Do you imply the lack of presence of the same faction in system B ? or you have the option regardless ?
I should have added that detail, to cash a bounty or bond with a factor the issuing faction must not be present in the factor's system. (this counts for superpowers too)
Actually good point, where the faction is in numerous systems which one does the bounty influence go to when cashed in the factor? I presume the original home system.
Factors were one of the features of 2.2 I was most interested in from a BGS point of view so I've run a few tests.
Combat Bonds - the influence boost goes to the issuing faction in the war system, this was tested with a faction who are in multiple systems
Superpower Bounties - the influence boost goes to the faction that controls the station with the factor
Faction Bounties - with an issuing faction who are only in one system the influence boost goes to them in that system, my tests on multi-system factions had some outside interference so I need to repeat them but I think the influence boost goes to the issuing faction in their home system