Game feels currently a bit ... unhinged.
Too many credits, not enough credit sinks.
BGS unbalanced and one-click trading making the manipulation in one system trivial.
Managing a multisystem faction in a traffic heavy environment is still challenging, with all the states and maintenance work needed.
Ugh... maybe I ought to put my plans to expand on hold until I build up a group roster that consisted of other players rather then working by myself.
Don't really agree with the lack of credit sinks since I can't seem to keep more then a few million in my account before I spend it on ship outfitting.
The rest... yeah... it my first time really working the BGS and I gotta say, seeing it in action first hand? It's exhausting working it alone.
I'm sure the big name groups have an easier time but... eh... people and I don't really get along that well. And the friends I do have aren't as interested in space games. I might be able to entice them once we get space legs and FPS boots on ground style exploration and combat but otherwise... it's a lonely galaxy out here.
Still, tenacity. I haz it.
And yeah, system seems really wonky now that I'm playing with it for the first time and really getting into it.