This 'Boom' money pot just makes no sense to me, and the mechanics of it I don't think we have fully understood as yet.
Here's my confusion/lack of understanding:
You've got this pot to fill, of unknown value (therefore we have no real idea if what we assume to be happening is true, as we can't possibly relate it to anything).
Now this pot is tied to the faction, not the Cmdr. So therefore in order to fill that pot, the faction needs to be making the profits, not the Cmdr.
So by buying and selling high value goods you might not actually be filling the pot ie ... market sells a good at 5000/t (its highest value selling item), buys in a good at 12000/t (its highest value buying item). You trade on that at 200t at a time. So you payout 1,000,000, but then receive 2,400,000 in the return transaction. So the Faction actually makes a net loss. Now if missions do prolong the Boom (given the up arrow as was mentioned), then this would be correct. As the faction is paying out money, not receiving it. Another net loss.
So I would propose the best way to fill the pot would be to just buy from a market, and possibly just the highest valued good even if that means you the Cmdr make a loss. Or at least buy high value goods from the market, and sell the lowest valued goods, regardless of demand. But then that assumes that the goods demanded has no influence. And if that is so, then why the hell list them on the system page.
Or is it just a case of buying/selling is merely a value. Thatwould mean its just purely a transaction pot and not a profits pot, and using the example above would mean a transaction of 3,400,000. But once again not knowing the size of the pot, how the hell are you meant to know how much is needed and what is right?
Edit: Given the recent discussion about 1t transactions, a transaction pot may just be the correct line of thinking.