I haven't played any multi player in this game yet, so multi crew doesn't really affect me, but I am interested in the better external camera that was mentioned.
My main concern is crew griefing the helm.
What is preventing someone from joining my ship, Shooting a security vessel, than leaving without a bounty? Or worst, taking my fighter and trying to kill me with it. I know I can boot them but in a combat area it may be too late.
Only thing I can think of is shared insurance costs. I am not sure if that's feasible though.
edit: actually no, obviously they'd just bail before the death
Another observation? Am I correct in this?
So CMDR X is flying back to Jamesons in his exploration Asp...
One of our much valued gank squads, utilising the deep PvP mechanics/gameplay available, interdicts CMDR X to mindless destroy him for no reason - He's faced with say a 12 player gank squad in 4 engineered ships attacking him of course for some deep and meaningful ingame purpose/outcome.
Anyway, at the end of todays fun and meaningful lolz, the gank squad logs off and for 8 of the CMDRs involved, at the press of a button they don't even have to accept the already petty punishments the game imposes for their activities? ie: Now they face no penalties at all?
Commanders looking to play as crew can either accept direct invites, or activate a new “looking for ship” feature, which will automatically place them as crew on a suitable vessel with multicrew access allowed, making the process quick and painless.
But, there is punishments, they are wanted, and have to pay fines, if they don't, they become legacy bounties, and can be added to new bounties later or to their rebuy screen, should they ever die in that wanted system. What other punishment system do you want?? I see that a lot of people complain that these "extra" CMDRs will face no penalties, I don't believe that to be the case. Evan if it is true, why does it even matter? I feel that this argument is petty, and not thought out well. Most people that make it, don't even play in open, nor do you wish to, you claim it's because of "gankers" but, I feel it's do to your own insecurities as a pilot should the rare event ever to occur. I think we can all agree to this, please rethink the argument about no penalties and come back with a better one.
After instant ship transfer Frontier then proceed to repeat that exact same mistake again. What an epic face palm.
One thing I do like though:
<sarcasm>
It's absolutely great that bounties get multiplied for each crew member. I can't wait to have 3 commanders sending me real money to play the game for them, so they can long in, join my uber ship and then go AFK with a small script that keeps their session open, while I print in game credits and combat rank for them. Loving that feature so much, keep up the great work.
</sarcasm>
Kinda unimpressed.
Combat oriented.
Nothing for merchants.
Nothing for exploration (helm switching is lazzy, come on)
And let's come backt to combat.
First of all. Ships are thought to be operated by one player. Having a second operate the weapons makes things boring for both. (Flying a large ship yay >.> )
Secondly. Being a passenger on agile ships while operating turrets makes people sick. Check out SWBF2 for more clues.
Thirdly. Turreted weapons already have high accuracy. Why put them in the hands of a player? Machines do it better.
4th on the list. Long term incentives? Players are gonna get bored of the gunner feature rather fast.
5th this just made powerleveling friends easier... Which is nice? Your friend can just afk in your ship hahaha...
What I'd like to know are the reasons on the + side for this kind of feature.
EDIT:
What's the point of a commander creator when you can never see your own commander? xD
You can't walk around. You can't meet people. It tells nothing about you >.>
@Ed, Sandro
Any particular reason why a crew member can not be given access and use of the right hand side systems panel? That would de facto create the Engineer role including the possibility to change energy priorities to modules and to perform repairs if the corresponding field maintenance unit module was installed etc
I hope at least avatars will show somewhere in coms
Can't read all 84 pages and the search just as horrible as always.
So, is there any word about NPC crew?