Patch Notes Update 2.3 Beta 1.01 Changelog

wHEN ITS READY. ;)


Seriously though, when we feel it's stable enough, we'll add it to the beta client.

When I am stable enough they will add me to the real world doctors told me

- - - Updated - - -

It is dumb. It has been delayed, along with a 2 day delay on expected Beta release to begin with. Beta features shouldn't have expected release times. Its dumb to ask.

Thank you for the diagnosis sir, sheesh I feel how hard it is for the devs to deal with some members of this community better now.
 
The one fix I want first is actually the sound and especially ROTATIONAL CORRECTION = CUT OFF as before.
 
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I had this idea previously, I dont know if it is feasable but, why dont u guys add some elaborate missions that will require multi crew to be completed? That would encourage multiplay a lot.
 
I would like to acknowledge the improvements made to optimizing the galaxy map and the use of ship launched fighters. I was actually impressed by how little loading time there was compared to the live build. Good job FDev !
 
Hi everyone,

Just a small stability update implemented around 4PM this afternoon. Here are the details:

- Fix a crash with landing gear not being correctly initialised
- Ensure we can't access a null texture baking node when attempting to extract a texture – fixes a crash with GPU memory allocation
- Fix a crash when creating a ship name in the livery
- Fix some avatar related spammy web requests

Thanks for all your continued feedback and bug reports... keep them coming!

Ed

SMALL STABILITY UPDATE?! WHAT? YOU JUST FIXED STATION STUTTERING AFTER DROPPING FROM SC! (right, enough with the all caps and exclamation marks...)

I can't recreate the stuttering at stations after this update. Thank you, thank you, thank you.

Now please don't bork it back with you next update... Fingers crossed...
 
If it hangs, try cancelling the download and start again. It should resume from where it hung.
May have to do it a few times, it worked for me, but other CMDRs are having a variety of issues different from mine.

Thanks for the suggestion. :)

Unfortunately, it didn't do the trick.
 
wHEN ITS READY. ;)


Seriously though, when we feel it's stable enough, we'll add it to the beta client.

Take your time. The current (expected) instance of multicrew is the least interesting part of this update anyway.
 
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I had this idea previously, I dont know if it is feasable but, why dont u guys add some elaborate missions that will require multi crew to be completed? That would encourage multiplay a lot.

they cant do that.
only kids and jobless have friends available at any time to play with.
 
Big thanks to FD and all around who are working on it. I had not much time to play the beta but there are many things in there who are awesome! :D
 
Nothing changed since the first 2.3 beta, so I have to ask:

The "camo" skin color is not intended, is it?

EliteDangerous64 2017-03-02 20-42-45-75.jpg
EliteDangerous64 2017-03-02 20-43-03-19.jpg

I'm not running the most recent nVidia drivers for my 970, but I prefer to ask whether others have experienced similar problems before changing that since everything else runs fine at the moment
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PS: I still want to be able to have a 6-color rainbow hairstyle and red eyes. I suppose extending the possibilities of the creator is not top priority, but I'd aooreciate to get the possibility sooner or later as I want to make my character's appearance match her actual look as close as possible
dealwithit.png
 
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