Borann is the best thing to happen to ED in a long time!

"It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness, it was the epoch of belief, it was the epoch of incredulity, it was the season of Light, it was the season of Darkness, it was the spring of hope, it was the winter of despair, we had everything before us, we had nothing before us, we were all going direct to Heaven, we were all going direct the other way—in short, the period was so far like the present period, that some of its noisiest authorities insisted on its being received, for good or for evil, in the superlative degree of comparison only."

I'm absolutely loving Borann, though I'll be the first to admit this is a controversial subject (thus the preamble above). For me Borann has been the next best thing to the now defunct community goal or interstellar initiative, in that it is a gathering place for a large community of players. I think I've grown to know as many players by name via the system chat in Borann as I have this forum, though like this forum that hasn't always been a positive experience :p

But what I've really enjoyed about Borann is the gameplay it has provided me. I've embraced PvP piracy from both sides, in that some days I'm the pirate, other days I'm the prey. And sometimes, like last night, I'm both predator and prey, as I hunt other pirate ships in my own pirate ship. Unlike most CGs or places like Deciat, Borann seems to attract more actual pirates rather than "shoot first, ask for LTDs never" gankers (at least in instances I've been in), which in turn has led to more enjoyable interactions with the miners that I pirate. Precious few have clogged on me, nor am I getting nasty comms for pirating. In anything, comms have been friendly and even role-play like. I've negotiated "peace treaties" with other players, warned players when more "dangerous" pirates are hunting the ice fields, helped players who are tumbling dead-in-space after I shot out their thrusters, enjoyed "taunting" the system with my pirate bravado, etc. It's been seriously great fun, the most fun I've had in game for a long time.

Which leads to another quote, "All good things must come to an end." While everyone else grinds for fleet carriers, I'm taking the next month or two to enjoy this unique environment while it lasts. Pirating in a ring in normal space would be nigh impossible without an incredibly popular hotspot like we have in Borann. This is game play that is unique and thrilling (reminds me of my years as a submariner) and sadly an anomaly rather than something ED normally offers. With the death of Interstellar Initiatives, Borann is quite frankly one of the few things keeping me playing after three years. Every night feels different, feels fresh, thanks to the PvP aspect. On that note, I have zero interest in ED's G5 FDL meta arcade PvP, so this is NOT a "pro-PvP" thread of the likes you are used to. But for me, true piracy, where the goal is to make a profit using the tools of a grifter, taking only a modest cut from one's mark and never, ever killing a mark (it's bad for business) so not to discourage miners from playing in Open, this takes a whole different level of thoughtful approach and strategy that I absolutely love. Then add the variability of the encounter, be it the overly-armed miner or other pirates competing for dominance, and, well, it's the best thing to happen to Elite (at least for me) in a long, long time :D
 
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Nice to see that you are having fun. Now you just need to join the bright side full-time, don the Sheriff's badge and help those poor miners to make their slave labor more sufferable :p
I have protected miners from other pirates, be it NPC or player pirates. Most pirates resort to violence as a first resort rather than a last resort, and a dead miner is not good for business. So I guess I'm a bit of an antihero in that regard.
 
Out of interest, how are you locating your prey? Even the triple overlap area is pretty huge. Personally, I don't drop in any where near the waypoint (at least 4Mm from it), and then I boost away a good 10 or 15 km before I start mining.
 
Out of interest, how are you locating your prey? Even the triple overlap area is pretty huge. Personally, I don't drop in any where near the waypoint (at least 4Mm from it), and then I boost away a good 10 or 15 km before I start mining.
It takes a very sharp eye (look carefully). BTW, I probably shouldn't be giving out all my secrets, but thankfully most players I encounter don't frequent the forum :p
 

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Out of interest, how are you locating your prey? Even the triple overlap area is pretty huge. Personally, I don't drop in any where near the waypoint (at least 4Mm from it), and then I boost away a good 10 or 15 km before I start mining.

pick the lucky laser glitter when you are in the ring already or pick the lucky low wake when you are in SC
 

Deleted member 182079

D
It takes a very sharp eye (look carefully). BTW, I probably shouldn't be giving out all my secrets, but thankfully most players I encounter don't frequent the forum :p
Cool running Dolphin likely spamming hatch breakers while nobody's noticing... so you're taking the pickpocket approach:D

Am curious how you handle players who fit a couple of PDs near the hatch - I sometimes used to mine in a RES and those worked a treat even against multiple NPCs spamming them, not sure how it works vs player ships.
 
Am curious how you handle players who fit a couple of PDs near the hatch
I try to launch the breaker at close range, positioning my ship between the breaker and the PD. Getting a breaker through is usually not a problem. However, I have lost many a collector to PDs. I resort to manual scooping when this happens.

I never said it was easy, but I do enjoy the challenge!
 

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I try to launch the breaker at close range, positioning my ship between the breaker and the PD. Getting a breaker through is usually not a problem. However, I have lost many a collector to PDs. I resort to manual scooping when this happens.

I never said it was easy, but I do enjoy the challenge!
Just curious, did you happen to get stuff from a mining corvette yet?
In theory the corvette has the best PD placement with utility slots 7 & 8, right and left of the cargo hatch.
I use one on slot 8 right now, would be interested if that is enough, I tend to use overkill on the shields rather than overkill on the PD, so I skipped the second PD in slot 7.
 

Deleted member 182079

D
I try to launch the breaker at close range, positioning my ship between the breaker and the PD. Getting a breaker through is usually not a problem. However, I have lost many a collector to PDs. I resort to manual scooping when this happens.

I never said it was easy, but I do enjoy the challenge!
Sounds like fun! Would love to see that in action... surprised that players wouldn't notice and perform evasive maneuvers (the screenshot suggests so at least) but then again many are probably too busy spamming system chat lol.
 
Just curious, did you happen to get stuff from a mining corvette yet?
Corvettes are the hardest nuts to crack, not so much because of PDs, but rather because miners flying Vettes tend to be more "situationally aware" of potential pirates, and unlike most mining ships I encounter, they can match my maneuverability. Remember that "peace treaty" I mentioned above? Yeah, that's been with Vette pilots, LOL.

I did break Krash's hatch last night, but all I got was Bromalite and a dance from that encounter. Krash was flying a Vette.

So yeah, Vettes are on my "approach only if nobody else is available to pirate" list.
 
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