Yeah, once again, this also calls for some common sense to be applied on what is "real" in the game universe and what is there for the sake of game convenience.
No, we are not sitting on our sofas on our home world "in game." Yes, time passes between when your ship explodes and you are rescued, resuscitated, and reinstated as a pilot (even though the clock doesn't/can't show it). Yes, time passes when our cargo is loaded (even though it's instant in game).
etc... etc... The insistance that everything we see has to have an in game explanation can be maddening at times, and this is comeing from a guy who's usually on the "immersion" crowd's side.