Patch Notes Update 2.3 The Commanders - Changelog

first fix acomplised
misionboard no longer refresh
means that missions do not change anymore you need to finish all the missions now before new missions are given
good work guys
 
first fix acomplised
misionboard no longer refresh
means that missions do not change anymore you need to finish all the missions now before new missions are given
good work guys

What? Is that reported as a fix somewhere or is it just something that seems to be happening right now? There are some issues with the servers I think. Constantly losing connection. So it might be machine problems and not a fix.
 
i love you
come here and i will kiss you

I been tellling this al along
well you are a modest player so you dont have real problems in a way
just think about a new player pfffff they wil try the game on theire keyboard first befcore they spend money on the expensive sticks
after a week they will delete the game from theire pc and never come back

Now there are here some guys who feel that i am a xxxxx but they are so selfish thats unbelieveble
And because of that this game will die in time

Its all so simple
server cost $$$$
devs cost $$$$
so just calculate and then you guys maybe will know what i am on about
its not about you grey old elite players you guys just dont care
its about new fresh joung players and that they dont have a change in this game

not enough players means dead to this game
I'm grey. I'm old. I play with VR VIVE. 5600 hours played so far and I was born with a joystick in my right hand I'll have you know. (edit: and don't use a keyboard - voice attack!)
 
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I'm grey. I'm old. I play with VR VIVE. 5600 hours played so far and I was born with a joystick in my right hand I'll have you know. (edit: and don't use a keyboard - voice attack!)

and i am grey and i am old but i still disagree with all that is going on
so you are from my gen the good old pong days

What? Is that reported as a fix somewhere or is it just something that seems to be happening right now? There are some issues with the servers I think. Constantly losing connection. So it might be machine problems and not a fix.

nope ofcourse not this is something new
i dont think they will ever fix that neither wil they fix the black screan of death
and indeed the connection loss is driving me crazy as is the black screen
 
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Well I am pleasantly surprised with the huge boost for exploration payouts. I like exploring, and being a bit of a completionist I usually thoroughly scan any interesting system or one I plan to visit a bunch. A high metal content terraforming candidate just payed out over 426000. Some pretty unassuming systems I've scanned have payed out a couple million credits, and that's not even first discovery credit. Only been playing a couple months and not that it is all about the credits, but this is a nice bonus for explorers.
 
Now there are here some guys who feel that i am a xxxxx but they are so selfish thats unbelieveble
And because of that this game will die in time

Its all so simple
server cost $$$$
devs cost $$$$
so just calculate and then you guys maybe will know what i am on about
its not about you grey old elite players you guys just dont care
its about new fresh joung players and that they dont have a change in this game

not enough players means dead to this game

I note Peppi, you will could cause this topic to get locked by starting personal attacks on other players, as soon as it becomes personal they tend to get a bit militant.
 
I note Peppi, you will could cause this topic to get locked by starting personal attacks on other players, as soon as it becomes personal they tend to get a bit militant.

there is nothing personal about it in my reactions.
personal is 1 and i am speaking/writing in general or group

but good to know i was attacked once so now i know i can report that user

- - - Updated - - -

Well I am pleasantly surprised with the huge boost for exploration payouts. I like exploring, and being a bit of a completionist I usually thoroughly scan any interesting system or one I plan to visit a bunch. A high metal content terraforming candidate just payed out over 426000. Some pretty unassuming systems I've scanned have payed out a couple million credits, and that's not even first discovery credit. Only been playing a couple months and not that it is all about the credits, but this is a nice bonus for explorers.

mmm i must complain about that hahahaha
massacre missions where handled so i feel that is way to high
 
• Massacre conflict and massacre skimmer missions limited to 3 per player at a time. Rewards increased slightly to compensate

The last part is something we only see in our dreams now
in the CG it was ok but now i get only 3 to 4 mil and when i am lucky i can stack 3 missions in 2 hours

Typical elite dangerous problem
 
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Well in light of all the negativity in the threads I'd like to leave something more positive and suggestion. Frontier you guys by far are one of the better developers out there, your fairly responsive to players and your support is a lot more helpful than most others on the wonderful game you're designing. I could go on about other stuff but I'll keep it brief, the suggestion is that one of the problems in the game that is making players quit is the balancing of things. So it would be a very appealing idea to, in a soon update all by itself, take a long look at the things like weapons; modules;activities , and their payouts; and try to readjust things so that things that were over nerfed and are now obsolete get buffed but not excessively, and overpowered things get toned down. All in all a readjustment to the system would be appreciated. o7
 
Well in light of all the negativity in the threads I'd like to leave something more positive and suggestion. Frontier you guys by far are one of the better developers out there, your fairly responsive to players and your support is a lot more helpful than most others on the wonderful game you're designing. I could go on about other stuff but I'll keep it brief, the suggestion is that one of the problems in the game that is making players quit is the balancing of things. So it would be a very appealing idea to, in a soon update all by itself, take a long look at the things like weapons; modules;activities , and their payouts; and try to readjust things so that things that were over nerfed and are now obsolete get buffed but not excessively, and overpowered things get toned down. All in all a readjustment to the system would be appreciated. o7

They have been in rebalancing mode for the last two years, and there was a rather long, in depth special beta focused on PvP combat balancing just a few months ago with no real progress, so I wouldn't hold your breath on that one...
 
Does anyone else think its bad that 2.3 has been released for a week now and still no quick patch fix? It does make me wonder what is the point of beta testing when they release something like this.
 
Does anyone else think its bad that 2.3 has been released for a week now and still no quick patch fix? It does make me wonder what is the point of beta testing when they release something like this.

It's not beta testing. It is paid early access given the far more glamorous but misleading name "beta testing"
 
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Does anyone else think its bad that 2.3 has been released for a week now and still no quick patch fix? It does make me wonder what is the point of beta testing when they release something like this.

It's been Easter dude no-one would of been in the office
 
After playing 2.3 for a couple of days, I think it's pretty good. Yes, there are bugs and quirks still, but overall, it's amazing job they've done.
 
It's been Easter dude no-one would of been in the office

They shouldn't have released it like it was then. I played for the first 5 mins doing the gimmick CMDR holo thingy then tried to leave the station and plot a course and then switched it off, as I've got better things to get frustrated with.
 
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