Cheers - always more to learn 
Galactic Patrol has proven that just because you are outnumbered hundreds to one, your situation isn't necessarily hopeless.
https://imperium.news/perseverance-triumphs-over-frogs-in-elite-dangerous/
Being resilient and not backing down is winning things in the long run. I still can't understand the people who expanded in the past (and some even doing it today) like wildfire without having a concept how to exactly keep all those Systems in check and defended.
Size doesn't matter in the BGS - being able to gain and defend (or when lost, take it back) does matter.
I would say that size is the most significant factor to consider in a BGS war. It's essentially like a tug of war game. Whoever can produce the most influence points per bgs cycle wins.
The biggest improvement FDev could make in my opinion would be to make Faction State operate at the system level, rather than at Faction level. It would open up all kinds of emergent gameplay options..
I would expect it counts as 4 missions.How do wing missions count towards the BGS? If a wing of four does one wing mission does it count as four missions? Thank you!!
I would expect it counts as 4 missions.
Not only would it be 4 separate transactions, but each CMDR can claim different rewards.
I haven't tested this though.
We've got a war pending. It's a war we want absolutely nothing to do with as we'd prefer to start a nice peaceful election in another system.
Is there any way to prevent a looming war before it happens?
Once a conflict goes pending, nothing will stop it. Any kind of conflict, be it election, war or civil war. All 3 are equal in priority.
Once a conflict goes pending, nothing will stop it. Any kind of conflict, be it election, war or civil war. All 3 are equal in priority.
Hi mate,
If I had an Expansion go 'planned' 2 days ago (countdown 5 days as I understand it), and a War go pending today (countdown 3 days) - what happens in 3 days? War, Expansion or both? I'm interested if I can block the Expansion (which was by accident though not disastrous) by triggering the war.
Thanks in advance.
CD
No. That is an exploit that has been fixed.
If you want to trade for influence, trade a variety of goods that will bring you a profit.
Also, famine isn't a bad state for a faction to be in. They give a lot of good missions when in famine.
The influence effect of any goods that haven't been purchased in a market (i.e. mined, salvaged, rewarded, pirated, gifted) has been greatly reduced. So you are normally better off using traded goods for BGS. However, mined (etc) have the advantage that they are always profit. So when the markets aren't playing fair, you can still use these to get a positive effect. Also, mining usually gives a large variety of goods, so you get a transaction for each good delivered.Can I go mining for influence? I can mine a whole variety of different rocks. If a system is in boom does the influence double for mined commodities as well as goods bought from a market?
If a conflict and expansion go active at the same time, the expansion will most likely be canceled. I say most likely, because there might be edge cases where the expansion doesn't cancel. I've always seen the expansion cancel when they both go active at the same time, but there's always that one off chance.
If the conflict goes active the day before, the expansion will be delayed. If after, the expansion will complete early.
The pending expansion state should be cancelled the day the conflict goes pending.
Delivery or a Courrier type mission from A to B? Plenty, and frequently.Question: Is anyone aware of (and have a pic of) a Mission Board mission where the Giving minor faction is the same as the Target minor faction (mission must have 2 factions - so sourcing, mining, salvage, massacre, assasination, etc missions don't count).