A Message To Elite Dangerous Developers

You do know that you can a Nav Beacon or us an Advanced Discovery Scanner to reveal the last known location of an assassination target and they will spawn a Mission Signal Source with the target in it, right?

He might know it. He might not. There are only 2 of those mission types that even mention that possibility ADS or Navbeacon scans doing those things. Otherwise, its published nowhere accept on the forums and nobody knows about it.
 
He might know it. He might not. There are only 2 of those mission types that even mention that possibility ADS or Navbeacon scans doing those things. Otherwise, its published nowhere accept on the forums and nobody knows about it.

As with most of the content. Lately few new tutorials were added but overall without youtube, reddit, various ED sites you as a new player will have a very hard time. I remember when I was starting outfitting was looking intimidating. After watching a 23min video everything became crystal clear and I knew what I was doing. While else I would have spent God knows how many hours figuring it out since there is little info ingame.

Mission descriptions tho often give most of the "Information needed to complete" info in the panel when accepting\declining so that part is okay but it is still very "TEXT" and is always the same.
 
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Ah Zambrick! Allow me to to provide you with counterpoint that will prove my unparalleled superiority to anyone else!

As I mentioned earlier in the post, my wingmate has been playing since just before 2.3 dropped. He maybe has 100 or 200 hours in game. Actually, I need to ask him. I can tell you that it's not much though.

Guy has never been to quince, never killed skimmers or stacked massacres. No, he mined and ran missions and CGs in a Cobra and T-6 until he could afford an Asp with plenty of rebuys to spare, then took that biznatch exploring one day, and just returned from an 11k Ly round trip, and is sitting one something like 250M in cash.

Your position, that the only way to make money in this game is to either cheat or grind endlessly, is false.

Your position that the game is unapproachable to new players isn't way off, but frankly it's part of the charm of the game. The wingmate I spoke of above had two very experienced wingmates to show him the ropes and get him off on a good start. And while a lot of fun can be had in the discovery phase, the discovery phase can be incredibly frustrating as well for folks who have no tutelage.

That being said... even without tutelage, once I got out of the sidey I never flew without rebuy.

(Also, people kill people and always will. If we do make it to space someday, there will be no utopia and the killing will continue.)


As I stated an un-provable boast with an attempt to shift the focus to a possible imaginary friend to make it seem less like a boast. Congratulations on proving me correct. Excellent job.

It always seems to happen, when you point out the flaws in the game and the flaws of some of its players. Its not surprising at this point. Even if this were true even though it sounds dubious to me, do you think that you or your friend would have done as well solo?

Also had you read the whole post the problem was not with the fact that he lost the ship without rebuy saved up. The OP is posting about the fact that the way to progress or do the things he and others would like to do will require massive amounts of time and punishment to accomplish. This again is an undisputed fact.
 
As with most of the content. Lately few new tutorials were added but overall without youtube, reddit, various ED sites you as a new player will have a very hard time. I remember when I was starting outfitting was looking intimidating. After watching a 23min video everything became crystal clear and I knew what I was doing. While else I would have spent God knows how many hours figuring it out since there is little info ingame.

Mission descriptions tho often give most of the "Information needed to complete" info in the panel when accepting\declining so that part is okay but it is still very "TEXT" and is always the same.

I didnt know that FA off was a thing until I had 80 hours in the game. I am very stubborn though, but some people dont have my patience.
 
I stopped reading after the "Trigger" warnings, outlining what you feel others might find wrong with your opinion before you make it doesnt make your opinion more valid (which is the intention, even though you will deny that was the intention) and its the height of arrogance to assume how people will take your opinions, people can make there up there own minds.

Post and be damned ..... like me.
 
I have a similar issue when it comes to long distance passenger missions too. I have a family life and can't be in the game all the time. I always look at the distance and my schedule before doing anything like that. Also make sure you don't have any illegal passengers.



I play during down time at work and can be interrupted at any moment.
Take shorter missions.
The sightseeing missions typically have a time limit of several days, but often take < 30 mins to complete.
Many transport missions are single jumps.
I'm failing to see the problem here.
 

Deleted member 115407

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As I stated an un-provable boast with an attempt to shift the focus to a possible imaginary friend to make it seem less like a boast. Congratulations on proving me correct. Excellent job.

It always seems to happen, when you point out the flaws in the game and the flaws of some of its players. Its not surprising at this point. Even if this were true even though it sounds dubious to me, do you think that you or your friend would have done as well solo?

Also had you read the whole post the problem was not with the fact that he lost the ship without rebuy saved up. The OP is posting about the fact that the way to progress or do the things he and others would like to do will require massive amounts of time and punishment to accomplish. This again is an undisputed fact.

Ha - yeah, I made the whole thing up.

You saying "nuh uh" isn't constructive counterpoint, and you failed to read or comprehend the part where I mentioned tutelage...

He might know it. He might not. There are only 2 of those mission types that even mention that possibility ADS or Navbeacon scans doing those things. Otherwise, its published nowhere accept on the forums and nobody knows about it.

...you also forgot to mention that Nav Beacon/ADS scan is right there in the assassination mission description. The only way it could be clearer is if it had a red box around it, with big giant red arrows pointing to the box.
 
As I stated an un-provable boast with an attempt to shift the focus to a possible imaginary friend to make it seem less like a boast. Congratulations on proving me correct. Excellent job.

It always seems to happen, when you point out the flaws in the game and the flaws of some of its players. Its not surprising at this point. Even if this were true even though it sounds dubious to me, do you think that you or your friend would have done as well solo?

Also had you read the whole post the problem was not with the fact that he lost the ship without rebuy saved up. The OP is posting about the fact that the way to progress or do the things he and others would like to do will require massive amounts of time and punishment to accomplish. This again is an undisputed fact.


The OP is all based on a false premise however, that advanced players only make 500k-1mil/hr.
I'm a noob too and can make an order of magnitude more than that by doing a single mission...


I almost bought a Beluga for the jollies after reading it, but the Orca just suits my needs better.
 
I play during down time at work and can be interrupted at any moment.
Take shorter missions.
The sightseeing missions typically have a time limit of several days, but often take < 30 mins to complete.
Many transport missions are single jumps.
I'm failing to see the problem here.

Some do some dont. Perhaps the ones he is interested in are long range trips into the unknown. Well thats great, he however cant take his time to enjoy it. There is a arbitrary time limit. If the entire goal of the game was to make money be rich, you might have a point. However others expect much more than an economy simulator from our Action oriented space simulation game. But to each his own. Just because you are of a very tiny minority and can play games at work, doesnt do anything to prove your point.

That is the point you are failing to see and it is indeed your problem.
 
The OP is all based on a false premise however, that advanced players only make 500k-1mil/hr.
I'm a noob too and can make an order of magnitude more than that by doing a single mission...


I almost bought a Beluga for the jollies after reading it, but the Orca just suits my needs better.


When will you people read?
Who cares about the Beluga. It was a catalyst for the post, nothing more.

The post is about the fact that this game only rewards massive time investments and it punishes you more often than not.

Either read the entire post or dont bother to chime in. He never asked for your singular experience. He just provided examples of what he sees as potential problems with the game.

Either Support a point, offer a point, or counter a point. All you people are doing is boasting your superiority and making yourselves look childish in the process.
 
Some do some dont. Perhaps the ones he is interested in are long range trips into the unknown. Well thats great, he however cant take his time to enjoy it. There is a arbitrary time limit. If the entire goal of the game was to make money be rich, you might have a point.

I'm addressing a central point the OP is making, and basing his arguments on.
It is false.

However others expect much more than an economy simulator from our Action oriented space simulation game. But to each his own. Just because you are of a very tiny minority and can play games at work, doesnt do anything to prove your point.

Nothing I've said contradicts the first part.
My playing windows can be very small is the point.
I do not see this game as a simple economy sim.
I did not acquire those things grinding etc, nor do I find the most value in acquiring the ships etc.
It's incidental.
I'm just playing the game and enjoying it.
I don't even have rank to get a Clipper yet.
The difficulty in making money for ships is a really poor place to base those arguments on.

OP was reckless, impatient, didn't do proper research, didn't heed good advice and has netted the result.
Pretty simple really.


That is the point you are failing to see and it is indeed your problem.

Life is good.
I haven't missed anything, sorry.
I have no problems these days, least of all with this game.
 
Ha - yeah, I made the whole thing up.

You saying "nuh uh" isn't constructive counterpoint, and you failed to read or comprehend the part where I mentioned tutelage...



...you also forgot to mention that Nav Beacon/ADS scan is right there in the assassination mission description. The only way it could be clearer is if it had a red box around it, with big giant red arrows pointing to the box.


Tutelage from whom? Did ED come with instructions or tutorials advising you seek tutoring? Is there part of the game description or store page that says, caution, when buying this game you must play multiplayer and have help. Multiplayer Only.

I have seen you on the forums before so I know that you know the forums are a good place to get info. However for a new person coming on the forums and they see 4 pages of negative posts, but no useful info, they may not think its such a good place for info.

You just like myself have been playing this game for a while. What you and I find obvious is only because of years of experience and lots and lots of punishment. Otherwise its advertised nowhere.

The fact that FDEV designed Assassination missions poorly is not the OPs problem. All they had to do was put a mission marker on the Nav Beacon, or not allow the commander to accept the mission unless they have an ADS. That was FDEVs bad design issue, not the OPs.
 
When will you people read?
Who cares about the Beluga. It was a catalyst for the post, nothing more.

The post is about the fact that this game only rewards massive time investments and it punishes you more often than not.

Either read the entire post or dont bother to chime in. He never asked for your singular experience. He just provided examples of what he sees as potential problems with the game.

Either Support a point, offer a point, or counter a point. All you people are doing is boasting your superiority and making yourselves look childish in the process.

[pedant]I reject your use of catalyst.
The Beluga is gone, unlike a catalyst.[/pedant]

I made very specific points and counterpoints.
I read the whole thing.
Anything I did not specifically take contention with you can assume tacit acceptance of.

Is that more clear?
 
I dunno, maybe it's just me, but when someone segues with
"My research says this..."
and that first conclusion is absolutely untrue, then perhaps that deserves mentioning?
 
The post is about the fact that this game only rewards massive time investments and it punishes you more often than not.
Really depends on how view the game, true it does take time to get stuff but it does happen I've been playing casually since release and your balance builds up overtime. If you want to make credits quickly you can but all those methods do look like a repetative grind so I've never bothered with them.
As for game punishing you, it only does so if you do something stupid, like in the OP where they took on a criminal passenger mission in a Beluga, they should have kept hold of the Asp as it's a far better ship for smuggling undesirables past the authorities.
 
I'm addressing a central point the OP is making, and basing his arguments on.
It is false.



Nothing I've said contradicts the first part.
My playing windows can be very small is the point.
I do not see this game as a simple economy sim.
I did not acquire those things grinding etc, nor do I find the most value in acquiring the ships etc.
It's incidental.
I'm just playing the game and enjoying it.
I don't even have rank to get a Clipper yet.
The difficulty in making money for ships is a really poor place to base those arguments on.

OP was reckless, impatient, didn't do proper research, didn't heed good advice and has netted the result.
Pretty simple really.




Life is good.
I haven't missed anything, sorry.
I have no problems these days, least of all with this game.


Ah so you are one of those sentient beings who have all past present and future knowledge of any en devour they wish to start. Do you get free parking with that?

Just because you dont find that the game is not a simple supply and demand economy sim is your personal opinion. It does not detract from the fact that it is. You want ships, ship repairs, and modules you get credits to do it. That is all.

Proper research? Who told him to do reasearch? Again is this that magic omnipresence you seem to posses?

So again you did not read the OP. You got to the part where he lost his ship. You stopped, grabbed your step ladder and hopped on your high horse, opened a post, and then proceeded berated him because you are far superior. Good job on that and get over yourself.
 
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