And do you need this million credits worth Viper for taking out Anaconda?
Most players could do it with stock Viper with some cannons, with zero risk. All big ships are currently just fresh meat for single little fighter. Given that they even can not take as much as 10% of their cargo, the whole system is not very rational. Maybe for people who prefer dogfighting overall, this system is very attractive, but for those who count on much more in the ED, unfortunately not. I am not against Viper but so powerful ship with ability to equip cannons should cost around 2-4 millions. It's just ordinary economics. BTW I bought Conda five days after starting playing in SB. Having 20-30 millions is not very impressive for now. I would be impressed if someone could show me taking out three experienced Vipers pilots with one Conda
if you read before you would see that there was an argument that viper pilots without enough cash shouldn't be allowed to attack condas at all, i was just making fun of that, that's why the money talk
also after 20-30m there's nothing to do except dogfight, when to practice dying if not now?
you can equip canons on sidewinder as well, so that point about paying millions for a viper is irrelevant and 2 C2 cannons are good enough for medium ships, also cannons will get serious ammo reduction soon (sub 50) but never heard about damage reduction, they now are close to rail guns and that's developer intention all along, but with sub 50 rounds cannons will be much less effective for long sessions, i killed like 600 ships with one load out (2100 rounds) and now i can't cash it because apparently 700 vouchers can't be handled by game at once, at least i found a bug
what is really weird is that you are speaking about cannons as overpowered things that alone can win battles, while in reality flying is how you win battles and not what weapons you have, currently developers "balanced" all laser weapons the way that they are completely useless, i don't know why they did it, but rail guns are useless and most laser weapons are useless, so if you tested weapons you will use multi-cannons and cannons only, and i was killed by pilot with multi-cannons, so no, cannons do not win the battle but how you fly the ship does
and most PC's are flying with cannons in conflict zones so nobody has weapon advantage.
the viper "nerf" will include increased shields and decreased jump range, which already is 3-4 systems and making boost slower will actually make viper much more dangerous as you cannot turn at 500m/s efficiently now
i would like to see any conda taking 2 experienced vipers, maybe full missile load out could achieve that.
interesting that the opinions differ a lot here and that's a good thing, like conda has no chance against single viper (not true, good conda pilot can make good viper pilot run occasionally);
or that experienced conda pilot can take out 2 experienced vipers, i want to see that
as i think 2 good viper pilots will kill any conda any day currently. when turrets will be improved and multiple shield zones introduced as well as some serious upgrade capapabilities and other weapons introduced that might and probably will change, as normally i would say it would require 3 vipers to kill one conda easy and 2 vipers to have even a chance.