Hi guys, reporting in. Dipped into our savings (yes I am feeling some buyer's remorse, but my wife is encouraging me) and got a 2080 Ti + i9 9900K, both moderately overclocked.
I have to say I too am disappointed in Elite, not my rig. I tried the two in Space Engine (I am a beta tester), and the difference was night and day. Before I could barely pull 20fps on planets at 200% steam SS, now I can get well over 45fps at 250%. Same with Fallout 4 - before I was pushing it to 180% and it was ok, now I just did a quick test at 250% and it was smooth as butter.
But with Elite, the difference is barely noticeable! I mean it! I am actually not 100% convinced there IS any difference.
Big shame because I spent this huge sum of money mainly for Elite!
I would like to say I tried psefergr's settings, but they are HIGHER than mine. Mind you, I am running a Vive Pro, so fair enough, but let's compare it to my previous settings.
It feels all I can achieve turning shadows from low to ultra and get what I was getting before. Or maybe, I used to bomb about on planets at HMD Image Quality 1.25x, now I can do it at 1.5x and get roughly the same performance (without touching shadows). Don't get me wrong, this is kinda nice (so long as I am not imagining it...), but it is NOT the type of change I am seeing elsewhere.
Elite is pathetically optimised for VR. I think this proves it. I think it might be worth making a thread of warning to all those wanting to upgrade their rig purely for VR - very bad idea if you expect a lot performance bang for your buck.
I would certainly appreciate any tips. I never touched volumetric effects quality and I am seeing in this thread people mentioning it is a performance hog. I've always had AO off. AA off. Shadows low (off and I don't get the nice darkness in my cockpit). I tend to dial down the HMD Image Qual a notch when on planets and stations, up a notch in space. You know, the usual.
I saw a tip about setting some cores to Elite, others to SteamVR, going to try that. Plus the threaded optimisation. Any other tips very welcome.
I have to say I too am disappointed in Elite, not my rig. I tried the two in Space Engine (I am a beta tester), and the difference was night and day. Before I could barely pull 20fps on planets at 200% steam SS, now I can get well over 45fps at 250%. Same with Fallout 4 - before I was pushing it to 180% and it was ok, now I just did a quick test at 250% and it was smooth as butter.
But with Elite, the difference is barely noticeable! I mean it! I am actually not 100% convinced there IS any difference.
Big shame because I spent this huge sum of money mainly for Elite!
I would like to say I tried psefergr's settings, but they are HIGHER than mine. Mind you, I am running a Vive Pro, so fair enough, but let's compare it to my previous settings.
It feels all I can achieve turning shadows from low to ultra and get what I was getting before. Or maybe, I used to bomb about on planets at HMD Image Quality 1.25x, now I can do it at 1.5x and get roughly the same performance (without touching shadows). Don't get me wrong, this is kinda nice (so long as I am not imagining it...), but it is NOT the type of change I am seeing elsewhere.
Elite is pathetically optimised for VR. I think this proves it. I think it might be worth making a thread of warning to all those wanting to upgrade their rig purely for VR - very bad idea if you expect a lot performance bang for your buck.
I would certainly appreciate any tips. I never touched volumetric effects quality and I am seeing in this thread people mentioning it is a performance hog. I've always had AO off. AA off. Shadows low (off and I don't get the nice darkness in my cockpit). I tend to dial down the HMD Image Qual a notch when on planets and stations, up a notch in space. You know, the usual.
I saw a tip about setting some cores to Elite, others to SteamVR, going to try that. Plus the threaded optimisation. Any other tips very welcome.