The missunderstand my what I meant, thats its going gamey not caring for beliavablity is something I said I and possible many other have to start accepting because its happening for a while now and with 2.2 its just become even more clear. Some space maigic thing here and there isn't problem (it has to be to a degree), but it gets more and more to the point where it at least for me is too much space magic stuff. Sure there can be good stuff here and there, and being your typical mmo thing isn't bad either per se just not what I really care for.No, but its a bit more believable when you tone the gloom&doom down a bit. You may really dislike this feature, and consider it breaking immersion or whatever, but there is really no reason to go overboard with the whole "from now on everything will be gamey and MMO etc". It doesnt really add to the feedback either. If we want to influence the devs, we just need to say:
1) What we like about the current idea
2) What we dont like
3) What we suggest instead
4) What the advantages of 'our' ideas are
5) What the disadvantages are (and they are there, so we need to be honest!)
6) Argue why the advantages of our ideas outweigh the disadvantages, while taking into account the different kind of players FD has to cater to.
A blanket "from now on everything will be dumb" isnt helping anything.
Wouldn't mind being wrong of course, but seeing what they are doing latley I don't see a reason to be optimistic for now.