- FSD jump range: in fact just scrap FSDs altogether on any ship apart from the entry level Hauler, the Asp, DBX, and Anaconda. No one needs to ever travel anywhere in any other ship.
Sorry, TLDR but just nope anyway.
Here are just two things that instant ship transportation make completely pointless:
- Shipyards and Outfitting: we no longer need any shipyards or outfitting except the good ones. Location is no longer a factor. Any shipyard that doesn't stock everything or offer a discount is now completely irrelevant.
- FSD jump range: in fact just scrap FSDs altogether on any ship apart from the entry level Hauler, the Asp, DBX, and Anaconda. No one needs to ever travel anywhere in any other ship except these.
It's dumb, it'll always be dumb, and there's no justification for it other than dumbing down the game.
I am thinking about this 3D printing explanation used by Frontier.... I was surprised to learn that the ships that carry the fighter hangers could re-print 7-8 ships from one module.
Now im wondering why and how everything else can not be 3D printed. SRV's, missiles, powerplants. Clearly alongside the AFMU we may as well have a 3D general printer module.
Flimley.
It invalidates nothing! All those ships I've upgraded I'll want to fly at various points of my choosing. If on occasion I just want one of my ships now then fine. People will still need to fly their ships.As long as one of your ships has an engineered FSD. There will be zero requirement for any others to be upgraded...or even past rating 'D'.
Just use the engineered ship to jump to your desired station and ping your other ships across. Which, really destroys in one blow everyones efforts so far upgrading their fleets. Could be very demoralising for many.
Flimley
I think it matters. it removes depth.You think moving your cutter for 10 million to a CG where you make 5 million is mind boggling smart?
Or that saving 10 minute travel time for some bgs action that can take weeks is unbalancing?
Eh.
Remember when Star Trek started to get lazy with the science.
Star Trek Voyager. [???]
When are going to get 3d printed landing? And fighting? 3d printed combat will be super handy.
Remember when Star Trek started to get lazy with the science.
Star Trek Voyager. [???]
Sorry, TLDR but just nope anyway.
Here are just two things that instant ship transportation make completely pointless:
- Shipyards and Outfitting: we no longer need any shipyards or outfitting except the good ones. Location is no longer a factor. Any shipyard that doesn't stock everything or offer a discount is now completely irrelevant.
- FSD jump range: in fact just scrap FSDs altogether on any ship apart from the entry level Hauler, the Asp, DBX, and Anaconda. No one needs to ever travel anywhere in any other ship except these.
It's dumb, it'll always be dumb, and there's no justification for it other than dumbing down the game.
Totally childish and irrelevant points.
The whole fkn point of how this game is ground-breaking and so interesting is the size of it. Once you can go anywhere in a Hauler and magic your proper ship there, travel is but a meaningless, inconvenient sideshow. Why can't I teleport there too then? Maybe I don't like to wait. All of you can just imagine I jumped through a hundred stars, what's the difference? The difference is the entire foundation of the game world.
You know how much that changes?My best friend hangs out in empire space , me in alliance. we meet up and undermine hudson. as a resault , we meet up in ASPs. leaving my vulture behind and his clipper.
Now we can just go in our taxi-aspTM and magic a warship into reality.
If its expensive there is no issue , but I cant see FD ever making it expensive... why?
It invalidates nothing! All those ships I've upgraded I'll want to fly at various points of my choosing. If on occasion I just want one of my ships now then fine. People will still need to fly their ships.
No...2.3 Introduces Pilot Teleportation because actually flying anywhere is just inconvenient.
"Instantly team up with your pals at your favourite station, summon your favourite ships, and play it your way!!"
Is this the game we want?
But it dumbs down the game for us all , thus making it more casual like NMS and less like the game david braben talked about in the vlogsLove it? Hate it? Use it or don't use it. If it increases the player base and brings in more earnings for FD. Then that a good thing for all of us.
omg..
1. Why do people bother transporting anything other than raw materials anywhere? because it pays the bills
2. Why are there famines and supply crises? because there's a lot of mouths to feed
3. Why do stations have a stock limit, and some outright don't have certain ships. There are no stock limits on available modules / ships. They only have certain legal rights to print certain ships![]()
4. Why are ships printed with chipped paint, dirty windows, old chairs and stains on the leather? Not a clue?
It just doesn't add up.
What about the way we used to see different ships based on how far a CMDR went. and that as a rule undermining was safer the closer to your ''home'' it was?You know how much that changes?
Absolutely nothing.
Instead of getting the instant transfer, you can just play half an hour longer and move any ship you like anywhere.
That's what we're doing right now.
It's not even deep or complex. It's really just sitting there, pushing the jump button a few times.