lifelike duck calls that some interesting cross breeds are now being researched.
Location: Fawaol
Description: Outdoor jungle world
Location: Reddot
Description: The Reddot system is named after its red dwarf star. Other than Motherlode and Whit's Station, there is little in the system of worth or interest. It is reasonably close to Imperial and Federation space but not resource-rich enough to receive much in the way of interest from the governments, which of course makes it a prime place for pirates and other criminals to hang out in. It is alos quite close to a number of resource rich systems that are ripe for raiding.
Location: Eotienses
Description: Senator Denton Patreus has his home in this system.
Location: CD-73 253
Description: CD-73 253 is best known for the garbage world of Tarlak. Purchased by United Sanitec in 3284, it quickly became a major dumping ground for its sector of space. The population is mostly bonded corporate employees, a high percentage of which are refugees from Villist.
Location: Olwain
Description: Cygnian Dream Entertainment "Where the party never ends..."
Location: Brohman
Description: Brohman was once a tourist destination for game hunters but with the extinction of the Jumbxta the prosperity evaporated. Villist Transfers grew from the planet's rebirth and came to dominate the Galactic network. The rebuild from the 'Battle of Villist' has drawn many craftsman and traders from around the galaxy.
Location: Gyton's Hope
Gyton's Home was one of the first off world colonies to be established, and has since become a producer of high-tech goods, from fusion reactors and atmospheric processors to heavy weapons and shields.
Location: Kappa Fornacis
Description: This once quiet agricultural system has recently become known for the production of Onion Head.
Location: Aymifa
Description: One of many Imperial Worlds that were terraformed during the last major Imperial expansion between 2950-3150, and there are numerous fine examples of architecture of he period.
Location: Frog
Description: Named by mistake, this system is well known for its cybernetics.
Location: Cemiess
Description: The system relies heavily on slavery to maintain the luxurious lifestyles of the very wealthy elite. Most live on the great plantations, common throughout the Imperial Worlds. The citie house the workers for the service industries and the more exotic entertainments.
Location: Phiagre
Description: System most famous for the giant Verrix. Stevenson is the home world of the hardy beast of burden now found throughout human space, especially on the emerging worlds of the outer rim.
Location: Kitae
Description: A dangerous system which has seen the start of many pirates' careers. It's planetary system is comprised of a complex trinary planets which supports an industrial economy and a modest population.
Location: Delkar
Description: A small but successful Federal system. Several small corporate security firms are based here, offering data encryption consultancy services and private communication support.
Location: Liabeze
Description: The deep and highly mechanised Imperial mines are renowned for their efficiency at ore extraction. Slavery is also important for the routine supervision of the machinery in the unpleasant mining environment.
Location: Eulexia
Description: A system with a single habitable Earth-like moon, Eurydice, in orbit about the ringed gas giant Tiamoia. it was discoverd by the Wagar expedition in 3264. The moon is designated as a site of exceptional beauty.
Location: Nat9481
Description: A young blue star with resource-rich plants, the discovery of this wealthy star system was named by Commander Dan Jameson with friend Nick Lindsey during a failed system jump.
Location: Facece
Description: Well Known Imperial Navy Base. Most Imperial naval administration is done on Topaz, and there are several outdoor training camps across the surface. Senator Anders Blain is the senator for this system and enjoys relative autonomy.
Location: Anlave
Description: High population outdoor world. Former Federation Navy headquarters.
Shopping Destinations
Location: Stafkarl
Description: Kelly Shipyards "Every ship comes to us."
Location: Vequess
Description: Kraken Shield Specialists "Fly with the confidence of Kraken protection."
Location: LHS 1650
Description: Last Chance - funeral specialists "We take care of you after the end."
Location: LTT 606
Description: KD-Cox Spray Specialist "For that personal look"
Location: LTT 911
Description: Callaghan Firearms corporation "The most powerful handguns in the universe."
Location: Euryale
Description: Colonial Drones corporation "Affordable drone technology for all."
Location: Zeaex
Description: Fergate Plexi "Get a clear view with Ferngate."
Location: Carcinus
Description: Auger Vision corporation. "Specialist sensors for specialist jobs."
Location: PLX 695
Description: In Depth Protection "Countermeasures and military grade electronic warfare suites for those close encounters."
Location: Eurybia
Description: Devastator & Sons "Guaranteed devastation."
Location: Tau-1 Eridani
Description: Kinematic Armaments "You want guns. We've got guns."
Location: Run
Description: Allen Flight Dynamics corporation "Upgrade your controls to the perfect system."
Location: Wolf 1323
Description: Hazardous Filtration Modules corporation "Better and cleaner environments for your ship."
Location: Thule
Description: Dead-Eye Defence Systems "Power and laser tech for missions large and small."
Location: Myrbat
Description: Blitz Weapon Stores "All Calibres, all power ratings, one store!"
Location: Psi Octantis
Description: LURP Ship Systems "Our range is everywhere."
Location: LTT 135
Description: JetForce Dynamics "Getting you there with the power of air."
Location: Cockaigne
Description: Drive Performance Specialists (DPS) "For the ultimate performance."
Location: Epsilon Hydri
Description: Drive tuning specialists - Draftworks Incorporated. "To the limit - and beyond!"
Location: Heget
Description: Devin Armor Specialists "When a Ship isn't tough enough."
Location: 70 Ophiuchi
Description: Lightspeed Accommodation "Putting up with you for the night - or your money back!"
Location: Pethes
Description: Bar Low Clothing consortium "For the real you."
Location: Veroa
Description: Grant's "Your spacewear - all in one place (onesie our speciality!)"
Permit Systems
These systems would be excellent destinations because tourists wouldn't otherwise be able to access these locations.
Location: Van Maanen's Star
Description: This system was given to the Guardians of the Free Spirit religious sect by the Federation in 2480. They believe in maximum hardship and live underground on several of the inner planets of the system. It is forbidden by Federal Law to enter the system without the permission of the Guardians.
Location: Sol
Reason: Home of Humanity
Location: Isinor
Location: Pi Mensae
Location: Tiliala
Location: Nastrond
Location: LTT 198
Location: Crom
Location: Hodack
Location: Peregrina
Location: Luyten 347-14
Location: Sirius
Location: Jotun
Location: Terra Mater
Location: CD-43 11917
Location: Shinrarta Dezhra
Location: Alioth
Location: Facece
Location: Summerland
Location: Achenar
Location: HIP 54530
Location: Hors
Location: Exbeur
Location: Ross 128
Description: Prisoners are housed in underground cell complexes, and set to do manual mining work. Visitors are allowed, but an entry permit must first be obtained. There is a reputed to be a seedier side to the colony whereby lonely visitors may enter without a permit while the guards turn a blind eye for a fee, but this is always denied.
Location: PLX 695
Location: Vega
Location: Beta Hydri