I really don't get why people are saying 'Oh no we want to wait for ship transfer'
immersion: your pilot has never left their seat. They will now be immersed in their own bodily secretions (in space no one can hear you poop).
Your pilot has never eaten anything yet remains alive.
Your ship blows up and you are instantly transported to the last station you were docked at minus some credits. Will you guys be asking for a delay on resurrection as your body is rebuilt/escape pod brought back to station (based on a distance from last station of course!)
Nobody likes waiting if they don't have to.
How far do people want to push out for fun for the sake of realism?
It's a game with strong sim elements. Both these elements need to be balanced. The waiting thing is unnecessary and adds nothing to the game play.
Just my thoughts.
My apologies if this post sounds snarky in anyway, I've stayed up to watch the stream after a 12.5hr night shift!
I personally think there should be some sort of delay... in reference to above quote, we are the pilot so if we get up while flying to a station (risky) or while docked (much safer) to go to the bathroom or grab a bite in between pilot actions, that is the pilot taking a break for such things... As far as the death and instant rebirth, it can be explained by consciousness. I assume that when you eject especially if it is due to cabin oxygen running out, it is eject in a stasis pod of some sort, so you are blacked out in a controlled coma, when you awaken, the first thing you see is the insurance paperwork and pay credits to have your ship back, then you are back in your ship ready to go. This type of waiting being cut out is for the betterment of the game, nobody wants immersion at the cost of having to watch their pilot waiting on a bench while the insurance paperwork is filed and the ship is rebuilt, but for the sake of balancing, I wouldn't have any issue with coming to a new system, finding that I like it here and want to move my base of operations and running some missions while my fleet arrives vs spending the next 3 days of gameplay ferrying ships back and forth. Even having the wait shortened by saying you have some super frame shift driven tugboat that can jump 100's of ly at a time is preferable to instant transfer... You are going to have an imbalance as people will be free to have a long range ship drag along an entire fleet of warships into systems they never would have spent the time going into, or worse, if they had taken the time they would have had to retool the ship and maybe some of those combat mods are unheard of in that system for that reason....