I understand that Thargoid content etc. won't be part of the beta, but what does the term "content" mean in this specific context?
Story events, new discoveries, of course. GalNet news, related CGs, of course. But what about the "new weapons to fight the Thargoids", for example? Will they be in the beta? Will we be able to test them for bugs, balance etc? Will we be able to check out the means to acquire them, and how they interact with the current gear system (buy gear with credits -> go to engineer and play the enchantment lottery)?
And to be absolutely frank, I mean this not just in a "we should test this so it does not get released with major bugs, showstoppers, or crass balance issues", but I totally also mean that I want to know what kind of grind and how much thereof will have to be done to just get back to the status quo after 2.4 goes live, how much of our current gear (if any) gets obsolete and thus whether it is worth even doing anything any more until 2.4 (which is why I am already sitting on some materials for some planned upgrades but have not used them and stopped playing a few weeks ago, no point wasting all those materials on modding some lasers if in 2.4 I may need to get and then mod a new set of lasers anyway...). And, ultimately also, how much preparation we can do beforehand to deal with the grind-back-to-status-quo as efficiently as possible (i.e. fulfill preconditions for unlocking new engineers, collect materials needed for new blueprints). Like, for example, if there is a new engineer required to unlock for Thargoid-related gear (new items and/or upgrades) and that engineer requires a certain reputation with a specific faction to unlock, I and many others sure as heck would want to grind that faction reputation before 2.4 goes live, just as we did before 2.1.