In the most recent War, I gave a typical input (System was entirely unsupported for a very long time, zero Influence movements over many months).
Well, the 1st day saw a surprising -0.8%
Anecdotal evidence without mentioning efforts or traffic.
After going "all in" and getting me Massacre Missions myself (new Mission System spawned them, before 2.2.03 I hardly ever saw them for my Faction) plus abandon a few for the other side :
A +25.2% move within 24hrs...
Multiple influence factors, not accounting for traffic.
I'd say they're quite effective.
So how do you know it wasn't killing the ships? Or the combat bonds? Or the abandoning of missions? Or the 100 credit grinders killing ships of one faction in CZ?
While I do value your input, i'd say there has to be a more thorough experimental setup to really come to the conclusion you are drawing.
Our experiences for armed conflicts show missions having no effect. While I find it logical that massacre missions have an effect, we have not yet proven that they have in 2.2.
You are welcome to try to prove it, but then you'd have to eliminate traffic effect first, then combat bonds, and then account for the ship killing.
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Massacre missions now have the reverse effect actually: they do not advance the influence of your factions, they thrash the other side instead and put it in lockdown.
Same here. Is it the missions? Or just the fact that you kill a lot of ships?